Player Matchup

Achilles
Achilles
Dunkys_Dones
Achilles
Level 68
God Stats
9W - 5L
1,500 SR
Queue Stats
423W - 481L
1,370 Elo+
Party 1
Izanami
Izanami
Electrituber888
Izanami
Level 22
God Stats
2W - 2L
1,562 SR
Queue Stats
16W - 23L
1,374 Elo+
Party 1
Artemis
Artemis
YT_Dalvin13xD
Artemis
Level 24
God Stats
3W - 2L
1,685 SR
Queue Stats
7W - 12L
1,363 Elo+
Party 1
Yemoja
Yemoja
domIknow
Yemoja
Level 44
God Stats
95W - 123L
1,395 SR
Queue Stats
162W - 210L
1,352 Elo+
Party 4
Anubis
Anubis
riskyglyph
Anubis
Level 40
God Stats
61W - 49L
1,463 SR
Queue Stats
195W - 207L
1,371 Elo+
Party 4
Team Averages
Level 40
1,521 SR
1,366 Elo+

VS

Team Averages
Level 49
1,437 SR
1,336 Elo+
Mercury
Mercury
Don_Hamm
Mercury
Level 27
God Stats
2W - 1L
1,450 SR
Queue Stats
100W - 154L
1,247 Elo+
Party 2
Hou Yi
Hou Yi
JohnDaShrimp
Hou Yi
Level 103
God Stats
10W - 5L
1,651 SR
Queue Stats
343W - 333L
1,484 Elo+
Party 3
Nox
Nox
LandoBloom
Nox
Level 39
God Stats
24W - 14L
1,362 SR
Queue Stats
159W - 168L
1,414 Elo+
Party 3
Baba Yaga
Baba Yaga
Ragnar_Ragnarsan
Baba Yaga
Level 49
God Stats
4W - 4L
1,344 SR
Queue Stats
181W - 260L
1,254 Elo+
Party 2
Mulan
Mulan
b12games
Mulan
Level 27
God Stats
42W - 40L
1,380 SR
Queue Stats
90W - 123L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dunkys_Dones
Achilles
10
0 / 2 / 0
6,002
462
3,802
9,207
4,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 11 / 3
5,732
441
1,510
10,647
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
10
0 / 4 / 0
6,025
463
2,412
6,156
1,980
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
domIknow
Yemoja
9
0 / 5 / 2
5,313
409
3,226
10,045
2,686
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
riskyglyph
Anubis
12
7 / 1 / 0
7,836
603
7,922
8,256
4,544
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Don_Hamm
Mercury
8
1 / 2 / 1
5,524
425
842
4,894
1,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
13
13 / 2 / 3
8,564
659
13,209
9,381
2,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
2 / 2 / 5
5,860
451
1,881
5,053
1,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
10
1 / 1 / 1
5,985
460
2,837
4,370
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
b12games
Mulan
14
5 / 0 / 0
7,578
583
8,666
8,497
6,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
22
23
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
Don_Hamm
Mercury
1
2
1
0.75
L
Achilles
Dunkys_Dones
Achilles
0
2
0
0
L
0
11
3
0.14
W
Hou Yi
13
2
3
7.25
W
2
2
5
2.25
W
Baba Yaga
1
1
1
1.5
L
Artemis
0
4
0
0
W
Mulan
b12games
Mulan
5
0
0
5
L
Yemoja
domIknow
Yemoja
0
5
2
0.2
L
Anubis
riskyglyph
Anubis
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,872
Damage
27,435
44,311
Taken
32,195
15,019
Mitigated
12,866
8,507
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Don_Hamm
Mercury
842
68
0
0
4,894
1,100
115
1,298
3,596
0
23,221
L
Achilles
Dunkys_Dones
Achilles
3,802
1,788
0
528
9,207
4,221
0
0
8,481
0
30,822
L
1,510
837
0
192
10,647
1,588
25
726
9,885
0
17,758
W
Hou Yi
13,209
8,589
0
4,377
9,381
2,399
567
4,324
5,057
0
50,059
W
1,881
99
0
2,119
5,053
1,409
176
4,110
943
8,983
0
W
Baba Yaga
2,837
0
0
1,690
4,370
987
54
1,416
2,954
26,536
0
L
Artemis
2,412
1,301
0
997
6,156
1,980
0
0
5,948
0
36,813
W
Mulan
b12games
Mulan
8,666
850
0
4,253
8,497
6,971
60
0
8,497
0
37,230
L
Yemoja
domIknow
Yemoja
3,226
773
761
2,092
10,045
2,686
0
1,914
8,031
19,931
0
L
Anubis
riskyglyph
Anubis
7,922
295
0
3,937
8,256
4,544
0
1,804
6,314
47,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,908
Gold Earned
33,511
304
Minions Killed
268
0
Camps Cleared
0
1,140,582
Distance Traveled
1,141,573
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,524
425
41
3
0
257,082
0
L
Achilles
6,002
462
69
5
0
238,518
4
L
Izanami
5,732
441
40
3
0
225,847
0
W
Hou Yi
8,564
659
81
6
0
221,326
3
W
Nox
5,860
451
16
1
0
171,530
1
W
Baba Yaga
5,985
460
50
4
0
261,124
2
L
Artemis
6,025
463
88
7
0
203,826
0
W
Mulan
7,578
583
80
6
0
230,511
1
L
Yemoja
5,313
409
21
2
0
232,462
11
L
Anubis
7,836
603
86
7
0
239,929
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role