Player Matchup

Chaac
Chaac
Emmanguwu
Chaac
Level 66
God Stats
5W - 2L
1,482 SR
Queue Stats
22W - 25L
1,385 Elo+
Solo
Kukulkan
Kukulkan
HiBoom2345
Kukulkan
Level 27
God Stats
1W - 0L
1,382 SR
Queue Stats
3W - 5L
1,129 Elo+
Party 1
Cerberus
Cerberus
PARAGON ANUBIN
Cerberus
Level 67
God Stats
3W - 2L
1,401 SR
Queue Stats
18W - 23L
1,381 Elo+
Party 2
Artemis
Artemis
Trav0808
Artemis
Level 107
God Stats
17W - 13L
1,687 SR
Queue Stats
32W - 39L
1,187 Elo+
Party 1
Da Ji
Da Ji
Zacuto
Da Ji
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,401 Elo+
Party 2
Team Averages
Level 78
1,490 SR
1,297 Elo+

VS

Team Averages
Level 47
1,505 SR
1,240 Elo+
Nemesis
Nemesis
Dromasu
Nemesis
Level 64
God Stats
35W - 41L
1,489 SR
Queue Stats
324W - 326L
1,359 Elo+
Solo
Danzaburou
Danzaburou
Furyshot1
Danzaburou
Level 88
God Stats
0W - 1L
1,479 SR
Queue Stats
21W - 31L
1,252 Elo+
Party 3
Hades
Hades
JayyDaSHoota-_-
Hades
Level 34
God Stats
0W - 1L
1,764 SR
Queue Stats
2W - 6L
1,357 Elo+
Party 3
Chaac
Chaac
KZsway
Chaac
Level 23
God Stats
0W - 2L
1,445 SR
Queue Stats
1W - 4L
1,203 Elo+
Party 3
Osiris
Osiris
yell0wcray0n
Osiris
Level 26
God Stats
1W - 1L
1,347 SR
Queue Stats
4W - 9L
1,030 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Emmanguwu
Chaac
15
5 / 0 / 11
9,671
879
7,539
5,384
6,044
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
HiBoom2345
Kukulkan
15
1 / 1 / 8
8,575
780
7,635
5,819
2,367
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
14
3 / 2 / 11
8,921
811
7,679
9,949
10,758
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Trav0808
Artemis
16
7 / 2 / 13
10,712
974
11,779
7,509
2,948
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Zacuto
Da Ji
16
8 / 4 / 4
10,363
942
9,629
10,441
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dromasu
Nemesis
13
3 / 2 / 2
8,075
734
5,705
11,476
5,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Furyshot1
Danzaburou
15
2 / 4 / 5
8,534
776
6,484
9,780
3,749
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 5 / 4
7,722
702
6,619
9,233
3,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
KZsway
Chaac
12
2 / 7 / 2
7,638
694
5,179
10,544
4,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
13
0 / 6 / 3
6,876
625
5,307
12,603
12,813
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
24
Kills
9
9
Deaths
24
47
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dromasu
Nemesis
3
2
2
2
W
Chaac
Emmanguwu
Chaac
5
0
11
10.5
L
Danzaburou
Furyshot1
Danzaburou
2
4
5
1.13
W
Kukulkan
HiBoom2345
Kukulkan
1
1
8
5
L
2
5
4
0.8
L
Chaac
KZsway
Chaac
2
7
2
0.43
W
Cerberus
3
2
11
4.25
W
Artemis
Trav0808
Artemis
7
2
13
6.75
W
Da Ji
Zacuto
Da Ji
8
4
4
2.5
L
Osiris
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,261
Damage
29,294
39,102
Taken
53,636
27,713
Mitigated
30,622
7,990
Healing
7,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dromasu
Nemesis
5,705
1,999
0
2,288
11,476
5,209
0
3,695
7,781
0
16,226
W
Chaac
Emmanguwu
Chaac
7,539
529
0
1,899
5,384
6,044
170
999
4,385
0
26,294
L
Danzaburou
Furyshot1
Danzaburou
6,484
2,311
0
1,449
9,780
3,749
0
1,327
8,453
0
35,762
W
Kukulkan
HiBoom2345
Kukulkan
7,635
726
0
724
5,819
2,367
1,283
318
5,501
28,216
0
L
6,619
626
272
1,283
9,233
3,964
0
3,599
5,634
14,643
0
L
Chaac
KZsway
Chaac
5,179
927
198
1,576
10,544
4,887
0
2,900
7,644
0
14,432
W
Cerberus
7,679
316
283
2,335
9,949
10,758
116
2,707
7,242
16,495
0
W
Artemis
Trav0808
Artemis
11,779
6,972
0
2,386
7,509
2,948
4,901
1,160
6,271
0
32,831
W
Da Ji
Zacuto
Da Ji
9,629
2,761
0
363
10,441
5,596
685
2,065
8,376
0
28,263
L
Osiris
5,307
1,217
0
0
12,603
12,813
0
3,793
8,810
0
16,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,242
Gold Earned
38,845
250
Minions Killed
178
9
Camps Cleared
6
1,008,408
Distance Traveled
875,373
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,075
734
30
3
3
209,046
0
W
Chaac
9,671
879
38
3
0
248,659
0
L
Danzaburou
8,534
776
85
8
3
181,617
0
W
Kukulkan
8,575
780
79
7
1
197,737
0
L
Hades
7,722
702
16
1
0
160,245
0
L
Chaac
7,638
694
27
2
0
144,338
0
W
Cerberus
8,921
811
30
3
0
199,161
0
W
Artemis
10,712
974
51
5
1
182,203
3
W
Da Ji
10,363
942
52
5
7
180,648
2
L
Osiris
6,876
625
20
2
0
180,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role