Player Matchup

Raijin
Raijin
C0NTENTC0P
Raijin
Level 8
God Stats
12W - 10L
1,309 SR
Queue Stats
20W - 21L
1,182 Elo+
Solo
Cthulhu
Cthulhu
KGP36286
Cthulhu
Level 20
God Stats
35W - 27L
1,517 SR
Queue Stats
89W - 99L
1,357 Elo+
Party 1
Ao Kuang
Ao Kuang
NirvanFlame
Ao Kuang
Level 17
God Stats
44W - 30L
1,534 SR
Queue Stats
88W - 89L
1,368 Elo+
Party 1
Rama
Rama
Quietman8
Rama
Level 26
God Stats
1W - 1L
1,703 SR
Queue Stats
25W - 40L
1,305 Elo+
Solo
Ares
Ares
TbucketGaming
Ares
Level 5
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 3L
1,305 Elo+
Solo
Team Averages
Level 15
1,471 SR
1,303 Elo+

VS

Team Averages
Level 13
1,478 SR
1,457 Elo+
Bacchus
Bacchus
ExuBeelzbuth
Bacchus
Level 21
God Stats
2W - 4L
1,324 SR
Queue Stats
165W - 169L
1,353 Elo+
Solo
Hun Batz
Hun Batz
GOT3EN
Hun Batz
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,713 Elo+
Solo
Neith
Neith
IdoruSoul
Neith
Level 12
God Stats
22W - 12L
1,573 SR
Queue Stats
24W - 19L
1,380 Elo+
Solo
Ra
Ra
SohcMyDseries
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
TheWalkingDead84
Anubis
Level 16
God Stats
13W - 7L
1,492 SR
Queue Stats
84W - 98L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
C0NTENTC0P
Raijin
20
4 / 7 / 9
13,631
974
16,166
17,119
6,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
KGP36286
Cthulhu
20
6 / 3 / 9
15,400
1,100
20,819
25,342
30,251
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
NirvanFlame
Ao Kuang
17
0 / 0 / 0
10,300
736
0
0
0
Rama
20
11 / 21 / 7
16,009
1,144
31,549
35,434
11,228
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
1 / 5 / 8
12,428
888
13,083
21,968
18,591
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ExuBeelzbuth
Bacchus
20
2 / 2 / 26
14,700
1,050
8,208
20,802
26,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
GOT3EN
Hun Batz
20
15 / 2 / 9
16,674
1,191
25,802
16,713
8,311
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
IdoruSoul
Neith
20
7 / 5 / 18
14,294
1,021
26,076
16,261
8,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 11 / 19
13,798
986
9,467
19,253
8,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 2 / 11
14,966
1,069
24,963
14,049
7,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
119
22
Kills
36
36
Deaths
22
33
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Raijin
C0NTENTC0P
Raijin
4
7
9
1.21
W
Bacchus
ExuBeelzbuth
Bacchus
2
2
26
7.5
W
Hun Batz
GOT3EN
Hun Batz
15
2
9
9.75
W
Neith
IdoruSoul
Neith
7
5
18
3.2
L
Cthulhu
KGP36286
Cthulhu
6
3
9
3.5
L
Ao Kuang
NirvanFlame
Ao Kuang
0
0
0
0
L
Rama
11
21
7
0.69
W
3
11
19
1.14
L
1
5
8
1
W
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,617
Damage
94,516
99,863
Taken
87,078
66,498
Mitigated
59,286
11,361
Healing
16,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
C0NTENTC0P
Raijin
16,166
2,427
156
780
17,119
6,428
0
6,194
10,925
33,659
0
W
Bacchus
ExuBeelzbuth
Bacchus
8,208
1,891
0
3,443
20,802
26,584
0
13,113
7,339
15,788
0
W
Hun Batz
GOT3EN
Hun Batz
25,802
9,504
0
1,124
16,713
8,311
0
6,773
9,926
0
57,118
W
Neith
IdoruSoul
Neith
26,076
15,352
0
5,472
16,261
8,371
0
6,667
9,513
0
58,322
L
Cthulhu
KGP36286
Cthulhu
20,819
1,047
1,180
5,142
25,342
30,251
0
13,727
11,615
80,822
0
L
Ao Kuang
NirvanFlame
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Rama
31,549
27,390
0
2,279
35,434
11,228
0
9,631
25,803
0
56,686
W
9,467
3,324
279
631
19,253
8,466
0
13,201
5,961
21,298
0
L
13,083
970
22
1,802
21,968
18,591
0
13,086
8,882
22,857
0
W
24,963
1,657
0
5,842
14,049
7,554
0
9,536
4,271
74,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,768
Gold Earned
74,432
265
Minions Killed
279
6
Camps Cleared
12
924,510
Distance Traveled
1,234,779
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,631
974
38
3
1
188,398
0
W
Bacchus
14,700
1,050
12
1
2
293,607
1
W
Hun Batz
16,674
1,191
51
4
9
302,434
0
W
Neith
14,294
1,021
76
5
1
222,255
0
L
Cthulhu
15,400
1,100
152
11
0
295,641
0
L
Ao Kuang
10,300
736
0
0
0
0
0
L
Rama
16,009
1,144
60
4
5
190,120
0
W
Ra
13,798
986
25
2
0
172,564
0
L
Ares
12,428
888
15
1
0
250,351
1
W
Anubis
14,966
1,069
115
8
0
243,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role