Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ChA05711
Hun Batz
Level 27
God Stats
1W - 2L
1,772 SR
Queue Stats
194W - 191L
1,520 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JACOMAR94
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JTDirtsanchez
Aphrodite
Level 18
God Stats
19W - 20L
1,523 SR
Queue Stats
74W - 75L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Neptik
Morgan Le Fay
Level 28
God Stats
21W - 21L
1,529 SR
Queue Stats
120W - 110L
1,464 Elo+
Solo
Team Averages
Level 21
1,565 SR
1,485 Elo+

VS

Team Averages
Level 47
1,603 SR
1,571 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Justiceaura
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,505 Elo+
Party 2
Zeus
Zeus
SenatorGunt
Zeus
Level 18
God Stats
24W - 13L
1,555 SR
Queue Stats
89W - 63L
1,581 Elo+
Party 1
Erlang Shen
Erlang Shen
Trashkawn
Erlang Shen
Level 9
God Stats
2W - 1L
1,710 SR
Queue Stats
26W - 12L
1,636 Elo+
Party 1
Scylla
Scylla
ipodgames1400
Scylla
Level 60
God Stats
3W - 1L
1,753 SR
Queue Stats
162W - 112L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 9 / 7
10,774
979
10,361
32,293
36,521
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
ChA05711
Hun Batz
18
6 / 10 / 5
12,278
1,116
15,468
26,702
11,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
JACOMAR94
Ah Muzen Cab
17
0 / 10 / 4
9,250
841
1,982
14,763
4,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
JTDirtsanchez
Aphrodite
18
0 / 4 / 10
10,745
977
6,303
17,888
7,520
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Neptik
Morgan Le Fay
18
10 / 13 / 4
13,521
1,229
24,903
27,368
7,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
6 / 4 / 18
12,305
1,119
17,449
14,953
5,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Justiceaura
Nemesis
19
5 / 6 / 27
12,191
1,108
18,227
14,856
6,973
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
12 / 5 / 21
13,159
1,196
32,666
9,003
3,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Trashkawn
Erlang Shen
19
11 / 3 / 17
12,933
1,176
12,506
13,379
7,425
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 1 / 18
14,336
1,303
30,063
10,991
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
147
19
Kills
46
46
Deaths
19
30
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
9
7
0.72
W
Cthulhu
 
Cthulhu
6
4
18
3.75
L
Hun Batz
ChA05711
Hun Batz
6
10
5
0.85
L
Ah Muzen Cab
JACOMAR94
Ah Muzen Cab
0
10
4
0.2
L
Aphrodite
JTDirtsanchez
Aphrodite
0
4
10
1.25
W
Nemesis
Justiceaura
Nemesis
5
6
27
3.08
L
Morgan Le Fay
Neptik
Morgan Le Fay
10
13
4
0.92
W
12
5
21
4.5
W
Erlang Shen
Trashkawn
Erlang Shen
11
3
17
6.5
W
12
1
18
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,017
Damage
110,911
119,014
Taken
63,182
67,379
Mitigated
26,684
18,044
Healing
10,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,361
892
94
2,050
32,293
36,521
0
23,849
8,087
22,264
0
W
Cthulhu
 
Cthulhu
17,449
1,706
619
2,545
14,953
5,163
0
12,041
2,912
39,458
0
L
Hun Batz
ChA05711
Hun Batz
15,468
5,824
16
55
26,702
11,069
0
16,259
10,201
0
35,199
L
Ah Muzen Cab
JACOMAR94
Ah Muzen Cab
1,982
1,121
0
952
14,763
4,509
0
7,746
6,949
0
6,843
L
Aphrodite
JTDirtsanchez
Aphrodite
6,303
824
6,868
4,856
17,888
7,520
0
13,324
4,488
29,105
0
W
Nemesis
Justiceaura
Nemesis
18,227
10,017
0
2,102
14,856
6,973
0
8,395
6,461
0
22,681
L
Morgan Le Fay
Neptik
Morgan Le Fay
24,903
4,908
0
3,153
27,368
7,760
0
17,949
9,111
52,796
0
W
32,666
6,297
0
1,549
9,003
3,076
0
4,240
4,763
55,480
0
W
Erlang Shen
Trashkawn
Erlang Shen
12,506
7,837
0
1,692
13,379
7,425
0
9,678
3,701
0
17,731
W
30,063
4,767
0
2,269
10,991
4,047
0
7,213
3,778
51,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,568
Gold Earned
64,924
181
Minions Killed
208
4
Camps Cleared
7
916,205
Distance Traveled
1,112,175
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,774
979
28
3
1
192,669
0
W
Cthulhu
12,305
1,119
48
4
0
230,541
0
L
Hun Batz
12,278
1,116
44
4
1
205,744
0
L
Ah Muzen Cab
9,250
841
7
1
0
110,050
3
L
Aphrodite
10,745
977
51
5
0
209,764
4
W
Nemesis
12,191
1,108
10
1
0
236,461
2
L
Morgan Le Fay
13,521
1,229
51
5
2
197,978
0
W
Zeus
13,159
1,196
65
6
4
198,597
0
W
Erlang Shen
12,933
1,176
16
1
2
238,836
0
W
Scylla
14,336
1,303
69
6
1
207,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role