Player Matchup

Scylla
Scylla
CasteliusMax
Scylla
Level 89
God Stats
15W - 11L
1,666 SR
Queue Stats
226W - 153L
1,720 Elo+
Party 1
Neith
Neith
ElGranPepega
Neith
Level 2
God Stats
15W - 7L
1,957 SR
Queue Stats
17W - 10L
1,817 Elo+
Party 1
Cerberus
Cerberus
mohopojo
Cerberus
Level 18
God Stats
15W - 1L
1,976 SR
Queue Stats
137W - 84L
1,711 Elo+
Party 1
Thor
Thor
monké
Thor
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
195W - 136L
1,757 Elo+
Party 1
Skadi
Skadi
tropical-belief1
Skadi
Level 4
God Stats
1W - 2L
1,317 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 40
1,683 SR
1,701 Elo+

VS

Team Averages
Level 21
1,543 SR
1,479 Elo+
Rama
Rama
FafnirSuks
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,458 Elo+
Solo
Set
Set
LostManiacHexer
Set
Level 27
God Stats
2W - 2L
1,643 SR
Queue Stats
62W - 48L
1,551 Elo+
Party 2
Thoth
Thoth
Lothsier
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nemesis
Nemesis
Magryin
Nemesis
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Izanami
Izanami
SamuelKGO
Izanami
Level 6
God Stats
3W - 3L
1,571 SR
Queue Stats
8W - 10L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
14 / 1 / 16
13,720
1,247
21,075
7,820
3,534
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 3 / 25
11,711
1,065
19,854
11,429
5,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
mohopojo
Cerberus
19
5 / 1 / 28
12,998
1,182
12,510
18,771
29,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
monké
Thor
20
19 / 1 / 19
14,277
1,298
25,848
12,817
11,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
0 / 6 / 8
9,112
828
669
8,129
3,749
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 7 / 1
12,684
1,153
25,992
19,735
6,658
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 14 / 6
9,894
899
8,513
20,654
8,169
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Lothsier
Thoth
15
0 / 2 / 2
8,763
797
1,947
3,128
899
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Magryin
Nemesis
16
0 / 9 / 7
9,409
855
6,142
20,182
7,801
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
SamuelKGO
Izanami
17
1 / 12 / 7
10,406
946
11,190
21,531
7,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
35
44
Kills
12
12
Deaths
44
96
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
14
1
16
22
W
6
3
25
6.17
L
10
7
1
1.5
L
1
14
6
0.29
L
Thoth
Lothsier
Thoth
0
2
2
0.5
L
Nemesis
Magryin
Nemesis
0
9
7
0.39
L
Izanami
SamuelKGO
Izanami
1
12
7
0.38
W
Cerberus
mohopojo
Cerberus
5
1
28
19
W
Thor
monké
Thor
19
1
19
28.5
W
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,956
Damage
53,784
58,966
Taken
85,230
54,217
Mitigated
30,991
7,636
Healing
2,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
21,075
2,818
362
2,069
7,820
3,534
0
0
7,820
60,194
0
W
19,854
11,149
0
3,509
11,429
5,750
0
365
11,064
0
45,831
L
25,992
16,744
0
0
19,735
6,658
0
7,798
11,937
0
53,488
L
8,513
3,639
0
448
20,654
8,169
0
6,570
14,084
0
20,672
L
Thoth
Lothsier
Thoth
1,947
146
0
0
3,128
899
0
1,223
1,905
11,538
0
L
Nemesis
Magryin
Nemesis
6,142
692
0
590
20,182
7,801
0
9,543
10,639
0
14,490
L
Izanami
SamuelKGO
Izanami
11,190
8,666
0
1,034
21,531
7,464
0
8,451
13,080
0
36,140
W
Cerberus
mohopojo
Cerberus
12,510
1,483
191
1,505
18,771
29,418
0
417
18,354
20,341
0
W
Thor
monké
Thor
25,848
5,697
0
0
12,817
11,766
0
1,049
11,768
574
37,882
W
669
546
0
0
8,129
3,749
0
116
8,013
0
2,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,818
Gold Earned
51,156
211
Minions Killed
184
5
Camps Cleared
5
917,580
Distance Traveled
831,007
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,720
1,247
97
9
3
210,900
1
W
Neith
11,711
1,065
52
5
0
191,692
0
L
Rama
12,684
1,153
64
6
3
181,239
0
L
Set
9,894
899
26
2
2
174,415
0
L
Thoth
8,763
797
29
3
0
83,279
0
L
Nemesis
9,409
855
14
1
0
211,368
1
L
Izanami
10,406
946
51
5
0
180,706
0
W
Cerberus
12,998
1,182
31
3
0
230,259
0
W
Thor
14,277
1,298
30
3
2
211,210
0
W
Skadi
9,112
828
1
0
0
73,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role