Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
IIMAFIAII
Chang'e
Level 156
God Stats
3W - 3L
1,565 SR
Queue Stats
242W - 245L
1,583 Elo+
Party 2
Athena
Athena
SHlNZU
Athena
Level 17
God Stats
2W - 2L
1,224 SR
Queue Stats
17W - 17L
1,444 Elo+
Party 2
Chaac
Chaac
TOxG Battery
Chaac
Level 66
God Stats
6W - 6L
1,483 SR
Queue Stats
153W - 166L
1,412 Elo+
Party 2
Serqet
Serqet
WTFJungleRotate
Serqet
Level 158
God Stats
5W - 2L
1,745 SR
Queue Stats
351W - 239L
1,620 Elo+
Party 2
Team Averages
Level 111
1,503 SR
1,512 Elo+

VS

Team Averages
Level 53
1,477 SR
1,471 Elo+
Kuzenbo
Kuzenbo
IFunkyCheese
Kuzenbo
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 104L
1,533 Elo+
Party 3
Ra
Ra
Mershima
Ra
Level 69
God Stats
3W - 6L
1,533 SR
Queue Stats
86W - 65L
1,502 Elo+
Party 3
Fenrir
Fenrir
ssactanic
Fenrir
Level 63
God Stats
4W - 6L
1,468 SR
Queue Stats
434W - 414L
1,409 Elo+
Party 1
Mulan
Mulan
v3xGambit
Mulan
Level 64
God Stats
26W - 28L
1,470 SR
Queue Stats
637W - 568L
1,478 Elo+
Party 1
Skadi
Skadi
xlDeathWish
Skadi
Level 46
God Stats
8W - 12L
1,413 SR
Queue Stats
165W - 178L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
5 / 1 / 7
10,187
566
14,927
17,782
7,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
IIMAFIAII
Chang'e
15
4 / 1 / 8
9,909
551
8,670
12,827
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
SHlNZU
Athena
14
6 / 1 / 5
9,718
540
4,047
8,095
9,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 5 / 5
8,862
492
5,366
15,634
11,758
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
13 / 0 / 7
11,564
642
16,569
12,159
4,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IFunkyCheese
Kuzenbo
12
1 / 3 / 2
8,814
490
6,469
13,887
14,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 5 / 2
9,049
503
7,835
7,625
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ssactanic
Fenrir
11
0 / 8 / 2
7,061
392
4,925
15,231
7,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
v3xGambit
Mulan
15
3 / 6 / 1
9,183
510
10,823
15,411
13,600
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 7 / 2
8,402
467
9,284
12,384
3,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
29
Kills
7
8
Deaths
29
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
1
7
8.5
L
Kuzenbo
IFunkyCheese
Kuzenbo
1
3
2
0.67
W
Chang'e
IIMAFIAII
Chang'e
4
1
8
8
L
2
5
2
0.6
W
Athena
SHlNZU
Athena
6
1
5
8.5
W
1
5
5
0.7
W
13
0
7
16.5
L
Fenrir
ssactanic
Fenrir
0
8
2
0.13
L
Mulan
v3xGambit
Mulan
3
6
1
0.58
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,579
Damage
39,336
66,497
Taken
64,538
37,966
Mitigated
42,168
30,218
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
14,927
8,851
0
11,818
17,782
7,190
3,771
5,292
12,466
0
90,505
L
Kuzenbo
IFunkyCheese
Kuzenbo
6,469
2,885
211
2,308
13,887
14,669
0
3,193
10,505
18,035
0
W
Chang'e
IIMAFIAII
Chang'e
8,670
717
3,357
6,894
12,827
5,061
193
4,151
8,428
58,288
0
L
7,835
560
1,838
1,308
7,625
2,687
0
2,365
5,034
57,669
0
W
Athena
SHlNZU
Athena
4,047
906
0
1,206
8,095
9,312
75
3,191
4,800
19,940
0
W
5,366
1,131
0
5,509
15,634
11,758
0
2,510
13,097
0
54,266
W
16,569
3,821
0
1,434
12,159
4,645
758
2,502
9,591
0
79,791
L
Fenrir
ssactanic
Fenrir
4,925
1,008
198
1,923
15,231
7,799
0
2,625
12,186
0
36,343
L
Mulan
v3xGambit
Mulan
10,823
2,616
0
4,135
15,411
13,600
0
3,251
11,150
0
57,648
L
9,284
3,932
0
2,145
12,384
3,413
0
1,283
10,612
0
51,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,240
Gold Earned
42,509
475
Minions Killed
414
0
Camps Cleared
0
1,808,620
Distance Traveled
1,701,658
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,187
566
147
8
0
318,564
4
L
Kuzenbo
8,814
490
26
1
0
355,838
6
W
Chang'e
9,909
551
105
6
0
348,144
5
L
Ra
9,049
503
130
7
0
359,986
5
W
Athena
9,718
540
31
2
0
333,763
1
W
Chaac
8,862
492
93
5
0
366,164
3
W
Serqet
11,564
642
99
6
0
441,985
6
L
Fenrir
7,061
392
57
3
0
357,124
1
L
Mulan
9,183
510
118
7
0
328,172
3
L
Skadi
8,402
467
83
5
0
300,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role