Player Matchup

Sun Wukong
Sun Wukong
AshotBrat
Sun Wukong
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 52L
1,396 Elo+
Party 2
Neith
Neith
Icritik
Neith
Level 67
God Stats
2W - 0L
1,742 SR
Queue Stats
6W - 9L
1,407 Elo+
Solo
Nu Wa
Nu Wa
krugerfred
Nu Wa
Level 108
God Stats
1W - 0L
1,620 SR
Queue Stats
43W - 65L
1,367 Elo+
Party 2
Team Averages
Level 94
1,621 SR
1,390 Elo+

VS

Team Averages
Level 35
1,527 SR
1,442 Elo+
Bacchus
Bacchus
JYouJMEEFF
Bacchus
Level 29
God Stats
21W - 16L
1,557 SR
Queue Stats
85W - 103L
1,417 Elo+
Party 1
Discordia
Discordia
Valoralec
Discordia
Level 29
God Stats
38W - 35L
1,524 SR
Queue Stats
91W - 105L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
ricoinuaars
Danzaburou
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
376W - 402L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AshotBrat
Sun Wukong
17
4 / 3 / 11
14,728
701
13,525
23,896
26,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Icritik
Neith
18
9 / 3 / 8
13,737
654
23,781
17,374
6,927
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
19
5 / 5 / 10
13,744
654
12,912
15,815
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JYouJMEEFF
Bacchus
15
1 / 7 / 4
11,113
529
7,916
21,251
29,712
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Valoralec
Discordia
19
9 / 4 / 1
13,800
657
26,938
18,859
8,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ricoinuaars
Danzaburou
15
1 / 7 / 5
11,753
560
9,987
19,123
8,080
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
18
Kills
11
11
Deaths
18
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AshotBrat
Sun Wukong
4
3
11
3.17
W
Neith
Icritik
Neith
9
3
8
4.33
L
Bacchus
JYouJMEEFF
Bacchus
1
7
4
0.43
L
Discordia
Valoralec
Discordia
9
4
1
2.38
W
Nu Wa
5
5
10
2
L
Danzaburou
ricoinuaars
Danzaburou
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,218
Damage
44,841
57,085
Taken
59,233
39,173
Mitigated
46,035
7,791
Healing
14,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AshotBrat
Sun Wukong
13,525
1,541
0
1,206
23,896
26,493
219
12,866
11,030
0
44,830
W
Neith
Icritik
Neith
23,781
15,497
0
2,310
17,374
6,927
1,300
12,699
4,675
0
52,240
L
Bacchus
JYouJMEEFF
Bacchus
7,916
199
0
3,350
21,251
29,712
89
5,372
15,879
23,566
0
L
Discordia
Valoralec
Discordia
26,938
923
564
5,554
18,859
8,243
874
3,663
15,196
96,981
0
W
Nu Wa
12,912
2,780
197
4,078
15,815
5,753
1,141
9,289
6,526
73,180
0
L
Danzaburou
ricoinuaars
Danzaburou
9,987
3,972
0
5,377
19,123
8,080
665
3,877
15,246
0
49,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,209
Gold Earned
36,666
218
Minions Killed
209
0
Camps Cleared
0
1,065,755
Distance Traveled
1,074,916
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,728
701
47
2
0
422,565
0
W
Neith
13,737
654
67
3
0
315,909
0
L
Bacchus
11,113
529
28
1
0
365,470
4
L
Discordia
13,800
657
126
6
0
387,843
0
W
Nu Wa
13,744
654
104
5
0
327,281
2
L
Danzaburou
11,753
560
55
3
0
321,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role