Player Matchup

Chernobog
Chernobog
ChewBaccaWakka70
Chernobog
Level 86
God Stats
19W - 21L
1,645 SR
Queue Stats
285W - 310L
1,512 Elo+
Party 2
Zhong Kui
Zhong Kui
ReadyJaguar8353
Zhong Kui
Level 103
God Stats
35W - 22L
1,756 SR
Queue Stats
415W - 449L
1,547 Elo+
Party 2
Bellona
Bellona
SNAK Unii
Bellona
Level 49
God Stats
5W - 6L
1,619 SR
Queue Stats
119W - 137L
1,566 Elo+
Party 2
Gilgamesh
Gilgamesh
Zon9830
Gilgamesh
Level 118
God Stats
17W - 6L
1,797 SR
Queue Stats
294W - 330L
1,542 Elo+
Party 2
Athena
Athena
zay9893
Athena
Level 86
God Stats
17W - 15L
1,602 SR
Queue Stats
361W - 368L
1,572 Elo+
Party 2
Team Averages
Level 88
1,684 SR
1,548 Elo+

VS

Team Averages
Level 46
1,548 SR
1,658 Elo+
Camazotz
Camazotz
Clemson IPA
Camazotz
Level 31
God Stats
5W - 7L
1,542 SR
Queue Stats
28W - 27L
1,498 Elo+
Solo
Arachne
Arachne
DC-579-
Arachne
Level 124
God Stats
1W - 5L
1,165 SR
Queue Stats
363W - 355L
1,564 Elo+
Party 3
Merlin
Merlin
HiMyNameIsNoose
Merlin
Level 14
God Stats
1W - 4L
1,252 SR
Queue Stats
54W - 36L
1,609 Elo+
Party 3
Chronos
Chronos
TameIntegral797
Chronos
Level 28
God Stats
4W - 0L
1,914 SR
Queue Stats
8W - 0L
1,960 Elo+
Party 1
Horus
Horus
xtank672x
Horus
Level 35
God Stats
3W - 0L
1,865 SR
Queue Stats
75W - 53L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
10
0 / 5 / 0
5,953
458
5,323
9,989
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
ReadyJaguar8353
Zhong Kui
11
1 / 5 / 2
6,272
482
9,002
9,777
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SNAK Unii
Bellona
13
4 / 1 / 0
7,534
580
8,251
11,229
8,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Zon9830
Gilgamesh
10
2 / 1 / 2
6,314
486
5,552
7,862
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
zay9893
Athena
10
1 / 2 / 1
6,905
531
4,524
9,600
5,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Clemson IPA
Camazotz
12
0 / 4 / 1
6,496
500
7,780
11,603
9,456
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
DC-579-
Arachne
14
6 / 0 / 1
8,222
632
5,006
6,661
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 3 / 2
7,202
554
4,362
9,533
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 1 / 1
8,802
677
10,752
8,839
3,700
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
xtank672x
Horus
10
0 / 0 / 8
7,061
543
3,636
10,985
7,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
8
Kills
14
14
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chernobog
0
5
0
0
W
Camazotz
Clemson IPA
Camazotz
0
4
1
0.13
W
Arachne
DC-579-
Arachne
6
0
1
6.5
W
1
3
2
0.67
L
Zhong Kui
ReadyJaguar8353
Zhong Kui
1
5
2
0.4
L
Bellona
SNAK Unii
Bellona
4
1
0
4
W
7
1
1
7.5
L
Gilgamesh
Zon9830
Gilgamesh
2
1
2
3
W
Horus
xtank672x
Horus
0
0
8
4
L
Athena
zay9893
Athena
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,652
Damage
31,536
48,457
Taken
47,621
26,141
Mitigated
26,454
11,954
Healing
17,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
5,323
2,850
0
1,934
9,989
2,622
0
6,200
3,789
0
33,989
W
Camazotz
Clemson IPA
Camazotz
7,780
2,043
0
6,071
11,603
9,456
0
0
11,603
0
32,866
W
Arachne
DC-579-
Arachne
5,006
2,828
0
3,781
6,661
2,895
0
1,614
4,957
0
59,039
W
4,362
500
0
1,336
9,533
3,137
0
5,538
3,579
48,448
0
L
Zhong Kui
ReadyJaguar8353
Zhong Kui
9,002
662
0
3,151
9,777
5,511
0
3,358
6,419
33,951
0
L
Bellona
SNAK Unii
Bellona
8,251
3,349
0
4,396
11,229
8,702
0
0
10,091
0
40,382
W
10,752
5,079
0
4,125
8,839
3,700
682
1,946
6,893
57,823
0
L
Gilgamesh
Zon9830
Gilgamesh
5,552
1,620
0
1,420
7,862
3,449
0
1,490
6,372
0
34,338
W
Horus
xtank672x
Horus
3,636
1,481
522
2,096
10,985
7,266
0
3,812
7,063
0
9,880
L
Athena
zay9893
Athena
4,524
1,499
0
1,053
9,600
5,857
0
4,066
5,480
19,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,978
Gold Earned
37,783
317
Minions Killed
373
0
Camps Cleared
0
1,264,828
Distance Traveled
1,354,594
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,953
458
64
5
0
247,172
5
W
Camazotz
6,496
500
56
4
0
256,665
2
W
Arachne
8,222
632
104
8
0
315,530
1
W
Merlin
7,202
554
91
7
0
238,557
6
L
Zhong Kui
6,272
482
62
5
0
231,120
5
L
Bellona
7,534
580
89
7
0
254,749
0
W
Chronos
8,802
677
105
8
0
259,721
3
L
Gilgamesh
6,314
486
69
5
0
251,241
0
W
Horus
7,061
543
17
1
0
284,121
2
L
Athena
6,905
531
33
3
0
280,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role