Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DiplexWind
King Arthur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
896 Elo+
Solo
Skadi
Skadi
SirRandalMan
Skadi
Level 84
God Stats
26W - 32L
1,369 SR
Queue Stats
121W - 127L
1,437 Elo+
Solo
Sylvanus
Sylvanus
Two_Slow_2_pro
Sylvanus
Level 62
God Stats
10W - 19L
1,336 SR
Queue Stats
165W - 215L
1,297 Elo+
Solo
Scylla
Scylla
iTz-Kalocha
Scylla
Level 43
God Stats
10W - 20L
1,256 SR
Queue Stats
148W - 152L
1,396 Elo+
Solo
Team Averages
Level 76
1,392 SR
1,305 Elo+

VS

Team Averages
Level 81
1,441 SR
1,381 Elo+
Nemesis
Nemesis
 
Nemesis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BolivianDevil
Cabrakan
Level 84
God Stats
39W - 36L
1,511 SR
Queue Stats
650W - 697L
1,313 Elo+
Solo
Neith
Neith
ULTR4V082
Neith
Level 54
God Stats
41W - 40L
1,489 SR
Queue Stats
41W - 40L
1,415 Elo+
Solo
Sol
Sol
Zaverene
Sol
Level 122
God Stats
4W - 10L
1,352 SR
Queue Stats
229W - 328L
1,314 Elo+
Solo
Bellona
Bellona
blgmike1221
Bellona
Level 98
God Stats
17W - 25L
1,351 SR
Queue Stats
182W - 259L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 5 / 1
5,145
468
2,798
8,068
2,455
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
DiplexWind
King Arthur
9
1 / 3 / 0
5,470
497
2,235
5,600
2,927
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 0
4,699
427
2,897
4,716
1,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
9
0 / 1 / 1
4,700
427
3,555
5,405
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
10
0 / 1 / 0
5,430
494
3,277
4,356
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
6 / 1 / 2
6,943
631
5,112
5,609
2,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
BolivianDevil
Cabrakan
9
0 / 0 / 2
5,229
475
3,675
6,117
3,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
ULTR4V082
Neith
10
2 / 1 / 0
5,762
524
3,050
4,864
1,539
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 2
6,483
589
2,810
4,854
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
blgmike1221
Bellona
10
1 / 0 / 6
6,118
556
2,782
5,795
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
10
11
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
5
1
0.1
W
Nemesis
 
Nemesis
6
1
2
7
W
Cabrakan
BolivianDevil
Cabrakan
0
0
2
1
L
King Arthur
DiplexWind
King Arthur
1
3
0
0.33
L
1
1
0
1
L
Sylvanus
0
1
1
0.5
W
Neith
ULTR4V082
Neith
2
1
0
2
W
1
0
2
2
W
Bellona
blgmike1221
Bellona
1
0
6
4
L
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,762
Damage
17,429
28,145
Taken
27,239
12,360
Mitigated
12,289
4,345
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,798
1,184
122
1,917
8,068
2,455
0
1,445
6,623
0
21,166
W
Nemesis
 
Nemesis
5,112
1,849
0
1,288
5,609
2,291
0
1,289
4,292
0
41,804
W
Cabrakan
BolivianDevil
Cabrakan
3,675
822
0
2,760
6,117
3,742
0
1,499
4,618
19,245
0
L
King Arthur
DiplexWind
King Arthur
2,235
448
0
250
5,600
2,927
402
326
5,274
0
17,408
L
2,897
1,062
0
595
4,716
1,394
0
2,052
2,664
0
16,282
L
Sylvanus
3,555
1,168
298
1,163
5,405
4,368
0
1,623
3,782
14,374
3,152
W
Neith
ULTR4V082
Neith
3,050
1,612
20
2,572
4,864
1,539
680
1,209
3,655
0
30,473
W
2,810
738
0
1,846
4,854
1,800
1,134
1,613
3,079
33,612
3,705
W
Bellona
blgmike1221
Bellona
2,782
792
0
2,156
5,795
2,917
608
606
5,151
0
23,948
L
Scylla
3,277
442
0
0
4,356
1,216
360
834
3,522
30,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,444
Gold Earned
30,535
194
Minions Killed
313
0
Camps Cleared
0
993,096
Distance Traveled
955,696
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,145
468
49
4
0
204,460
0
W
Nemesis
6,943
631
76
7
0
226,974
4
W
Cabrakan
5,229
475
30
3
0
164,975
1
L
King Arthur
5,470
497
37
3
0
215,354
3
L
Skadi
4,699
427
33
3
0
183,633
5
L
Sylvanus
4,700
427
21
2
0
189,786
2
W
Neith
5,762
524
68
6
0
166,827
1
W
Sol
6,483
589
91
8
0
199,933
0
W
Bellona
6,118
556
48
4
0
196,987
4
L
Scylla
5,430
494
54
5
0
199,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role