Player Matchup

Yemoja
Yemoja
KvngRich_
Yemoja
Level 125
God Stats
3W - 6L
1,460 SR
Queue Stats
68W - 73L
1,414 Elo+
Solo
Fenrir
Fenrir
MoneymauroX
Fenrir
Level 99
God Stats
54W - 51L
1,522 SR
Queue Stats
304W - 311L
1,410 Elo+
Solo
Pele
Pele
MrNumaNumaXD
Pele
Level 51
God Stats
1W - 2L
1,470 SR
Queue Stats
26W - 33L
1,455 Elo+
Solo
Raijin
Raijin
yHU3S05ROCKY-SEP
Raijin
Level 69
God Stats
19W - 14L
1,697 SR
Queue Stats
276W - 277L
1,497 Elo+
Solo
Apollo
Apollo
zDonJuan-
Apollo
Level 89
God Stats
11W - 10L
1,519 SR
Queue Stats
706W - 719L
1,468 Elo+
Solo
Team Averages
Level 87
1,534 SR
1,449 Elo+

VS

Team Averages
Level 99
1,481 SR
1,431 Elo+
Yemoja
Yemoja
 
Yemoja
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Golden-ghost1999
Da Ji
Level 107
God Stats
16W - 11L
1,521 SR
Queue Stats
240W - 219L
1,474 Elo+
Solo
Mulan
Mulan
LeviRiggins2711
Mulan
Level 104
God Stats
14W - 19L
1,528 SR
Queue Stats
412W - 386L
1,397 Elo+
Solo
Chronos
Chronos
MonarchsLegacy
Chronos
Level 65
God Stats
32W - 29L
1,532 SR
Queue Stats
191W - 199L
1,417 Elo+
Solo
Artemis
Artemis
renebelmont
Artemis
Level 73
God Stats
6W - 6L
1,323 SR
Queue Stats
140W - 171L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KvngRich_
Yemoja
7
0 / 2 / 1
4,723
525
1,829
4,909
2,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
3
0 / 2 / 0
3,537
393
108
1,660
422
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 4 / 2
5,613
624
3,087
8,634
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 4 / 4
5,517
613
4,059
8,038
3,189
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
zDonJuan-
Apollo
7
0 / 1 / 1
4,477
497
4,519
6,188
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 0 / 5
4,949
550
3,038
4,065
1,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
7 / 3 / 3
6,190
688
6,157
6,441
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
4 / 1 / 3
6,500
722
4,884
6,084
3,985
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
1 / 2 / 4
5,532
615
4,249
4,570
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
renebelmont
Artemis
8
1 / 1 / 1
4,816
535
3,666
4,631
1,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
13
13
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
5
2.5
W
7
3
3
2.83
L
Yemoja
KvngRich_
Yemoja
0
2
1
0.25
W
4
1
3
5.5
W
1
2
4
1.5
L
Fenrir
0
2
0
0
L
3
4
2
1
W
Artemis
renebelmont
Artemis
1
1
1
1.5
L
3
4
4
1.25
L
Apollo
zDonJuan-
Apollo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,602
Damage
21,994
29,429
Taken
25,791
10,217
Mitigated
10,906
7,976
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,038
1,011
974
302
4,065
1,935
0
1,714
2,351
14,128
0
W
6,157
1,879
0
884
6,441
2,501
181
1,318
5,123
0
22,811
L
Yemoja
KvngRich_
Yemoja
1,829
462
968
814
4,909
2,608
0
1,145
3,764
10,255
0
W
4,884
1,228
0
1,519
6,084
3,985
253
98
5,986
0
36,478
W
4,249
611
0
1,043
4,570
1,366
397
2,170
2,400
27,371
0
L
Fenrir
108
52
0
370
1,660
422
0
0
1,660
0
2,273
L
3,087
654
0
2,282
8,634
2,398
0
1,011
7,623
0
21,094
W
Artemis
renebelmont
Artemis
3,666
2,064
0
1,671
4,631
1,119
0
588
4,043
0
19,410
L
4,059
352
0
1,706
8,038
3,189
0
3,710
4,328
22,662
0
L
Apollo
zDonJuan-
Apollo
4,519
2,554
0
1,836
6,188
1,600
0
1,421
4,767
0
27,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,867
Gold Earned
27,987
165
Minions Killed
233
0
Camps Cleared
0
709,445
Distance Traveled
860,116
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,949
550
17
2
0
151,382
3
W
Da Ji
6,190
688
38
4
0
180,282
3
L
Yemoja
4,723
525
20
2
0
153,065
2
W
Mulan
6,500
722
87
10
0
171,075
0
W
Chronos
5,532
615
54
6
0
189,434
1
L
Fenrir
3,537
393
9
1
0
50,398
0
L
Pele
5,613
624
54
6
0
189,065
0
W
Artemis
4,816
535
37
4
0
167,943
4
L
Raijin
5,517
613
35
4
0
150,744
1
L
Apollo
4,477
497
47
5
0
166,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role