Player Matchup

Chronos
Chronos
 
Chronos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
ADSV714
Rama
Level 43
God Stats
2W - 4L
1,653 SR
Queue Stats
80W - 77L
1,496 Elo+
Solo
Cerberus
Cerberus
Ktatau
Cerberus
Level 48
God Stats
10W - 9L
1,490 SR
Queue Stats
143W - 126L
1,379 Elo+
Party 1
Athena
Athena
Mickelike
Athena
Level 27
God Stats
17W - 20L
1,433 SR
Queue Stats
163W - 151L
1,455 Elo+
Party 1
Kali
Kali
NatanOmega
Kali
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
300W - 269L
1,410 Elo+
Party 1
Team Averages
Level 42
1,515 SR
1,448 Elo+

VS

Team Averages
Level 61
1,430 SR
1,470 Elo+
Guan Yu
Guan Yu
Daniel_DL_89
Guan Yu
Level 39
God Stats
61W - 65L
1,495 SR
Queue Stats
112W - 117L
1,430 Elo+
Solo
Loki
Loki
Leodsgamer072
Loki
Level 22
God Stats
6W - 6L
1,492 SR
Queue Stats
69W - 91L
1,388 Elo+
Party 2
Freya
Freya
Musambe_Tutu1
Freya
Level 125
God Stats
0W - 4L
1,189 SR
Queue Stats
765W - 739L
1,487 Elo+
Party 3
Nu Wa
Nu Wa
PapaDeMusambe
Nu Wa
Level 13
God Stats
3W - 5L
1,397 SR
Queue Stats
15W - 12L
1,532 Elo+
Party 3
Mulan
Mulan
ruanbezerra9
Mulan
Level 105
God Stats
33W - 23L
1,580 SR
Queue Stats
449W - 456L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
9 / 2 / 4
12,649
602
16,150
14,919
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rama
ADSV714
Rama
19
3 / 0 / 3
10,974
523
9,799
10,729
4,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Ktatau
Cerberus
19
5 / 1 / 1
11,648
555
8,745
13,971
13,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Mickelike
Athena
14
0 / 1 / 8
9,764
465
6,879
16,041
15,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 2 / 6
11,044
526
8,142
19,297
10,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Daniel_DL_89
Guan Yu
14
0 / 2 / 5
9,368
446
5,069
15,443
15,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 10 / 2
9,130
435
5,757
15,940
5,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 3 / 2
10,026
477
8,692
13,211
5,093
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
1 / 3 / 3
10,907
519
16,210
9,677
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 3 / 0
11,371
541
11,475
17,724
14,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
21
Kills
6
6
Deaths
21
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
9
2
4
5.5
W
Rama
ADSV714
Rama
3
0
3
4.5
L
Guan Yu
Daniel_DL_89
Guan Yu
0
2
5
1.25
W
Cerberus
Ktatau
Cerberus
5
1
1
5.5
L
1
10
2
0.2
W
Athena
Mickelike
Athena
0
1
8
4
L
2
3
2
1
W
4
2
6
3.5
L
1
3
3
0.83
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,715
Damage
47,203
74,957
Taken
71,995
49,750
Mitigated
44,055
31,027
Healing
25,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
16,150
7,629
0
7,689
14,919
5,830
1,700
7,535
7,090
103,702
0
W
Rama
ADSV714
Rama
9,799
7,093
0
6,811
10,729
4,287
1,286
4,955
5,536
0
111,887
L
Guan Yu
Daniel_DL_89
Guan Yu
5,069
1,212
1,040
6,904
15,443
15,722
0
5,871
9,572
0
44,267
W
Cerberus
Ktatau
Cerberus
8,745
759
0
6,262
13,971
13,652
171
1,382
12,385
78,985
0
L
5,757
1,467
0
3,448
15,940
5,173
305
4,568
11,372
0
55,689
W
Athena
Mickelike
Athena
6,879
2,193
542
1,628
16,041
15,436
0
6,556
9,169
19,017
0
L
8,692
2,475
0
5,181
13,211
5,093
0
5,660
7,551
61,196
0
W
8,142
4,636
0
8,095
19,297
10,545
0
3,383
15,744
0
102,737
L
16,210
2,228
0
602
9,677
3,704
0
7,064
2,613
79,615
0
L
11,475
1,879
0
7,925
17,724
14,363
0
8,657
9,067
0
80,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,079
Gold Earned
50,802
744
Minions Killed
581
0
Camps Cleared
0
2,026,021
Distance Traveled
1,948,631
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,649
602
201
10
0
388,259
0
W
Rama
10,974
523
201
10
0
390,051
2
L
Guan Yu
9,368
446
72
3
0
411,159
7
W
Cerberus
11,648
555
177
8
0
410,274
3
L
Loki
9,130
435
77
4
0
377,204
5
W
Athena
9,764
465
21
1
0
385,537
5
L
Freya
10,026
477
97
5
0
377,201
10
W
Kali
11,044
526
144
7
0
451,900
13
L
Nu Wa
10,907
519
154
7
0
360,314
3
L
Mulan
11,371
541
181
9
0
422,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role