Player Matchup

King Arthur
King Arthur
RevencheOTBear
King Arthur
Level 29
God Stats
81W - 61L
1,524 SR
Queue Stats
334W - 318L
1,442 Elo+
Solo
Skadi
Skadi
Snuhtred
Skadi
Level 21
God Stats
8W - 5L
1,680 SR
Queue Stats
75W - 96L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
Sturmvogel1602
Cthulhu
Level 14
God Stats
9W - 5L
1,690 SR
Queue Stats
32W - 32L
1,466 Elo+
Party 1
Fenrir
Fenrir
TheHypenator
Fenrir
Level 9
God Stats
0W - 2L
1,145 SR
Queue Stats
2W - 5L
1,261 Elo+
Solo
Baron Samedi
Baron Samedi
nhawiBOT
Baron Samedi
Level 13
God Stats
17W - 17L
1,653 SR
Queue Stats
22W - 27L
1,330 Elo+
Party 1
Team Averages
Level 17
1,538 SR
1,374 Elo+

VS

Team Averages
Level 27
1,557 SR
1,462 Elo+
Arachne
Arachne
AE_KingSteph
Arachne
Level 25
God Stats
8W - 5L
1,321 SR
Queue Stats
26W - 29L
1,449 Elo+
Party 2
Yemoja
Yemoja
BigAlex_128
Yemoja
Level 29
God Stats
11W - 4L
1,479 SR
Queue Stats
88W - 109L
1,445 Elo+
Party 2
Tiamat
Tiamat
HSV4EverDiv1
Tiamat
Level 22
God Stats
11W - 1L
1,611 SR
Queue Stats
24W - 19L
1,491 Elo+
Party 2
Sun Wukong
Sun Wukong
SplashB_KLAY11
Sun Wukong
Level 33
God Stats
12W - 2L
1,576 SR
Queue Stats
61W - 56L
1,502 Elo+
Party 2
Izanami
Izanami
jiffybulletguy-1
Izanami
Level 27
God Stats
3W - 1L
1,797 SR
Queue Stats
66W - 47L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RevencheOTBear
King Arthur
17
3 / 3 / 1
10,356
545
8,423
12,920
10,902
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Snuhtred
Skadi
12
3 / 9 / 3
8,072
425
10,356
14,854
4,818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 5 / 5
7,217
380
6,109
20,993
15,742
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
10
1 / 11 / 0
7,346
387
3,861
17,174
5,504
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
nhawiBOT
Baron Samedi
12
1 / 13 / 1
8,140
428
4,361
16,210
5,942
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AE_KingSteph
Arachne
17
7 / 3 / 17
11,304
595
11,795
11,548
6,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
13
1 / 1 / 16
10,046
529
4,237
7,967
6,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
18
14 / 1 / 12
12,094
637
20,198
9,658
6,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
SplashB_KLAY11
Sun Wukong
18
7 / 1 / 7
11,490
605
12,265
11,392
6,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
12 / 3 / 7
10,942
576
17,397
13,878
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
100
8
Kills
41
41
Deaths
9
10
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Arachne
AE_KingSteph
Arachne
7
3
17
5.17
W
Yemoja
1
1
16
9
W
Tiamat
14
1
12
20
L
King Arthur
RevencheOTBear
King Arthur
3
3
1
1.17
L
Skadi
Snuhtred
Skadi
3
9
3
0.5
W
Sun Wukong
SplashB_KLAY11
Sun Wukong
7
1
7
10.5
L
0
5
5
0.5
L
Fenrir
1
11
0
0.09
W
12
3
7
5.17
L
Baron Samedi
nhawiBOT
Baron Samedi
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,110
Damage
65,892
82,151
Taken
54,443
42,908
Mitigated
32,014
9,814
Healing
23,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AE_KingSteph
Arachne
11,795
9,736
215
3,167
11,548
6,703
1,162
667
10,881
0
78,820
W
Yemoja
4,237
1,107
3,283
1,804
7,967
6,611
794
1,997
5,970
19,446
0
W
Tiamat
20,198
463
0
3,224
9,658
6,033
1,536
2,613
7,045
77,373
0
L
King Arthur
RevencheOTBear
King Arthur
8,423
948
0
1,920
12,920
10,902
0
2,133
10,787
0
73,893
L
Skadi
Snuhtred
Skadi
10,356
4,515
0
980
14,854
4,818
509
3,048
11,806
0
39,624
W
Sun Wukong
SplashB_KLAY11
Sun Wukong
12,265
3,404
0
4,566
11,392
6,889
1,992
1,832
9,560
0
65,611
L
6,109
1,118
0
2,770
20,993
15,742
115
8,140
12,853
22,673
0
L
Fenrir
3,861
939
0
2,750
17,174
5,504
134
2,522
14,652
0
27,271
W
17,397
12,001
325
7,303
13,878
5,778
3,180
3,361
10,517
0
71,028
L
Baron Samedi
nhawiBOT
Baron Samedi
4,361
1,104
162
1,232
16,210
5,942
204
8,592
7,618
30,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,131
Gold Earned
55,876
357
Minions Killed
510
0
Camps Cleared
0
1,507,318
Distance Traveled
1,698,347
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,304
595
98
5
0
401,220
1
W
Yemoja
10,046
529
33
2
0
294,612
2
W
Tiamat
12,094
637
121
6
0
347,773
5
L
King Arthur
10,356
545
136
7
0
357,209
1
L
Skadi
8,072
425
64
3
0
261,198
0
W
Sun Wukong
11,490
605
149
8
0
364,009
1
L
Cthulhu
7,217
380
47
2
0
328,350
4
L
Fenrir
7,346
387
47
2
0
311,526
1
W
Izanami
10,942
576
109
6
0
290,733
2
L
Baron Samedi
8,140
428
63
3
0
249,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role