Player Matchup

Hercules
Hercules
 
Hercules
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BarryLaPoutre
Bacchus
Level 4
God Stats
2W - 1L
1,586 SR
Queue Stats
3W - 1L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
Karamehl-17
Danzaburou
Level 29
God Stats
5W - 3L
1,515 SR
Queue Stats
82W - 36L
1,629 Elo+
Solo
Poseidon
Poseidon
player-1999-123
Poseidon
Level 68
God Stats
2W - 2L
1,426 SR
Queue Stats
31W - 34L
1,338 Elo+
Party 2
Nemesis
Nemesis
thomasAladd2
Nemesis
Level 27
God Stats
8W - 9L
1,405 SR
Queue Stats
28W - 28L
1,351 Elo+
Party 2
Team Averages
Level 30
1,486 SR
1,452 Elo+

VS

Team Averages
Level 22
1,579 SR
1,353 Elo+
Sol
Sol
Alterschlumpf307
Sol
Level 15
God Stats
10W - 7L
1,599 SR
Queue Stats
61W - 67L
1,260 Elo+
Party 3
Xbalanque
Xbalanque
Cleanfreak87
Xbalanque
Level 27
God Stats
3W - 1L
1,803 SR
Queue Stats
90W - 83L
1,414 Elo+
Party 1
Hercules
Hercules
Matty Masleczko
Hercules
Level 27
God Stats
9W - 8L
1,544 SR
Queue Stats
215W - 209L
1,403 Elo+
Party 1
Cerberus
Cerberus
Punn193
Cerberus
Level 24
God Stats
32W - 51L
1,432 SR
Queue Stats
356W - 357L
1,425 Elo+
Party 1
Izanami
Izanami
iCriiix
Izanami
Level 15
God Stats
47W - 46L
1,516 SR
Queue Stats
132W - 177L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
4 / 0 / 6
6,506
591
1,910
5,870
3,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
10
0 / 0 / 2
5,733
521
2,873
4,846
5,095
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Karamehl-17
Danzaburou
12
6 / 0 / 5
7,275
661
10,296
5,046
1,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
12
3 / 1 / 6
6,466
588
6,204
4,148
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
thomasAladd2
Nemesis
11
8 / 0 / 1
6,709
610
2,429
4,669
1,275
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,555
414
2,999
6,773
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
Cleanfreak87
Xbalanque
6
0 / 6 / 0
4,466
406
2,753
6,134
925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
11
0 / 2 / 0
6,333
576
2,685
5,638
2,859
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Punn193
Cerberus
6
0 / 3 / 0
4,251
386
1,405
7,171
3,891
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
iCriiix
Izanami
7
0 / 4 / 0
4,818
438
1,330
5,964
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
21
Kills
0
1
Deaths
21
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
6
7
L
0
6
0
0
W
Bacchus
0
0
2
1
L
Xbalanque
Cleanfreak87
Xbalanque
0
6
0
0
W
Danzaburou
Karamehl-17
Danzaburou
6
0
5
8.5
L
Hercules
0
2
0
0
L
Cerberus
Punn193
Cerberus
0
3
0
0
L
Izanami
iCriiix
Izanami
0
4
0
0
W
Poseidon
3
1
6
6
W
Nemesis
thomasAladd2
Nemesis
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,712
Damage
11,172
24,579
Taken
31,680
12,767
Mitigated
10,783
8,135
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,910
267
309
2,176
5,870
3,599
86
1,378
4,344
0
15,690
L
2,999
460
0
1,252
6,773
1,450
0
2,251
4,144
17,066
0
W
Bacchus
2,873
626
0
750
4,846
5,095
340
0
4,846
19,644
0
L
Xbalanque
Cleanfreak87
Xbalanque
2,753
1,578
0
524
6,134
925
30
292
5,828
0
14,045
W
Danzaburou
Karamehl-17
Danzaburou
10,296
7,042
0
3,197
5,046
1,619
584
1,090
3,948
0
52,877
L
Hercules
2,685
1,026
0
1,064
5,638
2,859
0
2,873
2,765
0
30,469
L
Cerberus
Punn193
Cerberus
1,405
357
0
1,493
7,171
3,891
27
0
7,171
13,022
0
L
Izanami
iCriiix
Izanami
1,330
1,070
0
658
5,964
1,658
84
2,993
2,695
0
20,607
W
Poseidon
6,204
1,205
0
1,071
4,148
1,179
618
1,067
2,913
36,764
0
W
Nemesis
thomasAladd2
Nemesis
2,429
902
0
632
4,669
1,275
1,175
561
4,036
0
36,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,689
Gold Earned
24,423
321
Minions Killed
227
0
Camps Cleared
0
992,559
Distance Traveled
934,607
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,506
591
22
2
0
221,009
0
L
Sol
4,555
414
37
3
0
170,982
0
W
Bacchus
5,733
521
60
5
0
172,194
0
L
Xbalanque
4,466
406
32
3
0
179,412
1
W
Danzaburou
7,275
661
94
9
0
179,946
5
L
Hercules
6,333
576
85
8
0
191,807
5
L
Cerberus
4,251
386
25
2
0
213,442
3
L
Izanami
4,818
438
48
4
0
178,964
0
W
Poseidon
6,466
588
77
7
0
207,766
0
W
Nemesis
6,709
610
68
6
0
211,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role