Player Matchup

Morgan Le Fay
Morgan Le Fay
WoH_Pirate8336
Morgan Le Fay
Level 104
God Stats
5W - 4L
1,425 SR
Queue Stats
153W - 96L
1,586 Elo+
Party 2
Cerberus
Cerberus
WoH_Skrub
Cerberus
Level 127
God Stats
6W - 2L
1,771 SR
Queue Stats
148W - 134L
1,537 Elo+
Party 2
Horus
Horus
rdg1999
Horus
Level 89
God Stats
8W - 12L
1,619 SR
Queue Stats
15W - 19L
1,597 Elo+
Party 2
Team Averages
Level 107
1,605 SR
1,574 Elo+

VS

Team Averages
Level 35
1,727 SR
1,634 Elo+
Cthulhu
Cthulhu
Grey1233
Cthulhu
Level 10
God Stats
6W - 0L
1,959 SR
Queue Stats
6W - 1L
1,861 Elo+
Party 1
Baron Samedi
Baron Samedi
Hilda1626
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,671 Elo+
Party 1
Ravana
Ravana
sam10569
Ravana
Level 80
God Stats
4W - 2L
1,722 SR
Queue Stats
416W - 454L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
WoH_Pirate8336
Morgan Le Fay
18
4 / 7 / 6
13,975
608
29,056
20,436
6,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
WoH_Skrub
Cerberus
18
4 / 5 / 5
14,096
613
25,207
40,100
38,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
rdg1999
Horus
17
3 / 4 / 5
13,140
571
12,309
24,639
18,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grey1233
Cthulhu
16
1 / 1 / 14
12,750
554
8,596
25,555
25,430
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Hilda1626
Baron Samedi
20
7 / 3 / 9
14,964
651
40,846
29,490
14,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
sam10569
Ravana
19
8 / 7 / 6
14,647
637
22,864
25,143
11,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
11
Kills
16
16
Deaths
11
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Grey1233
Cthulhu
1
1
14
8
W
Baron Samedi
Hilda1626
Baron Samedi
7
3
9
3.83
L
Morgan Le Fay
WoH_Pirate8336
Morgan Le Fay
4
7
6
1
L
Cerberus
WoH_Skrub
Cerberus
4
5
5
1.3
L
Horus
rdg1999
Horus
3
4
5
1.38
W
Ravana
sam10569
Ravana
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,572
Damage
72,306
85,175
Taken
80,188
63,846
Mitigated
51,287
25,311
Healing
33,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Grey1233
Cthulhu
8,596
159
0
3,605
25,555
25,430
320
17,507
6,679
21,175
0
W
Baron Samedi
Hilda1626
Baron Samedi
40,846
3,092
7,715
16,886
29,490
14,347
1,136
21,174
7,488
126,580
0
L
Morgan Le Fay
WoH_Pirate8336
Morgan Le Fay
29,056
1,479
0
2,823
20,436
6,306
1,011
13,226
7,210
89,714
0
L
Cerberus
WoH_Skrub
Cerberus
25,207
537
686
11,694
40,100
38,598
75
21,681
18,419
59,077
0
L
Horus
rdg1999
Horus
12,309
6,378
3,339
6,769
24,639
18,942
0
14,535
10,104
0
26,348
W
Ravana
sam10569
Ravana
22,864
9,862
0
5,307
25,143
11,510
1,344
14,008
10,472
0
52,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,211
Gold Earned
42,361
232
Minions Killed
234
0
Camps Cleared
0
1,152,247
Distance Traveled
1,192,568
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,750
554
22
1
0
419,430
1
W
Baron Samedi
14,964
651
164
7
0
378,943
2
L
Morgan Le Fay
13,975
608
128
6
0
345,660
0
L
Cerberus
14,096
613
61
3
0
397,569
0
L
Horus
13,140
571
43
2
0
409,018
1
W
Ravana
14,647
637
48
2
0
394,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role