Player Matchup

Chaac
Chaac
CCskinnyy V
Chaac
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 17L
1,294 Elo+
Solo
Kukulkan
Kukulkan
Nolsey37
Kukulkan
Level 52
God Stats
4W - 3L
1,599 SR
Queue Stats
22W - 30L
1,363 Elo+
Solo
Neith
Neith
ULTR4V082
Neith
Level 54
God Stats
41W - 40L
1,503 SR
Queue Stats
41W - 40L
1,427 Elo+
Solo
Thor
Thor
luscious-head
Thor
Level 126
God Stats
4W - 1L
1,685 SR
Queue Stats
491W - 461L
1,415 Elo+
Solo
Fenrir
Fenrir
revivemeguys
Fenrir
Level 101
God Stats
3W - 5L
1,444 SR
Queue Stats
268W - 293L
1,390 Elo+
Solo
Team Averages
Level 79
1,546 SR
1,378 Elo+

VS

Team Averages
Level 90
1,460 SR
1,401 Elo+
Cerberus
Cerberus
DAVEhuty
Cerberus
Level 65
God Stats
18W - 20L
1,526 SR
Queue Stats
473W - 444L
1,529 Elo+
Solo
Ratatoskr
Ratatoskr
LEGEND POKY
Ratatoskr
Level 53
God Stats
4W - 7L
1,355 SR
Queue Stats
304W - 327L
1,368 Elo+
Solo
Chang'e
Chang'e
LoreYramain
Chang'e
Level 108
God Stats
28W - 16L
1,497 SR
Queue Stats
329W - 374L
1,360 Elo+
Party 1
Sol
Sol
RatedMonoMatt
Sol
Level 105
God Stats
14W - 14L
1,467 SR
Queue Stats
352W - 372L
1,390 Elo+
Solo
Medusa
Medusa
thesoul_gt
Medusa
Level 119
God Stats
15W - 15L
1,454 SR
Queue Stats
392W - 448L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,463
497
4,996
9,904
6,408
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Nolsey37
Kukulkan
10
1 / 5 / 0
5,827
448
2,151
7,750
2,507
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ULTR4V082
Neith
11
0 / 1 / 0
6,094
469
3,608
6,256
1,944
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 3 / 2
6,170
475
1,844
7,867
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
9
1 / 5 / 0
6,043
465
2,482
9,586
3,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DAVEhuty
Cerberus
14
2 / 0 / 1
7,723
594
7,190
9,044
6,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
LEGEND POKY
Ratatoskr
11
2 / 2 / 4
6,394
492
2,737
5,928
1,766
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
LoreYramain
Chang'e
11
3 / 0 / 1
6,497
500
2,976
4,990
1,914
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 0 / 2
8,413
647
7,385
4,280
1,809
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
thesoul_gt
Medusa
12
2 / 0 / 2
6,799
523
5,350
3,809
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
16
16
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Cerberus
DAVEhuty
Cerberus
2
0
1
2.5
W
Ratatoskr
LEGEND POKY
Ratatoskr
2
2
4
2
W
Chang'e
LoreYramain
Chang'e
3
0
1
3.5
L
Kukulkan
Nolsey37
Kukulkan
1
5
0
0.2
W
7
0
2
8
L
Neith
ULTR4V082
Neith
0
1
0
0
L
0
3
2
0.33
L
Fenrir
1
5
0
0.2
W
Medusa
thesoul_gt
Medusa
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,081
Damage
25,638
41,363
Taken
28,051
16,140
Mitigated
13,330
9,970
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,996
1,491
0
3,699
9,904
6,408
0
5,522
4,382
0
35,438
W
Cerberus
DAVEhuty
Cerberus
7,190
1,277
0
4,799
9,044
6,616
0
603
8,441
54,379
0
W
Ratatoskr
LEGEND POKY
Ratatoskr
2,737
462
447
1,749
5,928
1,766
0
151
5,777
0
24,635
W
Chang'e
LoreYramain
Chang'e
2,976
316
801
2,935
4,990
1,914
0
0
4,990
29,338
0
L
Kukulkan
Nolsey37
Kukulkan
2,151
593
0
410
7,750
2,507
132
5,139
2,611
30,748
0
W
7,385
1,913
0
2,220
4,280
1,809
2,741
1,397
2,883
54,671
0
L
Neith
ULTR4V082
Neith
3,608
772
215
3,247
6,256
1,944
0
1,018
5,238
0
42,030
L
1,844
262
0
985
7,867
2,199
0
2,966
4,901
0
33,319
L
Fenrir
2,482
321
0
1,414
9,586
3,082
0
2,906
6,680
0
14,626
W
Medusa
thesoul_gt
Medusa
5,350
2,115
0
500
3,809
1,225
0
0
3,809
0
45,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,597
Gold Earned
35,826
336
Minions Killed
439
0
Camps Cleared
0
1,110,533
Distance Traveled
1,272,714
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,463
497
85
7
0
237,541
1
W
Cerberus
7,723
594
133
10
0
253,729
7
W
Ratatoskr
6,394
492
54
4
0
300,935
0
W
Chang'e
6,497
500
70
5
0
223,819
4
L
Kukulkan
5,827
448
61
5
0
214,080
0
W
Sol
8,413
647
114
9
0
241,972
3
L
Neith
6,094
469
105
8
0
222,502
3
L
Thor
6,170
475
68
5
0
241,377
5
L
Fenrir
6,043
465
17
1
0
195,033
2
W
Medusa
6,799
523
68
5
0
252,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role