Player Matchup

Achilles
Achilles
IIIT3III
Achilles
Level 147
God Stats
1W - 3L
1,738 SR
Queue Stats
344W - 335L
1,543 Elo+
Party 2
Janus
Janus
Mr Dewfeen
Janus
Level 147
God Stats
7W - 11L
1,536 SR
Queue Stats
633W - 635L
1,540 Elo+
Party 2
Aphrodite
Aphrodite
NicolasMorales
Aphrodite
Level 144
God Stats
5W - 7L
1,476 SR
Queue Stats
1,088W - 1,080L
1,525 Elo+
Solo
Bellona
Bellona
Wallinby
Bellona
Level 137
God Stats
11W - 7L
1,639 SR
Queue Stats
284W - 303L
1,501 Elo+
Party 2
Tiamat
Tiamat
froglip
Tiamat
Level 160
God Stats
2W - 8L
1,199 SR
Queue Stats
348W - 317L
1,570 Elo+
Party 2
Team Averages
Level 147
1,518 SR
1,536 Elo+

VS

Team Averages
Level 118
1,609 SR
1,514 Elo+
Sun Wukong
Sun Wukong
HeavenOrHel
Sun Wukong
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,512 Elo+
Party 3
Zeus
Zeus
InfiniteLegend
Zeus
Level 128
God Stats
5W - 0L
1,903 SR
Queue Stats
103W - 82L
1,589 Elo+
Party 1
Da Ji
Da Ji
Riffsajet
Da Ji
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,326 Elo+
Party 3
Kuzenbo
Kuzenbo
TrillestClinton
Kuzenbo
Level 108
God Stats
3W - 1L
1,640 SR
Queue Stats
75W - 52L
1,581 Elo+
Party 1
Baron Samedi
Baron Samedi
iTzKinetix
Baron Samedi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 70L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IIIT3III
Achilles
16
2 / 5 / 7
10,287
643
10,833
19,409
18,890
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
20
8 / 5 / 4
12,354
772
13,113
16,037
7,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
NicolasMorales
Aphrodite
17
1 / 5 / 6
10,075
630
13,998
17,903
13,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Wallinby
Bellona
17
2 / 6 / 7
10,346
647
8,599
17,361
23,008
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
froglip
Tiamat
14
1 / 7 / 7
10,935
683
15,353
14,209
8,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HeavenOrHel
Sun Wukong
19
2 / 2 / 24
11,252
703
14,163
25,658
18,944
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
7 / 4 / 15
12,401
775
32,141
17,232
7,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
Riffsajet
Da Ji
15
3 / 6 / 14
10,503
656
7,349
11,030
4,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 3 / 16
12,079
755
12,210
17,426
30,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
iTzKinetix
Baron Samedi
20
8 / 1 / 16
12,325
770
11,927
10,379
5,592
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
113
14
Kills
28
28
Deaths
16
31
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
HeavenOrHel
Sun Wukong
2
2
24
7
L
Achilles
IIIT3III
Achilles
2
5
7
1.1
W
7
4
15
3.63
L
Janus
8
5
4
2
L
Aphrodite
NicolasMorales
Aphrodite
1
5
6
0.8
W
Da Ji
Riffsajet
Da Ji
3
6
14
1.67
W
8
3
16
5.33
L
Bellona
Wallinby
Bellona
2
6
7
0.92
L
Tiamat
froglip
Tiamat
1
7
7
0.64
W
Baron Samedi
iTzKinetix
Baron Samedi
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,896
Damage
77,790
84,919
Taken
81,725
70,961
Mitigated
68,402
25,407
Healing
39,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
HeavenOrHel
Sun Wukong
14,163
2,030
1,310
11,379
25,658
18,944
627
12,277
13,381
103
38,169
L
Achilles
IIIT3III
Achilles
10,833
2,605
558
4,233
19,409
18,890
319
14,778
4,262
0
17,120
W
32,141
5,014
2,379
5,133
17,232
7,913
2,242
9,957
7,275
59,259
0
L
Janus
13,113
483
237
1,094
16,037
7,127
472
7,738
7,855
51,491
0
L
Aphrodite
NicolasMorales
Aphrodite
13,998
203
8,211
9,021
17,903
13,438
610
10,648
6,966
27,223
0
W
Da Ji
Riffsajet
Da Ji
7,349
400
1,190
1,048
11,030
4,984
324
6,696
4,334
0
10,905
W
12,210
3,663
1,090
2,436
17,426
30,969
696
7,272
10,154
26,764
0
L
Bellona
Wallinby
Bellona
8,599
1,349
0
356
17,361
23,008
300
11,737
5,202
0
17,957
L
Tiamat
froglip
Tiamat
15,353
953
181
1,516
14,209
8,498
200
9,682
4,253
32,625
0
W
Baron Samedi
iTzKinetix
Baron Samedi
11,927
983
8,533
5,135
10,379
5,592
1,174
6,262
4,117
22,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,997
Gold Earned
58,560
182
Minions Killed
174
0
Camps Cleared
0
1,404,244
Distance Traveled
1,446,978
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,252
703
29
2
0
317,369
1
L
Achilles
10,287
643
15
1
0
288,941
4
W
Zeus
12,401
775
82
5
0
263,934
4
L
Janus
12,354
772
73
5
0
286,107
0
L
Aphrodite
10,075
630
38
2
0
279,569
0
W
Da Ji
10,503
656
9
1
0
269,157
0
W
Kuzenbo
12,079
755
25
2
0
295,102
0
L
Bellona
10,346
647
19
1
0
280,534
3
L
Tiamat
10,935
683
37
2
0
269,093
0
W
Baron Samedi
12,325
770
29
2
0
301,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role