Player Matchup

Ra
Ra
HostHagrid
Ra
Level 119
God Stats
25W - 52L
1,431 SR
Queue Stats
44W - 85L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ukioshi
Morgan Le Fay
Level 86
God Stats
1W - 6L
1,111 SR
Queue Stats
8W - 11L
1,280 Elo+
Party 3
Achilles
Achilles
Ulqumancer
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,280 Elo+
Party 3
Scylla
Scylla
nicopowner
Scylla
Level 127
God Stats
3W - 2L
1,897 SR
Queue Stats
81W - 117L
1,423 Elo+
Party 2
Artemis
Artemis
peckozz
Artemis
Level 62
God Stats
7W - 9L
1,586 SR
Queue Stats
50W - 71L
1,394 Elo+
Party 2
Team Averages
Level 82
1,505 SR
1,376 Elo+

VS

Team Averages
Level 91
1,554 SR
1,315 Elo+
Merlin
Merlin
EezerGoode
Merlin
Level 115
God Stats
2W - 2L
1,645 SR
Queue Stats
4W - 3L
1,192 Elo+
Party 1
Ne Zha
Ne Zha
Gaboon
Ne Zha
Level 142
God Stats
2W - 2L
1,204 SR
Queue Stats
8W - 8L
1,336 Elo+
Party 1
Mercury
Mercury
Reegaan
Mercury
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,364 Elo+
Party 1
Bacchus
Bacchus
Sanaa
Bacchus
Level 137
God Stats
2W - 1L
1,800 SR
Queue Stats
10W - 7L
1,493 Elo+
Party 1
Neith
Neith
kenwitamean
Neith
Level 23
God Stats
1W - 2L
1,620 SR
Queue Stats
1W - 3L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 11
9,278
714
6,518
16,420
5,481
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Morgan Le Fay
Ukioshi
Morgan Le Fay
16
8 / 11 / 5
11,200
862
13,132
18,882
6,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Ulqumancer
Achilles
14
3 / 10 / 11
9,797
754
6,099
20,943
26,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
nicopowner
Scylla
18
10 / 6 / 9
13,006
1,000
16,664
16,290
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
peckozz
Artemis
15
1 / 10 / 14
9,718
748
11,820
18,767
6,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EezerGoode
Merlin
20
16 / 1 / 16
14,814
1,140
27,606
13,803
6,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Gaboon
Ne Zha
20
16 / 7 / 17
14,935
1,149
30,584
18,772
9,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Reegaan
Mercury
17
8 / 4 / 10
12,586
968
8,149
10,913
4,102
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Sanaa
Bacchus
17
5 / 3 / 23
12,870
990
10,366
14,509
19,939
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 7 / 18
10,294
792
8,781
10,481
3,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
131
22
Kills
47
47
Deaths
22
50
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Merlin
EezerGoode
Merlin
16
1
16
24
W
Ne Zha
Gaboon
Ne Zha
16
7
17
3.5
L
0
10
11
0.55
W
Mercury
Reegaan
Mercury
8
4
10
3.25
W
Bacchus
Sanaa
Bacchus
5
3
23
5.5
L
Morgan Le Fay
Ukioshi
Morgan Le Fay
8
11
5
0.95
L
Achilles
Ulqumancer
Achilles
3
10
11
0.85
W
2
7
18
1.57
L
Scylla
nicopowner
Scylla
10
6
9
2.42
L
Artemis
peckozz
Artemis
1
10
14
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,233
Damage
85,486
91,302
Taken
68,478
51,515
Mitigated
43,936
5,984
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
EezerGoode
Merlin
27,606
2,832
0
2,815
13,803
6,732
2,169
7,720
6,083
62,335
0
W
Ne Zha
Gaboon
Ne Zha
30,584
10,883
0
5,376
18,772
9,240
1,946
10,264
8,508
0
60,321
L
6,518
320
611
596
16,420
5,481
545
3,887
12,533
29,404
0
W
Mercury
Reegaan
Mercury
8,149
3,105
0
595
10,913
4,102
487
5,960
4,953
0
25,467
W
Bacchus
Sanaa
Bacchus
10,366
1,692
0
510
14,509
19,939
326
5,923
8,586
16,929
0
L
Morgan Le Fay
Ukioshi
Morgan Le Fay
13,132
618
0
639
18,882
6,281
545
10,158
8,724
28,934
0
L
Achilles
Ulqumancer
Achilles
6,099
2,117
0
187
20,943
26,351
130
10,403
10,540
597
12,063
W
8,781
4,768
0
1,576
10,481
3,923
1,832
7,112
3,369
0
26,561
L
Scylla
nicopowner
Scylla
16,664
1,383
225
1,366
16,290
6,491
205
6,093
10,197
34,165
0
L
Artemis
peckozz
Artemis
11,820
5,360
20
2,340
18,767
6,911
0
7,455
11,312
0
31,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,999
Gold Earned
65,499
211
Minions Killed
280
4
Camps Cleared
9
945,535
Distance Traveled
1,278,528
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,814
1,140
107
8
4
258,049
0
W
Ne Zha
14,935
1,149
65
5
2
239,548
2
L
Ra
9,278
714
56
4
1
200,647
5
W
Mercury
12,586
968
36
3
1
286,993
0
W
Bacchus
12,870
990
16
1
0
273,011
3
L
Morgan Le Fay
11,200
862
34
3
1
162,441
0
L
Achilles
9,797
754
14
1
0
181,952
0
W
Neith
10,294
792
56
4
2
220,927
0
L
Scylla
13,006
1,000
54
4
1
215,007
0
L
Artemis
9,718
748
53
4
1
185,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role