Player Matchup

Hercules
Hercules
 
Hercules
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Filipespinheiro
Heimdallr
Level 66
God Stats
0W - 6L
1,560 SR
Queue Stats
140W - 151L
1,461 Elo+
Solo
Ymir
Ymir
GabryellDJ
Ymir
Level 25
God Stats
6W - 4L
1,703 SR
Queue Stats
19W - 22L
1,343 Elo+
Party 1
Baba Yaga
Baba Yaga
MaravilhaAlice
Baba Yaga
Level 53
God Stats
2W - 5L
1,277 SR
Queue Stats
178W - 205L
1,413 Elo+
Party 1
Thor
Thor
p-cord
Thor
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 166L
1,430 Elo+
Solo
Team Averages
Level 62
1,508 SR
1,429 Elo+

VS

Team Averages
Level 66
1,381 SR
1,366 Elo+
Anubis
Anubis
SrNecker
Anubis
Level 63
God Stats
15W - 8L
1,478 SR
Queue Stats
108W - 129L
1,378 Elo+
Party 3
Ra
Ra
XANDEKU
Ra
Level 67
God Stats
2W - 9L
1,082 SR
Queue Stats
262W - 342L
1,310 Elo+
Solo
Medusa
Medusa
boliviano65
Medusa
Level 129
God Stats
12W - 3L
1,612 SR
Queue Stats
190W - 188L
1,419 Elo+
Party 2
Da Ji
Da Ji
danbaraldi
Da Ji
Level 41
God Stats
1W - 1L
1,280 SR
Queue Stats
56W - 82L
1,334 Elo+
Party 3
Ymir
Ymir
kaiobbala
Ymir
Level 32
God Stats
29W - 23L
1,451 SR
Queue Stats
111W - 115L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 5 / 0
4,608
461
247
6,028
2,011
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Filipespinheiro
Heimdallr
7
0 / 3 / 1
4,684
468
1,544
5,495
1,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
2 / 3 / 1
5,211
521
2,021
6,455
2,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
MaravilhaAlice
Baba Yaga
8
1 / 2 / 1
5,048
505
4,200
5,706
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
p-cord
Thor
6
0 / 4 / 0
4,207
421
610
6,546
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SrNecker
Anubis
10
6 / 0 / 4
6,382
638
7,994
4,641
2,369
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 1 / 5
5,546
555
2,447
3,482
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
10
2 / 1 / 4
6,004
600
5,047
4,671
1,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
9
4 / 1 / 3
5,918
592
2,797
3,625
1,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
8
3 / 1 / 5
5,543
554
2,073
5,081
3,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
17
17
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
0
0
L
Heimdallr
Filipespinheiro
Heimdallr
0
3
1
0.17
L
2
3
1
0.83
L
Baba Yaga
MaravilhaAlice
Baba Yaga
1
2
1
0.75
W
Anubis
SrNecker
Anubis
6
0
4
8
W
2
1
5
4.5
W
Medusa
2
1
4
4
W
Da Ji
4
1
3
5.5
W
Ymir
3
1
5
5.5
L
Thor
p-cord
Thor
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,622
Damage
20,358
30,230
Taken
21,500
8,688
Mitigated
9,906
6,423
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
247
69
0
1,183
6,028
2,011
0
2,476
3,552
0
14,673
L
Heimdallr
Filipespinheiro
Heimdallr
1,544
494
0
1,338
5,495
1,249
0
1,780
3,715
0
19,153
L
2,021
151
0
715
6,455
2,765
0
1,928
4,527
7,289
0
L
Baba Yaga
MaravilhaAlice
Baba Yaga
4,200
230
0
1,937
5,706
1,420
0
3,502
2,204
22,548
0
W
Anubis
SrNecker
Anubis
7,994
998
0
2,692
4,641
2,369
988
898
3,743
28,378
0
W
2,447
164
389
1,469
3,482
1,179
476
2,556
926
24,500
0
W
Medusa
5,047
1,905
0
1,604
4,671
1,380
1,850
863
3,808
0
34,852
W
Da Ji
2,797
813
0
1,124
3,625
1,418
509
488
3,137
0
23,306
W
Ymir
2,073
497
0
861
5,081
3,560
30
1,571
3,510
12,659
0
L
Thor
p-cord
Thor
610
118
0
1,250
6,546
1,243
0
2,828
3,718
0
12,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,758
Gold Earned
29,393
151
Minions Killed
229
0
Camps Cleared
0
821,486
Distance Traveled
957,063
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,608
461
28
3
0
125,855
2
L
Heimdallr
4,684
468
44
4
0
162,878
1
L
Ymir
5,211
521
10
1
0
188,077
1
L
Baba Yaga
5,048
505
42
4
0
181,745
1
W
Anubis
6,382
638
52
5
0
180,898
3
W
Ra
5,546
555
34
3
0
198,369
1
W
Medusa
6,004
600
70
7
0
173,600
1
W
Da Ji
5,918
592
48
5
0
221,407
4
W
Ymir
5,543
554
25
3
0
182,789
2
L
Thor
4,207
421
27
3
0
162,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role