Player Matchup

Artio
Artio
 
Artio
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ARKLESSILL
Hou Yi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 230L
1,351 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DanosonicDaimyo
Morgan Le Fay
Level 145
God Stats
3W - 1L
1,431 SR
Queue Stats
154W - 164L
1,355 Elo+
Party 1
Cupid
Cupid
ItsJosshh28
Cupid
Level 28
God Stats
6W - 12L
1,384 SR
Queue Stats
296W - 310L
1,367 Elo+
Solo
Hercules
Hercules
Winston Carr
Hercules
Level 147
God Stats
9W - 4L
1,632 SR
Queue Stats
315W - 344L
1,339 Elo+
Party 1
Team Averages
Level 104
1,489 SR
1,382 Elo+

VS

Team Averages
Level 79
1,466 SR
1,315 Elo+
Nu Wa
Nu Wa
A1pha G1adiator
Nu Wa
Level 100
God Stats
2W - 3L
1,685 SR
Queue Stats
195W - 202L
1,370 Elo+
Solo
Hades
Hades
Agente 0073618
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,277 Elo+
Party 2
Rama
Rama
CMbadbaby
Rama
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,339 Elo+
Solo
Freya
Freya
Hotdog4087
Freya
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,229 Elo+
Party 2
Pele
Pele
beast_man88d
Pele
Level 128
God Stats
0W - 4L
1,146 SR
Queue Stats
1,406W - 1,538L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
10 / 5 / 21
11,652
777
13,888
31,773
23,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
ARKLESSILL
Hou Yi
18
4 / 4 / 23
11,952
797
6,474
12,661
5,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
DanosonicDaimyo
Morgan Le Fay
20
11 / 2 / 24
12,502
833
30,452
12,161
5,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 3 / 18
12,630
842
17,927
14,575
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Winston Carr
Hercules
17
4 / 4 / 24
10,857
724
10,041
24,420
24,510
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 6
10,860
724
26,910
13,643
5,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 10
9,135
609
4,363
15,453
15,342
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
17
2 / 7 / 11
10,569
705
10,217
20,733
11,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
16
2 / 10 / 4
8,945
596
4,281
14,735
5,662
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 11 / 8
11,042
736
17,941
21,785
8,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
56
38
Kills
17
18
Deaths
38
110
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
10
5
21
4.1
L
7
4
6
2.5
W
Hou Yi
ARKLESSILL
Hou Yi
4
4
23
3.88
L
1
6
10
1
L
Rama
2
7
11
1.07
W
Morgan Le Fay
DanosonicDaimyo
Morgan Le Fay
11
2
24
11.5
L
Freya
2
10
4
0.4
W
9
3
18
6
W
Hercules
Winston Carr
Hercules
4
4
24
4
L
5
11
8
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,782
Damage
63,712
95,590
Taken
86,349
64,651
Mitigated
47,052
48,851
Healing
24,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
13,888
2,368
4,258
12,197
31,773
23,101
553
10,493
20,872
24,041
0
L
26,910
6,315
989
5,040
13,643
5,539
246
6,768
6,875
50,877
0
W
Hou Yi
ARKLESSILL
Hou Yi
6,474
2,154
1,543
2,862
12,661
5,428
2,106
5,774
6,887
0
28,205
L
4,363
928
528
425
15,453
15,342
92
9,258
6,195
8,492
0
L
Rama
10,217
8,022
1,443
7,428
20,733
11,847
265
12,280
8,453
0
24,423
W
Morgan Le Fay
DanosonicDaimyo
Morgan Le Fay
30,452
2,716
1,222
3,904
12,161
5,459
1,211
5,193
6,968
58,093
0
L
Freya
4,281
1,118
1,501
1,094
14,735
5,662
0
8,426
6,309
7,833
0
W
17,927
5,501
3,106
6,432
14,575
6,153
1,704
6,979
7,596
0
42,483
W
Hercules
Winston Carr
Hercules
10,041
1,634
1,423
11,904
24,420
24,510
303
7,115
17,305
70
22,045
L
17,941
2,985
1,627
4,709
21,785
8,662
0
7,678
14,107
0
34,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,593
Gold Earned
50,551
168
Minions Killed
116
0
Camps Cleared
0
1,377,457
Distance Traveled
1,167,186
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,652
777
9
1
0
255,276
0
L
Nu Wa
10,860
724
36
2
0
239,050
0
W
Hou Yi
11,952
797
36
2
0
246,166
6
L
Hades
9,135
609
7
0
0
239,640
5
L
Rama
10,569
705
33
2
0
222,851
0
W
Morgan Le Fay
12,502
833
52
3
0
279,381
0
L
Freya
8,945
596
7
0
0
228,608
0
W
Cupid
12,630
842
58
4
0
282,636
0
W
Hercules
10,857
724
13
1
0
313,998
1
L
Pele
11,042
736
33
2
0
237,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role