Player Matchup

Hercules
Hercules
Dralemein
Hercules
Level 67
God Stats
1W - 0L
1,789 SR
Queue Stats
2W - 4L
1,328 Elo+
Party 1
Agni
Agni
Elliarii
Agni
Level 43
God Stats
2W - 0L
1,711 SR
Queue Stats
23W - 28L
1,409 Elo+
Party 1
Fenrir
Fenrir
Muyol
Fenrir
Level 16
God Stats
1W - 0L
1,640 SR
Queue Stats
1W - 2L
1,021 Elo+
Party 1
Team Averages
Level 42
1,713 SR
1,252 Elo+

VS

Team Averages
Level 46
1,536 SR
1,424 Elo+
Bellona
Bellona
AbiNephilim
Bellona
Level 24
God Stats
13W - 12L
1,535 SR
Queue Stats
18W - 17L
1,497 Elo+
Party 2
Tiamat
Tiamat
AimedRogue
Tiamat
Level 109
God Stats
11W - 8L
1,573 SR
Queue Stats
53W - 44L
1,529 Elo+
Party 2
Medusa
Medusa
Batosaï
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dralemein
Hercules
17
5 / 3 / 13
12,764
709
11,847
22,020
20,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
18
9 / 7 / 6
13,083
727
11,336
15,247
6,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Muyol
Fenrir
16
5 / 5 / 11
12,354
686
9,117
16,991
8,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AbiNephilim
Bellona
15
0 / 5 / 8
11,518
640
5,465
13,458
11,982
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
AimedRogue
Tiamat
18
11 / 7 / 1
14,149
786
25,328
17,232
12,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Batosaï
Medusa
13
4 / 7 / 6
11,414
634
11,414
12,629
4,246
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
19
Kills
15
15
Deaths
19
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
AbiNephilim
Bellona
0
5
8
0.8
L
Tiamat
AimedRogue
Tiamat
11
7
1
1.64
L
Medusa
Batosaï
Medusa
4
7
6
1
W
Hercules
Dralemein
Hercules
5
3
13
3.83
W
Agni
9
7
6
1.71
W
Fenrir
Muyol
Fenrir
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,300
Damage
42,207
54,258
Taken
43,319
34,616
Mitigated
28,856
10,726
Healing
7,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AbiNephilim
Bellona
5,465
1,519
0
2,152
13,458
11,982
120
2,873
10,585
0
37,947
L
Tiamat
AimedRogue
Tiamat
25,328
1,652
0
3,833
17,232
12,628
650
4,631
12,601
72,534
0
L
Medusa
Batosaï
Medusa
11,414
3,821
0
1,733
12,629
4,246
1,254
3,889
8,740
0
29,643
W
Hercules
Dralemein
Hercules
11,847
3,520
0
8,854
22,020
20,087
930
12,357
9,244
57
28,457
W
Agni
11,336
456
0
978
15,247
6,250
705
6,941
8,306
57,084
0
W
Fenrir
Muyol
Fenrir
9,117
1,983
0
894
16,991
8,279
625
6,030
10,872
0
24,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,201
Gold Earned
37,081
156
Minions Killed
180
0
Camps Cleared
0
999,906
Distance Traveled
839,988
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,518
640
55
3
0
298,819
1
L
Tiamat
14,149
786
93
5
0
305,598
0
L
Medusa
11,414
634
32
2
0
235,571
2
W
Hercules
12,764
709
30
2
0
348,062
3
W
Agni
13,083
727
99
6
0
307,867
1
W
Fenrir
12,354
686
27
2
0
343,977
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role