Player Matchup

Neith
Neith
Dreadful-Empress
Neith
Level 128
God Stats
31W - 36L
1,562 SR
Queue Stats
365W - 374L
1,494 Elo+
Solo
Arachne
Arachne
Ohriginal_Killer
Arachne
Level 66
God Stats
2W - 3L
1,479 SR
Queue Stats
3W - 6L
1,555 Elo+
Solo
Sol
Sol
SETBOOK
Sol
Level 159
God Stats
35W - 26L
1,573 SR
Queue Stats
611W - 567L
1,533 Elo+
Solo
Horus
Horus
SomeDumbDuck
Horus
Level 108
God Stats
8W - 7L
1,520 SR
Queue Stats
583W - 599L
1,436 Elo+
Solo
Sylvanus
Sylvanus
xJCMPx26
Sylvanus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,399 Elo+
Solo
Team Averages
Level 116
1,527 SR
1,484 Elo+

VS

Team Averages
Level 133
1,408 SR
1,486 Elo+
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
G_nomeSayin
Cthulhu
Level 129
God Stats
7W - 8L
1,108 SR
Queue Stats
298W - 298L
1,522 Elo+
Party 1
Fenrir
Fenrir
Living lMasTeR
Fenrir
Level 65
God Stats
39W - 51L
1,388 SR
Queue Stats
1,105W - 1,078L
1,452 Elo+
Solo
Chiron
Chiron
Redwood9191
Chiron
Level 160
God Stats
19W - 12L
1,542 SR
Queue Stats
504W - 484L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,832
439
5,828
5,752
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 2 / 1
6,006
546
3,860
7,419
2,481
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sol
10
1 / 3 / 1
5,904
537
4,435
7,537
2,087
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 3 / 0
5,665
515
4,496
7,662
2,372
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
xJCMPx26
Sylvanus
8
0 / 2 / 0
4,875
443
2,570
9,739
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 3 / 1
6,660
605
5,587
9,709
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
 
Vulcan
9
1 / 1 / 4
5,809
528
2,901
3,453
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
G_nomeSayin
Cthulhu
10
1 / 1 / 1
6,037
549
5,057
7,375
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 0 / 2
6,241
567
3,275
5,419
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
10
4 / 0 / 1
6,062
551
7,998
8,499
2,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
12
12
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
3
1
0.83
W
Vulcan
 
Vulcan
1
1
4
3
L
0
2
1
0.25
W
Cthulhu
G_nomeSayin
Cthulhu
1
1
1
1.5
W
4
0
2
5
L
2
2
1
1.25
W
Chiron
4
0
1
4.5
L
Sol
1
3
1
0.5
L
2
3
0
0.67
L
Sylvanus
xJCMPx26
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,189
Damage
24,818
38,109
Taken
34,455
13,406
Mitigated
13,315
13,251
Healing
20,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,587
1,627
0
8,472
9,709
2,767
330
0
9,709
0
34,752
W
Vulcan
 
Vulcan
2,901
2,111
0
615
3,453
1,137
246
1,836
1,617
23,382
0
L
5,828
2,127
0
2,448
5,752
1,647
0
1,412
4,340
0
26,976
W
Cthulhu
G_nomeSayin
Cthulhu
5,057
833
230
2,170
7,375
5,000
0
1,524
5,851
25,924
0
W
3,275
605
0
2,327
5,419
1,862
898
1,056
4,363
0
19,884
L
3,860
1,961
0
2,271
7,419
2,481
0
1,502
5,917
0
36,513
W
Chiron
7,998
4,214
501
6,290
8,499
2,549
768
2,589
5,910
0
30,569
L
Sol
4,435
1,724
0
2,616
7,537
2,087
1,034
1,584
5,953
35,704
0
L
4,496
2,756
0
1,605
7,662
2,372
0
0
7,662
0
23,426
L
Sylvanus
xJCMPx26
Sylvanus
2,570
599
201
4,110
9,739
4,819
0
3,460
6,279
15,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,282
Gold Earned
30,809
269
Minions Killed
276
0
Camps Cleared
0
1,018,269
Distance Traveled
1,027,995
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,660
605
82
7
0
169,211
4
W
Vulcan
5,809
528
48
4
0
204,705
6
L
Neith
4,832
439
57
5
0
190,892
3
W
Cthulhu
6,037
549
46
4
0
215,578
0
W
Fenrir
6,241
567
36
3
0
239,368
1
L
Arachne
6,006
546
70
6
0
239,899
2
W
Chiron
6,062
551
64
6
0
199,133
0
L
Sol
5,904
537
70
6
0
189,517
3
L
Horus
5,665
515
50
5
0
213,545
5
L
Sylvanus
4,875
443
22
2
0
184,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role