Player Matchup

Kali
Kali
Bruhmetheus
Kali
Level 109
God Stats
4W - 4L
1,832 SR
Queue Stats
228W - 199L
1,500 Elo+
Party 1
Zeus
Zeus
CrispyPumas
Zeus
Level 26
God Stats
39W - 24L
1,540 SR
Queue Stats
159W - 151L
1,449 Elo+
Party 1
Hades
Hades
INAROS-JP
Hades
Level 67
God Stats
13W - 13L
1,470 SR
Queue Stats
236W - 199L
1,484 Elo+
Party 1
Izanami
Izanami
YouWasChose
Izanami
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 135L
1,489 Elo+
Party 1
Cabrakan
Cabrakan
eelwheel
Cabrakan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,858 Elo+
Party 1
Team Averages
Level 46
1,568 SR
1,556 Elo+

VS

Team Averages
Level 21
1,539 SR
1,433 Elo+
Artemis
Artemis
 
Artemis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HBKImmortal9386
Anubis
Level 16
God Stats
3W - 6L
1,353 SR
Queue Stats
29W - 34L
1,394 Elo+
Solo
Chaac
Chaac
SaintAlston
Chaac
Level 29
God Stats
26W - 22L
1,585 SR
Queue Stats
134W - 144L
1,406 Elo+
Solo
Fenrir
Fenrir
bsalt91
Fenrir
Level 29
God Stats
35W - 32L
1,569 SR
Queue Stats
112W - 114L
1,449 Elo+
Solo
Hel
Hel
codgod76
Hel
Level 7
God Stats
1W - 2L
1,686 SR
Queue Stats
37W - 43L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 1 / 5
10,717
670
12,044
12,294
5,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 7 / 3
8,380
524
5,663
10,172
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
INAROS-JP
Hades
16
8 / 1 / 2
9,542
596
9,773
10,810
6,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
YouWasChose
Izanami
11
2 / 5 / 1
7,191
449
3,167
7,056
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
eelwheel
Cabrakan
9
0 / 1 / 4
7,152
447
2,755
8,828
6,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
9 / 7 / 1
9,444
590
12,379
10,460
3,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 6 / 0
6,029
377
1,084
8,765
3,212
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 4 / 0
7,006
438
7,259
12,912
7,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
bsalt91
Fenrir
13
5 / 8 / 3
8,434
527
7,533
14,267
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 3 / 1
5,546
347
742
6,102
2,619
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
28
Kills
15
15
Deaths
28
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
9
7
1
1.36
W
15
1
5
17.5
W
3
7
3
0.64
L
0
6
0
0
W
Hades
INAROS-JP
Hades
8
1
2
9
L
1
4
0
0.25
W
Izanami
YouWasChose
Izanami
2
5
1
0.5
L
Fenrir
bsalt91
Fenrir
5
8
3
0.81
L
0
3
1
0.17
W
Cabrakan
eelwheel
Cabrakan
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,402
Damage
28,997
49,160
Taken
52,506
24,556
Mitigated
22,040
16,318
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,379
6,468
0
1,180
10,460
3,915
1,777
4,592
5,868
0
59,987
W
12,044
5,652
0
6,481
12,294
5,959
23
153
12,141
0
62,923
W
5,663
759
0
873
10,172
2,777
639
102
10,070
41,724
0
L
1,084
171
32
2,303
8,765
3,212
0
2,947
5,818
27,851
0
W
Hades
INAROS-JP
Hades
9,773
1,403
202
7,332
10,810
6,714
950
888
9,108
49,122
0
L
7,259
922
0
5,639
12,912
7,497
0
5,475
7,437
0
37,417
W
Izanami
YouWasChose
Izanami
3,167
2,293
0
689
7,056
2,237
1,001
114
6,853
0
32,693
L
Fenrir
bsalt91
Fenrir
7,533
3,221
0
1,672
14,267
4,797
145
4,013
10,254
0
48,471
L
742
136
425
659
6,102
2,619
0
1,164
4,938
12,912
0
W
Cabrakan
eelwheel
Cabrakan
2,755
648
0
741
8,828
6,869
412
569
8,038
10,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,982
Gold Earned
36,459
383
Minions Killed
330
0
Camps Cleared
0
1,397,861
Distance Traveled
1,272,001
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,444
590
100
6
0
228,964
2
W
Kali
10,717
670
90
6
0
355,407
0
W
Zeus
8,380
524
84
5
0
252,791
2
L
Anubis
6,029
377
54
3
0
262,828
0
W
Hades
9,542
596
123
8
0
275,278
9
L
Chaac
7,006
438
72
5
0
285,876
2
W
Izanami
7,191
449
66
4
0
254,663
0
L
Fenrir
8,434
527
82
5
0
313,620
3
L
Hel
5,546
347
22
1
0
180,713
0
W
Cabrakan
7,152
447
20
1
0
259,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role