Player Matchup

Izanami
Izanami
LeCastorEcarläte
Izanami
Level 24
God Stats
1W - 2L
1,780 SR
Queue Stats
19W - 21L
1,418 Elo+
Party 2
Kuzenbo
Kuzenbo
Opyrobe
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,335 Elo+
Party 2
King Arthur
King Arthur
Shychorin
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
Strausskahn34
Kali
Level 27
God Stats
4W - 7L
1,379 SR
Queue Stats
60W - 68L
1,397 Elo+
Solo
Thor
Thor
WORFVEK
Thor
Level 4
God Stats
0W - 1L
1,321 SR
Queue Stats
1W - 4L
1,225 Elo+
Solo
Team Averages
Level 16
1,496 SR
1,375 Elo+

VS

Team Averages
Level 20
1,495 SR
1,392 Elo+
Cerberus
Cerberus
Cracker1818
Cerberus
Level 26
God Stats
17W - 11L
1,777 SR
Queue Stats
234W - 265L
1,380 Elo+
Party 1
Amaterasu
Amaterasu
Drip9
Amaterasu
Level 27
God Stats
9W - 7L
1,541 SR
Queue Stats
51W - 62L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FanDeGojira
Morgan Le Fay
Level 16
God Stats
7W - 8L
1,500 SR
Queue Stats
59W - 70L
1,489 Elo+
Solo
Guan Yu
Guan Yu
Jzny69
Guan Yu
Level 16
God Stats
8W - 6L
1,513 SR
Queue Stats
84W - 110L
1,339 Elo+
Party 1
Mercury
Mercury
莫小鱼丶
Mercury
Level 14
God Stats
4W - 3L
1,142 SR
Queue Stats
17W - 25L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 3
11,069
503
24,603
15,584
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Opyrobe
Kuzenbo
16
2 / 7 / 8
10,925
497
11,839
19,749
23,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Shychorin
King Arthur
9
0 / 7 / 0
6,986
318
1,779
9,761
4,128
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
6 / 5 / 3
12,012
546
14,020
20,614
7,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
WORFVEK
Thor
5
1 / 5 / 0
6,534
297
1,332
4,104
1,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cracker1818
Cerberus
17
5 / 1 / 12
12,761
580
9,985
20,435
19,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Drip9
Amaterasu
16
5 / 4 / 12
10,755
489
12,750
19,841
11,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
FanDeGojira
Morgan Le Fay
16
10 / 5 / 7
12,028
547
9,213
14,291
6,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Jzny69
Guan Yu
17
4 / 4 / 9
11,419
519
9,627
21,250
29,129
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
莫小鱼丶
Mercury
19
5 / 2 / 5
12,755
580
6,879
17,182
7,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
15
Kills
29
32
Deaths
16
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cracker1818
Cerberus
5
1
12
11
W
Amaterasu
Drip9
Amaterasu
5
4
12
2.75
W
Morgan Le Fay
FanDeGojira
Morgan Le Fay
10
5
7
2.7
W
Guan Yu
Jzny69
Guan Yu
4
4
9
2.13
L
6
8
3
0.94
L
Kuzenbo
Opyrobe
Kuzenbo
2
7
8
0.86
L
King Arthur
Shychorin
King Arthur
0
7
0
0
L
6
5
3
1.5
L
Thor
WORFVEK
Thor
1
5
0
0.2
W
Mercury
莫小鱼丶
Mercury
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,573
Damage
48,454
69,812
Taken
92,999
40,286
Mitigated
74,322
10,784
Healing
32,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cracker1818
Cerberus
9,985
1,251
0
5,520
20,435
19,608
1,595
2,970
17,465
46,611
0
W
Amaterasu
Drip9
Amaterasu
12,750
4,992
0
7,598
19,841
11,671
4,578
4,503
15,338
0
46,834
W
Morgan Le Fay
FanDeGojira
Morgan Le Fay
9,213
1,109
0
1,081
14,291
6,287
2,097
1,439
12,852
63,847
0
W
Guan Yu
Jzny69
Guan Yu
9,627
1,381
2,881
9,053
21,250
29,129
1,375
1,566
19,684
0
57,429
L
24,603
18,355
0
1,919
15,584
4,833
586
3,931
11,653
0
96,858
L
Kuzenbo
Opyrobe
Kuzenbo
11,839
4,222
334
3,252
19,749
23,017
260
8,050
11,699
21,146
0
L
King Arthur
Shychorin
King Arthur
1,779
260
0
680
9,761
4,128
169
519
9,242
0
19,091
L
14,020
7,141
0
4,508
20,614
7,215
0
3,909
16,705
0
87,267
L
Thor
WORFVEK
Thor
1,332
654
0
91
4,104
1,093
0
2,789
1,315
0
6,763
W
Mercury
莫小鱼丶
Mercury
6,879
2,677
0
6,145
17,182
7,627
3,340
1,361
15,821
0
88,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,526
Gold Earned
59,718
347
Minions Killed
547
0
Camps Cleared
0
1,643,366
Distance Traveled
2,039,921
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,761
580
90
4
0
439,597
1
W
Amaterasu
10,755
489
84
4
0
405,981
0
W
Morgan Le Fay
12,028
547
108
5
0
381,548
2
W
Guan Yu
11,419
519
99
5
0
400,104
0
L
Izanami
11,069
503
146
7
0
383,365
0
L
Kuzenbo
10,925
497
21
1
0
417,129
3
L
King Arthur
6,986
318
33
2
0
227,636
3
L
Kali
12,012
546
131
6
0
483,953
3
L
Thor
6,534
297
16
1
0
131,283
0
W
Mercury
12,755
580
166
8
0
412,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role