Player Matchup

Cernunnos
Cernunnos
C3PBro30
Cernunnos
Level 29
God Stats
11W - 5L
1,659 SR
Queue Stats
158W - 167L
1,463 Elo+
Party 1
Hel
Hel
EtCrisco
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,140 Elo+
Party 2
Cthulhu
Cthulhu
XxRockyIIxX
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,140 Elo+
Party 2
Skadi
Skadi
lilsis518
Skadi
Level 28
God Stats
51W - 42L
1,544 SR
Queue Stats
146W - 155L
1,482 Elo+
Party 1
Thanatos
Thanatos
tehdon
Thanatos
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 55L
1,598 Elo+
Solo
Team Averages
Level 22
1,541 SR
1,365 Elo+

VS

Team Averages
Level 20
1,472 SR
1,531 Elo+
Merlin
Merlin
ArtyomHxh
Merlin
Level 26
God Stats
3W - 0L
1,350 SR
Queue Stats
28W - 25L
1,591 Elo+
Solo
Osiris
Osiris
KnrgY
Osiris
Level 29
God Stats
2W - 2L
1,512 SR
Queue Stats
130W - 128L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NOSESNOW
Morgan Le Fay
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,763 Elo+
Solo
Izanami
Izanami
Ricardo4218
Izanami
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,415 Elo+
Solo
Hun Batz
Hun Batz
Ryuki070820
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 132L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
C3PBro30
Cernunnos
20
7 / 7 / 13
17,623
928
34,632
31,866
14,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 7 / 11
16,094
847
13,485
26,825
19,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
XxRockyIIxX
Cthulhu
20
4 / 5 / 14
16,939
892
17,045
29,424
50,303
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
lilsis518
Skadi
20
4 / 8 / 15
17,547
924
26,384
24,712
10,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
tehdon
Thanatos
20
2 / 5 / 12
16,191
852
11,920
25,198
19,675
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArtyomHxh
Merlin
20
11 / 2 / 16
20,239
1,065
56,920
20,366
9,850
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
KnrgY
Osiris
20
17 / 3 / 9
20,500
1,079
38,514
37,007
44,601
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
NOSESNOW
Morgan Le Fay
20
3 / 8 / 14
17,159
903
22,985
18,339
17,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Ricardo4218
Izanami
20
0 / 2 / 0
13,190
694
223
1,640
421
Hun Batz
Ryuki070820
Hun Batz
20
1 / 6 / 15
16,877
888
12,708
33,565
17,724
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
86
21
Kills
32
32
Deaths
21
65
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Merlin
ArtyomHxh
Merlin
11
2
16
9.5
L
Cernunnos
C3PBro30
Cernunnos
7
7
13
1.93
L
4
7
11
1.36
W
Osiris
KnrgY
Osiris
17
3
9
7.17
W
Morgan Le Fay
NOSESNOW
Morgan Le Fay
3
8
14
1.25
W
Izanami
Ricardo4218
Izanami
0
2
0
0
W
Hun Batz
Ryuki070820
Hun Batz
1
6
15
1.42
L
Cthulhu
XxRockyIIxX
Cthulhu
4
5
14
2.2
L
Skadi
lilsis518
Skadi
4
8
15
1.44
L
Thanatos
tehdon
Thanatos
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,466
Damage
131,350
138,025
Taken
110,917
114,145
Mitigated
89,687
35,027
Healing
14,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ArtyomHxh
Merlin
56,920
941
603
4,571
20,366
9,850
0
4,319
16,047
95,875
0
L
Cernunnos
C3PBro30
Cernunnos
34,632
13,479
0
1,382
31,866
14,520
0
17,001
14,865
0
69,136
L
13,485
1,289
14,772
10,049
26,825
19,412
0
16,746
10,079
44,248
0
W
Osiris
KnrgY
Osiris
38,514
19,099
0
5,404
37,007
44,601
0
7,099
29,908
0
69,186
W
Morgan Le Fay
NOSESNOW
Morgan Le Fay
22,985
2,530
0
1,524
18,339
17,091
0
9,358
8,981
58,918
0
W
Izanami
Ricardo4218
Izanami
223
118
0
0
1,640
421
0
190
1,450
0
1,509
W
Hun Batz
Ryuki070820
Hun Batz
12,708
726
0
2,862
33,565
17,724
0
9,564
24,001
0
50,234
L
Cthulhu
XxRockyIIxX
Cthulhu
17,045
1,229
946
0
29,424
50,303
0
18,214
11,023
45,547
0
L
Skadi
lilsis518
Skadi
26,384
11,350
0
1,256
24,712
10,235
0
15,155
9,557
0
69,037
L
Thanatos
tehdon
Thanatos
11,920
3,381
0
6,622
25,198
19,675
0
12,602
12,596
0
36,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,394
Gold Earned
87,965
368
Minions Killed
323
11
Camps Cleared
9
1,891,234
Distance Traveled
1,505,045
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
20,239
1,065
107
6
3
360,446
0
L
Cernunnos
17,623
928
74
4
6
377,892
0
L
Hel
16,094
847
98
5
0
363,737
1
W
Osiris
20,500
1,079
59
3
4
398,841
0
W
Morgan Le Fay
17,159
903
80
4
2
341,221
0
W
Izanami
13,190
694
0
0
0
24,588
0
W
Hun Batz
16,877
888
77
4
0
379,949
0
L
Cthulhu
16,939
892
49
3
1
382,754
1
L
Skadi
17,547
924
93
5
2
365,904
0
L
Thanatos
16,191
852
54
3
2
400,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role