Player Matchup

Hou Yi
Hou Yi
Gold V
FlameCow13
Hou Yi
Gold V
Level 120
God Stats
4W - 5L
1,600 SR
Queue Stats
26W - 25L
1,686 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Juty-crack
Nu Wa
Bronze III
Level 76
God Stats
0W - 2L
1,608 SR
Queue Stats
1W - 6L
1,507 MMR
Party 1
Pele
Pele
Bronze III
Yuki_Offical
Pele
Bronze III
Level 61
God Stats
1W - 1L
1,530 SR
Queue Stats
2W - 8L
1,507 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 86
1,579 SR
1,567 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,574 SR
1,586 MMR
Hachiman
Hachiman
Platinum IV
FabledDreamz
Hachiman
Platinum IV
Level 143
God Stats
12W - 14L
1,411 SR
Queue Stats
314W - 330L
1,658 MMR
Solo
Cthulhu
Cthulhu
Bronze III
NyusaNya
Cthulhu
Bronze III
Level 49
God Stats
8W - 2L
1,810 SR
Queue Stats
12W - 5L
1,600 MMR
Solo
Agni
Agni
Bronze III
thezebrareturns
Agni
Bronze III
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FlameCow13
Hou Yi
11
1 / 2 / 0
6,652
665
6,057
5,347
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
10
0 / 4 / 1
6,147
615
3,234
6,407
2,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 1
6,116
612
2,553
6,438
2,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
Morgan Le FayAthenaAphroditeCabrakanGilgamesh

VS

Bans
SetSolSobekThothCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FabledDreamz
Hachiman
11
3 / 1 / 7
7,447
745
3,340
5,231
1,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
NyusaNya
Cthulhu
11
1 / 0 / 9
6,931
693
6,170
7,481
5,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
6 / 1 / 3
8,070
807
4,231
4,059
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
10
10
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
FabledDreamz
Hachiman
3
1
7
6.5
L
Hou Yi
FlameCow13
Hou Yi
1
2
0
0.5
L
Nu Wa
0
4
1
0.13
W
Cthulhu
NyusaNya
Cthulhu
1
0
9
5.5
L
1
4
1
0.38
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,844
Damage
13,741
18,192
Taken
16,771
6,600
Mitigated
7,886
2,608
Healing
4,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
FabledDreamz
Hachiman
3,340
1,578
0
1,304
5,231
1,454
533
572
4,659
0
22,431
L
Hou Yi
FlameCow13
Hou Yi
6,057
1,534
0
567
5,347
2,179
31
2,536
2,811
0
34,003
L
Nu Wa
3,234
821
0
1,212
6,407
2,191
13
3,954
2,453
16,265
0
W
Cthulhu
NyusaNya
Cthulhu
6,170
285
255
2,157
7,481
5,335
78
1,979
5,502
21,145
0
L
2,553
473
288
541
6,438
2,230
104
3,911
2,527
0
11,091
W
4,231
269
0
532
4,059
1,097
423
683
3,376
24,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,915
Gold Earned
22,448
115
Minions Killed
122
0
Camps Cleared
0
484,980
Distance Traveled
568,900
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,447
745
43
4
0
174,702
3
L
Hou Yi
6,652
665
65
7
0
164,988
2
L
Nu Wa
6,147
615
35
4
0
145,813
3
W
Cthulhu
6,931
693
32
3
0
205,688
3
L
Pele
6,116
612
15
2
0
174,179
1
W
Agni
8,070
807
47
5
0
188,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role