Player Matchup

Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze I
KANEWOW
Janus
Bronze I
Level 106
God Stats
14W - 13L
1,379 SR
Queue Stats
434W - 449L
299 MMR
Solo
Nemesis
Nemesis
Silver IV
Mangomoo๖
Nemesis
Silver IV
Level 107
God Stats
2W - 2L
1,745 SR
Queue Stats
30W - 42L
694 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
Spazxie
Erlang Shen
Silver III
Level 99
God Stats
6W - 5L
1,351 SR
Queue Stats
179W - 177L
734 MMR
Solo
Bacchus
Bacchus
Bronze I
Violeett
Bacchus
Bronze I
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 63L
381 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,495 SR
722 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,559 SR
975 MMR
Ymir
Ymir
Bronze II
 
Ymir
Bronze II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver IV
 
Vulcan
Silver IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver III
Conroyslayer
Bellona
Silver III
Level 129
God Stats
1W - 7L
1,500 SR
Queue Stats
13W - 31L
976 MMR
Solo
Apollo
Apollo
Bronze I
Steban1205
Apollo
Bronze I
Level 108
God Stats
1W - 3L
1,779 SR
Queue Stats
180W - 217L
411 MMR
Solo
Set
Set
Bronze I
crelin21
Set
Bronze I
Level 123
God Stats
2W - 3L
1,516 SR
Queue Stats
208W - 237L
489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
4 / 0 / 1
6,813
619
3,978
5,274
1,545
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
KANEWOW
Janus
10
1 / 1 / 2
6,420
584
2,020
2,897
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Mangomoo๖
Nemesis
12
8 / 1 / 1
7,599
691
7,691
9,206
3,411
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
Spazxie
Erlang Shen
11
5 / 1 / 2
6,780
616
5,106
6,231
2,941
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Violeett
Bacchus
8
0 / 0 / 6
5,434
494
3,608
5,691
3,497
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Morgan Le FayHadesAthenaAnubisGilgamesh

VS

Bans
Cu ChulainnTiamatChironKukulkanIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 2 / 1
5,384
489
2,898
6,325
2,113
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
 
Vulcan
4
0 / 2 / 0
3,882
353
295
1,913
510
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Conroyslayer
Bellona
7
1 / 5 / 0
4,728
430
5,051
6,504
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Steban1205
Apollo
7
0 / 4 / 0
4,481
407
2,464
5,951
1,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 5 / 1
5,980
544
4,297
9,613
2,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
18
Kills
3
3
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
0
1
4.5
L
Ymir
 
Ymir
1
2
1
0.75
L
Vulcan
 
Vulcan
0
2
0
0
L
Bellona
Conroyslayer
Bellona
1
5
0
0.2
W
Janus
KANEWOW
Janus
1
1
2
2
W
Nemesis
Mangomoo๖
Nemesis
8
1
1
8.5
W
Erlang Shen
Spazxie
Erlang Shen
5
1
2
6
L
Apollo
Steban1205
Apollo
0
4
0
0
W
Bacchus
Violeett
Bacchus
0
0
6
3
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,403
Damage
15,005
29,299
Taken
30,306
12,111
Mitigated
10,676
11,690
Healing
3,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,978
1,927
0
3,122
5,274
1,545
1,890
525
4,749
0
36,476
L
Ymir
 
Ymir
2,898
440
0
645
6,325
2,113
0
577
5,748
17,573
0
L
Vulcan
 
Vulcan
295
180
0
0
1,913
510
0
721
1,184
2,563
0
L
Bellona
Conroyslayer
Bellona
5,051
2,620
0
1,291
6,504
3,861
0
405
6,099
0
16,112
W
Janus
KANEWOW
Janus
2,020
195
0
428
2,897
717
3,287
609
2,288
32,307
0
W
Nemesis
Mangomoo๖
Nemesis
7,691
3,783
0
4,621
9,206
3,411
46
291
8,915
0
32,078
W
Erlang Shen
Spazxie
Erlang Shen
5,106
3,167
0
2,476
6,231
2,941
263
796
5,435
0
35,295
L
Apollo
Steban1205
Apollo
2,464
628
0
1,062
5,951
1,560
0
2,227
3,718
0
17,500
W
Bacchus
Violeett
Bacchus
3,608
846
0
1,043
5,691
3,497
0
972
4,719
11,323
0
L
4,297
2,477
0
285
9,613
2,632
0
1,680
7,929
0
21,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,046
Gold Earned
24,455
298
Minions Killed
149
0
Camps Cleared
0
1,100,937
Distance Traveled
864,131
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,813
619
67
6
0
198,994
4
L
Ymir
5,384
489
36
3
0
183,260
0
L
Vulcan
3,882
353
7
1
0
188,932
0
L
Bellona
4,728
430
29
3
0
120,437
0
W
Janus
6,420
584
81
7
0
200,450
1
W
Nemesis
7,599
691
70
6
0
245,934
1
W
Erlang Shen
6,780
616
65
6
0
225,313
5
L
Apollo
4,481
407
34
3
0
183,211
2
W
Bacchus
5,434
494
15
1
0
230,246
3
L
Set
5,980
544
43
4
0
188,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role