Player Matchup

Jing Wei
Jing Wei
HAH_youwish
Jing Wei
Level 25
God Stats
2W - 2L
1,516 SR
Queue Stats
15W - 21L
1,281 Elo+
Solo
Kuzenbo
Kuzenbo
OG BullGarian
Kuzenbo
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 22L
1,325 Elo+
Party 1
Ares
Ares
Ram13098
Ares
Level 6
God Stats
4W - 3L
1,538 SR
Queue Stats
10W - 15L
1,234 Elo+
Party 1
Artemis
Artemis
TWINZDAD504
Artemis
Level 18
God Stats
11W - 11L
1,409 SR
Queue Stats
17W - 17L
1,311 Elo+
Solo
Tiamat
Tiamat
pHAnT0mYT44
Tiamat
Level 18
God Stats
3W - 4L
1,291 SR
Queue Stats
14W - 22L
1,241 Elo+
Solo
Team Averages
Level 23
1,451 SR
1,278 Elo+

VS

Team Averages
Level 16
1,445 SR
1,283 Elo+
Anubis
Anubis
BRITISH88REAPER
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,056 Elo+
Party 2
Bakasura
Bakasura
DankChungus123
Bakasura
Level 25
God Stats
2W - 1L
1,533 SR
Queue Stats
47W - 29L
1,517 Elo+
Party 2
Skadi
Skadi
Primaryshinobi
Skadi
Level 18
God Stats
10W - 12L
1,377 SR
Queue Stats
16W - 19L
1,360 Elo+
Party 2
Eset
Eset
REACHITEACH187
Eset
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,428 Elo+
Party 3
Cerberus
Cerberus
enzo1123ew
Cerberus
Level 16
God Stats
0W - 1L
1,314 SR
Queue Stats
4W - 16L
1,053 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HAH_youwish
Jing Wei
20
5 / 8 / 11
13,295
886
15,562
26,047
8,035
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
20
4 / 4 / 17
14,324
955
17,571
22,681
44,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
20
7 / 8 / 9
13,877
925
17,941
29,981
39,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
TWINZDAD504
Artemis
20
9 / 3 / 13
14,566
971
28,683
13,575
4,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
20
4 / 2 / 12
15,095
1,006
14,835
14,568
13,554
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 13
15,107
1,007
27,956
25,894
14,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
20
14 / 2 / 7
17,047
1,136
37,018
26,066
14,894
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
0 / 7 / 2
11,048
737
3,964
9,941
3,617
20
6 / 5 / 15
15,275
1,018
27,290
18,426
9,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
enzo1123ew
Cerberus
20
0 / 9 / 14
12,825
855
1,094
21,805
11,093

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
76
29
Kills
25
25
Deaths
29
62
Assists
51
Player
Kills
Deaths
Assists
KDA
L
5
6
13
1.92
L
Bakasura
14
2
7
8.75
W
Jing Wei
HAH_youwish
Jing Wei
5
8
11
1.31
W
Kuzenbo
4
4
17
3.13
L
0
7
2
0.14
L
6
5
15
2.7
W
Ares
7
8
9
1.44
W
Artemis
TWINZDAD504
Artemis
9
3
13
5.17
L
Cerberus
enzo1123ew
Cerberus
0
9
14
0.78
W
Tiamat
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,592
Damage
97,322
106,852
Taken
102,132
110,068
Mitigated
53,788
11,680
Healing
20,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,956
4,141
341
9,413
25,894
14,648
0
13,382
12,512
55,293
0
L
Bakasura
37,018
23,176
0
3,533
26,066
14,894
0
11,890
14,176
0
56,969
W
Jing Wei
HAH_youwish
Jing Wei
15,562
12,709
113
1,777
26,047
8,035
0
14,779
9,803
0
27,258
W
Kuzenbo
17,571
6,211
737
118
22,681
44,332
0
9,845
11,679
29,922
0
L
3,964
2,081
0
0
9,941
3,617
0
4,175
5,766
0
8,187
L
27,290
3,809
1,791
4,549
18,426
9,536
0
11,965
6,461
62,529
0
W
Ares
17,941
1,882
0
27
29,981
39,153
0
13,804
13,880
35,811
0
W
Artemis
TWINZDAD504
Artemis
28,683
21,907
0
3,797
13,575
4,994
0
7,897
5,259
0
61,676
L
Cerberus
enzo1123ew
Cerberus
1,094
111
0
908
21,805
11,093
0
8,935
12,870
6,753
0
W
Tiamat
14,835
2,999
522
4,589
14,568
13,554
0
10,015
4,177
57,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,157
Gold Earned
71,302
247
Minions Killed
253
4
Camps Cleared
5
1,286,915
Distance Traveled
1,110,602
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,107
1,007
71
5
0
226,222
0
L
Bakasura
17,047
1,136
77
5
5
314,041
3
W
Jing Wei
13,295
886
38
3
0
243,029
3
W
Kuzenbo
14,324
955
20
1
0
291,718
0
L
Skadi
11,048
737
5
0
0
100,760
0
L
Eset
15,275
1,018
87
6
0
265,104
0
W
Ares
13,877
925
27
2
0
274,023
1
W
Artemis
14,566
971
61
4
4
225,937
0
L
Cerberus
12,825
855
13
1
0
204,475
0
W
Tiamat
15,095
1,006
101
7
0
252,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role