Player Matchup

Ymir
Ymir
Mohndale
Ymir
Level 29
God Stats
16W - 7L
1,586 SR
Queue Stats
80W - 63L
1,485 Elo+
Solo
Chaac
Chaac
Mwvsantos
Chaac
Level 14
God Stats
3W - 0L
1,708 SR
Queue Stats
11W - 10L
1,443 Elo+
Solo
Izanami
Izanami
PrOz AsHLeY
Izanami
Level 24
God Stats
4W - 0L
1,767 SR
Queue Stats
63W - 70L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
VGS Bad Guy
Gilgamesh
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
35W - 22L
1,500 Elo+
Party 2
Hera
Hera
VGS GOOD GUY
Hera
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 111L
1,863 Elo+
Party 2
Team Averages
Level 15
1,612 SR
1,557 Elo+

VS

Team Averages
Level 33
1,520 SR
1,520 Elo+
Nemesis
Nemesis
Ehndurance
Nemesis
Level 94
God Stats
0W - 1L
1,257 SR
Queue Stats
79W - 80L
1,476 Elo+
Party 1
Anubis
Anubis
Volk87Volk87
Anubis
Level 17
God Stats
0W - 2L
1,285 SR
Queue Stats
28W - 29L
1,493 Elo+
Solo
Chaac
Chaac
WooErick
Chaac
Level 13
God Stats
7W - 4L
1,671 SR
Queue Stats
9W - 4L
1,669 Elo+
Party 1
Cupid
Cupid
shragz
Cupid
Level 15
God Stats
0W - 1L
1,779 SR
Queue Stats
13W - 14L
1,476 Elo+
Party 1
Ymir
Ymir
x1TAKEJAYx
Ymir
Level 28
God Stats
32W - 17L
1,608 SR
Queue Stats
67W - 71L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
10 / 1 / 7
9,645
482
10,103
15,473
10,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Mwvsantos
Chaac
18
4 / 0 / 6
10,875
544
11,072
9,579
9,169
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
PrOz AsHLeY
Izanami
15
3 / 4 / 3
9,320
466
8,349
11,920
5,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
VGS Bad Guy
Gilgamesh
16
2 / 1 / 9
9,733
487
9,169
17,353
10,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
7 / 3 / 6
10,327
516
14,079
8,012
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ehndurance
Nemesis
14
2 / 5 / 2
8,486
424
7,614
14,829
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
15
2 / 5 / 2
9,045
452
8,881
12,971
7,357
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
WooErick
Chaac
13
1 / 3 / 2
7,937
397
7,242
13,652
11,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cupid
shragz
Cupid
11
1 / 6 / 4
7,687
384
6,764
9,943
2,892
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 7 / 1
8,531
427
7,011
16,573
13,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
26
Kills
9
9
Deaths
26
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ehndurance
Nemesis
2
5
2
0.6
W
Ymir
10
1
7
13.5
W
Chaac
Mwvsantos
Chaac
4
0
6
7
W
Izanami
PrOz AsHLeY
Izanami
3
4
3
1.13
W
Gilgamesh
VGS Bad Guy
Gilgamesh
2
1
9
6.5
W
7
3
6
3.33
L
Anubis
2
5
2
0.6
L
Chaac
WooErick
Chaac
1
3
2
0.67
L
Cupid
shragz
Cupid
1
6
4
0.5
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,772
Damage
37,512
62,337
Taken
67,968
37,895
Mitigated
41,675
20,570
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ehndurance
Nemesis
7,614
2,502
0
3,649
14,829
6,523
0
4,565
10,264
0
45,004
W
Ymir
10,103
2,032
96
2,660
15,473
10,210
0
5,325
10,100
36,053
0
W
Chaac
Mwvsantos
Chaac
11,072
1,205
0
5,379
9,579
9,169
200
1,913
7,105
7,811
65,963
W
Izanami
PrOz AsHLeY
Izanami
8,349
5,594
0
3,341
11,920
5,063
319
3,425
8,448
0
72,644
W
Gilgamesh
VGS Bad Guy
Gilgamesh
9,169
2,407
0
7,775
17,353
10,760
0
3,465
13,746
0
62,121
W
14,079
3,334
0
1,319
8,012
2,693
468
1,764
6,112
72,350
0
L
Anubis
8,881
1,069
0
5,279
12,971
7,357
128
5,364
7,607
63,136
0
L
Chaac
WooErick
Chaac
7,242
813
0
4,362
13,652
11,887
0
4,128
9,524
0
35,418
L
Cupid
shragz
Cupid
6,764
4,323
250
1,441
9,943
2,892
0
3,505
6,438
0
23,330
L
7,011
846
0
464
16,573
13,016
0
8,293
8,280
27,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,900
Gold Earned
41,686
545
Minions Killed
340
0
Camps Cleared
0
1,833,403
Distance Traveled
1,788,013
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,486
424
89
4
0
423,477
0
W
Ymir
9,645
482
45
2
0
370,302
7
W
Chaac
10,875
544
152
8
0
383,597
0
W
Izanami
9,320
466
126
6
0
299,506
7
W
Gilgamesh
9,733
487
103
5
0
415,575
3
W
Hera
10,327
516
119
6
0
364,423
4
L
Anubis
9,045
452
101
5
0
300,033
4
L
Chaac
7,937
397
62
3
0
403,127
0
L
Cupid
7,687
384
49
2
0
324,187
0
L
Ymir
8,531
427
39
2
0
337,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role