Player Matchup

Scylla
Scylla
Chelanteau
Scylla
Level 44
God Stats
4W - 3L
1,693 SR
Queue Stats
11W - 14L
1,325 Elo+
Party 2
King Arthur
King Arthur
EnCoWo
King Arthur
Level 88
God Stats
7W - 8L
1,396 SR
Queue Stats
404W - 401L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
MackyoyoPR
Danzaburou
Level 49
God Stats
52W - 47L
1,520 SR
Queue Stats
203W - 222L
1,404 Elo+
Party 1
Terra
Terra
ShoopusMyW0opus
Terra
Level 99
God Stats
59W - 57L
1,276 SR
Queue Stats
179W - 171L
1,401 Elo+
Party 2
Mercury
Mercury
XanderLaRata
Mercury
Level 58
God Stats
4W - 5L
1,453 SR
Queue Stats
190W - 206L
1,416 Elo+
Party 1
Team Averages
Level 68
1,468 SR
1,401 Elo+

VS

Team Averages
Level 84
1,609 SR
1,432 Elo+
Anhur
Anhur
Brevax
Anhur
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,343 Elo+
Solo
Loki
Loki
DarthVesskel
Loki
Level 82
God Stats
8W - 9L
1,662 SR
Queue Stats
138W - 197L
1,509 Elo+
Party 3
Sol
Sol
RainmasterXD
Sol
Level 30
God Stats
7W - 11L
1,517 SR
Queue Stats
132W - 144L
1,456 Elo+
Party 3
Tyr
Tyr
V_of_the_Nukem
Tyr
Level 121
God Stats
1W - 2L
1,613 SR
Queue Stats
284W - 312L
1,429 Elo+
Party 3
Athena
Athena
fatboylikescake
Athena
Level 149
God Stats
4W - 2L
1,752 SR
Queue Stats
265W - 324L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chelanteau
Scylla
12
4 / 0 / 1
6,974
581
8,662
5,712
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
EnCoWo
King Arthur
13
4 / 1 / 1
7,638
637
8,504
8,210
6,550
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
MackyoyoPR
Danzaburou
12
5 / 0 / 4
7,905
659
7,959
6,232
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
1 / 3 / 5
6,507
542
2,097
8,850
4,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
XanderLaRata
Mercury
10
1 / 4 / 4
6,136
511
4,658
8,162
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brevax
Anhur
9
0 / 5 / 3
5,731
478
4,681
7,647
1,847
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 3 / 4
6,093
508
3,002
8,024
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 1
6,457
538
6,283
6,670
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 3 / 0
6,984
582
4,446
10,507
5,881
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 3 / 2
6,028
502
3,037
15,001
7,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
15
Kills
7
8
Deaths
15
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
Brevax
Anhur
0
5
3
0.3
W
Scylla
Chelanteau
Scylla
4
0
1
4.5
L
0
3
4
0.67
W
King Arthur
EnCoWo
King Arthur
4
1
1
4.5
W
Danzaburou
MackyoyoPR
Danzaburou
5
0
4
7
L
3
1
1
3.5
W
1
3
5
1.17
L
2
3
0
0.67
W
Mercury
XanderLaRata
Mercury
1
4
4
0.75
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,880
Damage
21,449
37,166
Taken
47,849
17,309
Mitigated
19,709
9,422
Healing
12,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Brevax
Anhur
4,681
985
0
1,416
7,647
1,847
0
2,100
5,547
0
25,177
W
Scylla
Chelanteau
Scylla
8,662
623
0
493
5,712
1,599
0
3,484
1,900
42,941
0
L
3,002
735
187
913
8,024
2,447
0
899
7,125
0
39,058
W
King Arthur
EnCoWo
King Arthur
8,504
1,448
0
2,157
8,210
6,550
0
292
7,918
0
48,320
W
Danzaburou
MackyoyoPR
Danzaburou
7,959
4,111
0
2,456
6,232
1,526
962
1,255
4,937
0
40,094
L
6,283
960
0
2,527
6,670
2,081
268
4,577
2,093
31,728
0
W
2,097
275
495
2,052
8,850
4,812
0
2,761
5,948
11,809
0
L
4,446
556
0
3,394
10,507
5,881
0
0
10,507
0
38,591
W
Mercury
XanderLaRata
Mercury
4,658
2,304
0
1,769
8,162
2,822
0
917
7,143
0
26,567
L
3,037
776
0
3,894
15,001
7,453
61
3,183
11,818
18,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,160
Gold Earned
31,293
343
Minions Killed
310
0
Camps Cleared
0
1,208,127
Distance Traveled
1,206,034
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,731
478
49
4
0
224,721
0
W
Scylla
6,974
581
89
7
0
236,703
7
L
Loki
6,093
508
64
5
0
249,398
0
W
King Arthur
7,638
637
108
9
0
235,907
3
W
Danzaburou
7,905
659
81
7
0
230,088
3
L
Sol
6,457
538
74
6
0
243,938
4
W
Terra
6,507
542
13
1
0
252,746
1
L
Tyr
6,984
582
91
8
0
239,803
4
W
Mercury
6,136
511
52
4
0
252,683
1
L
Athena
6,028
502
32
3
0
248,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role