Player Matchup

Izanami
Izanami
CNITE10
Izanami
Level 9
God Stats
11W - 3L
1,513 SR
Queue Stats
22W - 15L
1,340 Elo+
Party 1
Horus
Horus
DARKfire9879916
Horus
Level 29
God Stats
15W - 14L
1,726 SR
Queue Stats
643W - 653L
1,432 Elo+
Solo
Nu Wa
Nu Wa
JoulesKun
Nu Wa
Level 17
God Stats
6W - 1L
1,842 SR
Queue Stats
34W - 26L
1,397 Elo+
Solo
Sylvanus
Sylvanus
Zombeast808
Sylvanus
Level 25
God Stats
45W - 20L
1,671 SR
Queue Stats
99W - 92L
1,532 Elo+
Party 1
Loki
Loki
iClapFatBunz
Loki
Level 26
God Stats
7W - 4L
1,598 SR
Queue Stats
124W - 127L
1,478 Elo+
Party 1
Team Averages
Level 21
1,670 SR
1,436 Elo+

VS

Team Averages
Level 20
1,465 SR
1,353 Elo+
Cerberus
Cerberus
ADN0S
Cerberus
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
94W - 86L
1,378 Elo+
Party 2
Neith
Neith
ArozeBeat45
Neith
Level 29
God Stats
1W - 9L
1,154 SR
Queue Stats
230W - 257L
1,349 Elo+
Party 2
Olorun
Olorun
DankMage420
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,360 Elo+
Solo
Rama
Rama
GreatSambino87
Rama
Level 14
God Stats
1W - 2L
1,747 SR
Queue Stats
22W - 29L
1,317 Elo+
Solo
Tyr
Tyr
Onyx Omen8
Tyr
Level 25
God Stats
23W - 18L
1,425 SR
Queue Stats
79W - 89L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CNITE10
Izanami
15
6 / 5 / 6
9,602
480
10,834
13,420
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 3 / 1
10,752
538
6,770
9,313
4,370
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
JoulesKun
Nu Wa
20
17 / 0 / 7
13,243
662
25,459
11,396
4,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Zombeast808
Sylvanus
15
1 / 2 / 12
10,385
519
5,007
11,301
10,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 4 / 6
10,458
523
9,591
15,321
5,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ADN0S
Cerberus
15
5 / 5 / 5
10,204
510
11,416
17,856
10,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
6 / 6 / 6
9,808
490
8,005
11,691
4,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
13
0 / 14 / 0
8,503
425
3,752
17,340
3,861
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 2
8,363
418
3,448
9,183
1,858
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 2 / 3
9,213
461
9,521
16,903
15,275
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
31
Kills
14
14
Deaths
31
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ADN0S
Cerberus
5
5
5
1.5
L
6
6
6
1.5
W
Izanami
CNITE10
Izanami
6
5
6
1.8
W
2
3
1
0.83
L
Olorun
0
14
0
0
L
1
4
2
0.5
W
Nu Wa
JoulesKun
Nu Wa
17
0
7
20.5
L
2
2
3
1.75
W
Sylvanus
Zombeast808
Sylvanus
1
2
12
3.5
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,661
Damage
36,142
60,751
Taken
72,973
30,101
Mitigated
35,862
21,357
Healing
15,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ADN0S
Cerberus
11,416
756
0
4,928
17,856
10,603
23
6,643
10,987
36,284
0
L
8,005
4,285
0
2,215
11,691
4,265
639
2,560
9,025
0
42,304
W
Izanami
CNITE10
Izanami
10,834
8,221
310
4,327
13,420
4,603
297
4,567
8,853
0
65,855
W
6,770
4,675
0
3,275
9,313
4,370
2,258
567
8,746
0
62,989
L
Olorun
3,752
1,550
0
1,860
17,340
3,861
835
11,644
5,092
51,516
0
L
3,448
2,005
198
1,377
9,183
1,858
1,399
4,062
4,849
0
35,006
W
Nu Wa
JoulesKun
Nu Wa
25,459
4,727
0
3,445
11,396
4,512
448
3,595
7,801
102,245
0
L
9,521
1,026
0
5,420
16,903
15,275
378
4,067
12,554
0
50,561
W
Sylvanus
Zombeast808
Sylvanus
5,007
1,472
2,145
2,525
11,301
10,942
312
3,218
8,083
25,716
0
W
9,591
3,148
204
5,126
15,321
5,674
0
3,765
11,556
0
69,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,440
Gold Earned
46,091
517
Minions Killed
369
0
Camps Cleared
0
1,897,643
Distance Traveled
1,691,585
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,204
510
49
2
0
323,063
2
L
Neith
9,808
490
79
4
0
335,656
1
W
Izanami
9,602
480
110
6
0
355,422
0
W
Horus
10,752
538
110
6
0
409,642
3
L
Olorun
8,503
425
89
4
0
279,491
1
L
Rama
8,363
418
69
3
0
366,457
0
W
Nu Wa
13,243
662
161
8
0
387,225
0
L
Tyr
9,213
461
83
4
0
386,918
2
W
Sylvanus
10,385
519
28
1
0
326,501
4
W
Loki
10,458
523
108
5
0
418,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role