Player Matchup

Jing Wei
Jing Wei
Devastz
Jing Wei
Level 24
God Stats
15W - 7L
1,726 SR
Queue Stats
159W - 103L
1,637 Elo+
Solo
Kukulkan
Kukulkan
H3ktorK1NG
Kukulkan
Level 25
God Stats
13W - 14L
1,476 SR
Queue Stats
266W - 196L
1,587 Elo+
Party 1
Skadi
Skadi
RaudigerRuediger
Skadi
Level 15
God Stats
4W - 4L
1,506 SR
Queue Stats
31W - 14L
1,574 Elo+
Solo
Ymir
Ymir
T0miyeahBoi
Ymir
Level 22
God Stats
48W - 33L
1,558 SR
Queue Stats
110W - 116L
1,530 Elo+
Party 1
Athena
Athena
portoloo
Athena
Level 26
God Stats
38W - 34L
1,516 SR
Queue Stats
48W - 37L
1,500 Elo+
Solo
Team Averages
Level 22
1,556 SR
1,565 Elo+

VS

Team Averages
Level 20
1,499 SR
1,511 Elo+
Ares
Ares
ByPhyton87
Ares
Level 17
God Stats
0W - 3L
1,252 SR
Queue Stats
7W - 18L
1,286 Elo+
Solo
Artemis
Artemis
LuPinLuPinLuPin
Artemis
Level 21
God Stats
8W - 9L
1,793 SR
Queue Stats
166W - 189L
1,473 Elo+
Solo
Janus
Janus
kasiowy_kotlecik
Janus
Level 17
God Stats
0W - 2L
1,333 SR
Queue Stats
24W - 20L
1,582 Elo+
Solo
Thor
Thor
maxiton4ik
Thor
Level 17
God Stats
4W - 6L
1,616 SR
Queue Stats
33W - 28L
1,606 Elo+
Solo
Sylvanus
Sylvanus
niceschwancbro
Sylvanus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 78L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Devastz
Jing Wei
16
6 / 1 / 9
9,716
572
13,739
14,185
5,352
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
H3ktorK1NG
Kukulkan
17
8 / 0 / 6
9,947
585
10,658
8,222
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
6 / 2 / 3
9,748
573
12,095
11,279
4,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 3 / 0
8,154
480
2,352
7,105
3,495
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
portoloo
Athena
13
2 / 2 / 14
9,110
536
4,894
15,095
13,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,327
372
4,005
15,330
13,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 1
6,253
368
4,893
5,929
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 5 / 2
7,601
447
8,208
11,544
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 7 / 2
8,650
509
8,652
15,354
5,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
14
3 / 3 / 2
8,712
512
10,503
11,236
12,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
23
Kills
8
8
Deaths
23
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Jing Wei
Devastz
Jing Wei
6
1
9
10.5
W
Kukulkan
H3ktorK1NG
Kukulkan
8
0
6
11
L
0
2
1
0.25
W
6
2
3
3.75
W
1
3
0
0.33
L
1
5
2
0.4
L
3
7
2
0.57
L
Sylvanus
3
3
2
1.33
W
Athena
portoloo
Athena
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,738
Damage
36,261
55,886
Taken
59,393
30,361
Mitigated
37,115
15,524
Healing
12,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,005
138
0
500
15,330
13,848
0
4,803
10,527
7,706
0
W
Jing Wei
Devastz
Jing Wei
13,739
9,426
0
7,878
14,185
5,352
1,502
5,053
9,132
0
72,163
W
Kukulkan
H3ktorK1NG
Kukulkan
10,658
934
0
3,498
8,222
3,558
0
2,554
5,668
65,908
0
L
4,893
1,580
0
2,241
5,929
1,555
0
1,338
4,591
0
30,714
W
12,095
4,538
0
250
11,279
4,157
2,074
5,229
6,050
0
64,463
W
2,352
760
0
409
7,105
3,495
507
3,019
4,086
37,115
0
L
8,208
484
84
2,097
11,544
3,196
0
1,956
9,588
50,508
0
L
8,652
2,775
0
3,501
15,354
5,732
0
4,232
11,122
0
52,376
L
Sylvanus
10,503
2,737
704
3,197
11,236
12,784
0
5,575
5,661
42,168
10,255
W
Athena
portoloo
Athena
4,894
1,436
0
3,489
15,095
13,799
273
5,991
9,104
16,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,675
Gold Earned
37,543
467
Minions Killed
332
0
Camps Cleared
0
1,708,250
Distance Traveled
1,386,993
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,327
372
7
0
0
302,575
2
W
Jing Wei
9,716
572
131
8
0
300,493
0
W
Kukulkan
9,947
585
120
7
0
382,742
0
L
Artemis
6,253
368
47
3
0
174,928
1
W
Skadi
9,748
573
114
7
0
336,750
1
W
Ymir
8,154
480
79
5
0
317,487
0
L
Janus
7,601
447
92
5
0
326,516
4
L
Thor
8,650
509
82
5
0
315,469
0
L
Sylvanus
8,712
512
104
6
0
267,505
4
W
Athena
9,110
536
23
1
0
370,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role