Player Matchup

Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
GuitarFlash8451
Loki
Level 160
God Stats
20W - 5L
1,767 SR
Queue Stats
978W - 951L
1,433 Elo+
Party 2
Sobek
Sobek
SkyKimon_BR
Sobek
Level 105
God Stats
6W - 4L
1,814 SR
Queue Stats
144W - 124L
1,417 Elo+
Party 1
Team Averages
Level 137
1,616 SR
1,470 Elo+

VS

Team Averages
Level 110
1,575 SR
1,486 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Lellfri
Sobek
Level 57
God Stats
7W - 5L
1,671 SR
Queue Stats
45W - 36L
1,549 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Megaserio
Tsukuyomi
Level 123
God Stats
3W - 4L
1,812 SR
Queue Stats
304W - 293L
1,441 Elo+
Solo
King Arthur
King Arthur
WalrusBasado
King Arthur
Level 136
God Stats
3W - 4L
1,500 SR
Queue Stats
102W - 93L
1,529 Elo+
Party 3
Aphrodite
Aphrodite
gabschulz
Aphrodite
Level 85
God Stats
10W - 13L
1,395 SR
Queue Stats
382W - 395L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
5 / 1 / 5
8,735
624
12,563
9,780
9,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
 
Vulcan
13
4 / 1 / 4
8,004
572
11,699
5,065
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
 
Anhur
12
2 / 0 / 5
7,199
514
5,835
7,034
2,034
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 1 / 3
7,887
563
3,168
6,854
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 0 / 8
7,409
529
3,157
8,067
6,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 3 / 1
7,360
526
5,473
6,726
1,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Lellfri
Sobek
9
0 / 1 / 3
5,879
420
1,704
9,687
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Megaserio
Tsukuyomi
10
0 / 4 / 1
6,085
435
3,240
11,395
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
WalrusBasado
King Arthur
11
0 / 4 / 2
6,428
459
4,467
13,855
4,817
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
gabschulz
Aphrodite
11
1 / 4 / 2
6,445
460
2,552
10,113
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
3
3
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
5
7.5
W
Vulcan
 
Vulcan
4
1
4
6
W
Anhur
 
Anhur
2
0
5
4.5
L
Neith
 
Neith
2
3
1
0.83
W
5
1
3
6.5
L
Sobek
Lellfri
Sobek
0
1
3
1.5
L
Tsukuyomi
Megaserio
Tsukuyomi
0
4
1
0.13
W
0
0
8
4
L
King Arthur
WalrusBasado
King Arthur
0
4
2
0.25
L
Aphrodite
gabschulz
Aphrodite
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,422
Damage
17,436
36,800
Taken
51,776
21,546
Mitigated
18,488
11,734
Healing
17,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,563
2,603
0
3,768
9,780
9,531
58
568
9,150
13,152
30,762
W
Vulcan
 
Vulcan
11,699
3,404
0
690
5,065
1,806
88
1,140
3,831
48,240
0
W
Anhur
 
Anhur
5,835
3,150
0
2,940
7,034
2,034
0
775
6,219
0
55,843
L
Neith
 
Neith
5,473
1,661
0
1,099
6,726
1,582
1,110
1,723
4,963
0
40,869
W
3,168
891
0
1,958
6,854
1,924
0
294
6,531
0
43,297
L
Sobek
Lellfri
Sobek
1,704
63
0
3,030
9,687
5,382
0
3,103
6,528
11,776
0
L
Tsukuyomi
Megaserio
Tsukuyomi
3,240
538
0
4,473
11,395
3,211
0
4,173
6,809
0
33,589
W
3,157
93
0
2,378
8,067
6,251
0
1,338
6,685
15,399
0
L
King Arthur
WalrusBasado
King Arthur
4,467
326
0
3,893
13,855
4,817
0
2,380
10,609
0
30,530
L
Aphrodite
gabschulz
Aphrodite
2,552
133
729
3,916
10,113
3,496
0
5,090
4,614
32,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,234
Gold Earned
32,197
366
Minions Killed
314
0
Camps Cleared
0
1,357,564
Distance Traveled
1,316,926
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,735
624
94
7
0
272,846
2
W
Vulcan
8,004
572
84
6
0
271,843
6
W
Anhur
7,199
514
88
6
0
247,079
1
L
Neith
7,360
526
85
6
0
221,221
0
W
Loki
7,887
563
72
5
0
295,663
3
L
Sobek
5,879
420
14
1
0
281,903
3
L
Tsukuyomi
6,085
435
75
5
0
293,586
1
W
Sobek
7,409
529
28
2
0
270,133
5
L
King Arthur
6,428
459
72
5
0
273,955
1
L
Aphrodite
6,445
460
68
5
0
246,261
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role