Player Matchup

Neith
Neith
IF DR HERSHEYS1
Neith
Level 124
God Stats
5W - 3L
1,634 SR
Queue Stats
222W - 156L
1,632 Elo+
Party 1
Zhong Kui
Zhong Kui
Wvrmz
Zhong Kui
Level 129
God Stats
4W - 4L
1,687 SR
Queue Stats
232W - 274L
1,448 Elo+
Solo
Cthulhu
Cthulhu
darkranchin
Cthulhu
Level 29
God Stats
1W - 0L
1,323 SR
Queue Stats
96W - 36L
1,695 Elo+
Party 1
Team Averages
Level 94
1,548 SR
1,592 Elo+

VS

Team Averages
Level 83
1,778 SR
1,573 Elo+
Ratatoskr
Ratatoskr
PlayestiCk
Ratatoskr
Level 124
God Stats
3W - 1L
1,821 SR
Queue Stats
6W - 3L
1,720 Elo+
Solo
Merlin
Merlin
The_Galaxy_Fav
Merlin
Level 26
God Stats
33W - 19L
1,646 SR
Queue Stats
53W - 60L
1,458 Elo+
Party 2
Fafnir
Fafnir
Tmoney2510
Fafnir
Level 100
God Stats
1W - 1L
1,866 SR
Queue Stats
37W - 36L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 9
13,353
785
18,361
13,893
4,330
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Wvrmz
Zhong Kui
16
6 / 4 / 9
12,412
730
14,713
16,091
9,094
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
darkranchin
Cthulhu
16
4 / 4 / 10
12,081
711
13,462
15,319
6,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
PlayestiCk
Ratatoskr
15
3 / 8 / 2
10,668
628
6,634
15,841
5,874
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 8 / 6
10,834
637
18,310
16,874
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Tmoney2510
Fafnir
15
3 / 5 / 4
10,958
645
7,529
20,723
26,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
21
Kills
9
9
Deaths
21
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
11
1
9
15.5
L
Ratatoskr
PlayestiCk
Ratatoskr
3
8
2
0.5
L
3
8
6
0.75
L
Fafnir
Tmoney2510
Fafnir
3
5
4
1
W
Zhong Kui
Wvrmz
Zhong Kui
6
4
9
2.63
W
Cthulhu
darkranchin
Cthulhu
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,536
Damage
32,473
45,303
Taken
53,438
19,537
Mitigated
38,972
16,045
Healing
7,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,361
11,905
0
7,112
13,893
4,330
1,560
8,696
5,197
0
52,933
L
Ratatoskr
PlayestiCk
Ratatoskr
6,634
1,244
0
1,119
15,841
5,874
0
7,888
7,953
0
34,322
L
18,310
1,421
266
2,302
16,874
6,911
0
9,094
7,780
51,661
0
L
Fafnir
Tmoney2510
Fafnir
7,529
2,247
105
3,416
20,723
26,187
0
9,883
10,840
21,311
0
W
Zhong Kui
Wvrmz
Zhong Kui
14,713
3,004
0
5,849
16,091
9,094
714
8,303
7,788
49,515
0
W
Cthulhu
darkranchin
Cthulhu
13,462
4,121
313
2,771
15,319
6,113
123
8,800
6,479
44,906
10,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,846
Gold Earned
32,460
222
Minions Killed
140
0
Camps Cleared
0
960,003
Distance Traveled
895,780
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,353
785
80
5
0
325,316
3
L
Ratatoskr
10,668
628
43
3
0
335,056
3
L
Merlin
10,834
637
80
5
0
262,588
0
L
Fafnir
10,958
645
17
1
0
298,136
0
W
Zhong Kui
12,412
730
77
5
0
299,860
1
W
Cthulhu
12,081
711
65
4
0
334,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role