Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DSDUCA
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Sportymayhem
Yemoja
Level 2
God Stats
17W - 31L
1,500 SR
Queue Stats
84W - 120L
1,500 Elo+
Solo
Hou Yi
Hou Yi
greydragoncandy
Hou Yi
Level 17
God Stats
1W - 3L
1,614 SR
Queue Stats
112W - 76L
1,343 Elo+
Solo
Ratatoskr
Ratatoskr
ravening_earwig7
Ratatoskr
Level 4
God Stats
5W - 8L
1,126 SR
Queue Stats
6W - 10L
951 Elo+
Solo
Team Averages
Level 6
1,448 SR
1,359 Elo+

VS

Team Averages
Level 22
1,551 SR
1,185 Elo+
Achilles
Achilles
Chubsters210
Achilles
Level 27
God Stats
7W - 8L
1,500 SR
Queue Stats
11W - 13L
910 Elo+
Solo
Arachne
Arachne
Conceal Icon
Arachne
Level 29
God Stats
3W - 4L
1,667 SR
Queue Stats
18W - 31L
1,286 Elo+
Solo
Kuzenbo
Kuzenbo
cowboi23
Kuzenbo
Level 36
God Stats
6W - 2L
1,701 SR
Queue Stats
302W - 381L
1,339 Elo+
Party 1
Cerberus
Cerberus
leanderben10fan
Cerberus
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 9L
1,118 Elo+
Solo
Sol
Sol
thedestoyer26
Sol
Level 15
God Stats
20W - 27L
1,387 SR
Queue Stats
118W - 176L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
5
2 / 7 / 1
4,883
444
2,496
6,212
1,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
DSDUCA
Kukulkan
5
0 / 6 / 2
4,432
403
1,319
3,708
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
9
2 / 5 / 1
5,528
503
2,673
7,041
3,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
2 / 5 / 0
4,562
415
1,055
4,852
1,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
9
3 / 2 / 2
5,629
512
1,803
6,235
2,719
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chubsters210
Achilles
10
1 / 4 / 1
5,994
545
1,737
6,170
3,032
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
Conceal Icon
Arachne
11
10 / 1 / 2
7,044
640
6,097
6,257
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
cowboi23
Kuzenbo
11
3 / 0 / 2
6,655
605
2,491
3,655
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
8
0 / 6 / 5
5,467
497
1,546
8,576
4,686
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
9 / 0 / 3
6,958
633
6,328
4,534
1,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
9
Kills
23
25
Deaths
11
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
7
1
0.36
W
Achilles
Chubsters210
Achilles
1
4
1
0.38
W
Arachne
Conceal Icon
Arachne
10
1
2
11
L
Kukulkan
DSDUCA
Kukulkan
0
6
2
0.17
L
Yemoja
2
5
1
0.5
W
Kuzenbo
cowboi23
Kuzenbo
3
0
2
4
L
2
5
0
0.4
W
Cerberus
0
6
5
0.42
L
Ratatoskr
3
2
2
2
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,346
Damage
18,199
28,048
Taken
29,192
10,578
Mitigated
14,206
938
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,496
1,990
0
286
6,212
1,874
435
1,728
4,484
0
8,644
W
Achilles
Chubsters210
Achilles
1,737
868
0
1,283
6,170
3,032
1,312
377
5,793
0
20,245
W
Arachne
Conceal Icon
Arachne
6,097
3,460
0
3,028
6,257
2,489
0
170
6,087
0
30,082
L
Kukulkan
DSDUCA
Kukulkan
1,319
636
0
0
3,708
1,042
175
1,714
1,994
11,069
0
L
Yemoja
2,673
1,181
144
0
7,041
3,466
234
4,336
2,705
11,875
0
W
Kuzenbo
cowboi23
Kuzenbo
2,491
839
0
1,434
3,655
2,722
497
850
2,805
28,281
0
L
1,055
299
0
0
4,852
1,477
99
1,358
3,494
0
11,582
W
Cerberus
1,546
463
0
1,484
8,576
4,686
248
1,525
7,051
15,778
0
L
Ratatoskr
1,803
660
0
508
6,235
2,719
0
1,229
5,006
0
20,715
W
6,328
1,968
0
2,274
4,534
1,277
1,566
1,070
3,464
28,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,034
Gold Earned
32,118
110
Minions Killed
270
0
Camps Cleared
0
818,659
Distance Traveled
1,021,562
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,883
444
16
1
0
164,131
0
W
Achilles
5,994
545
58
5
0
205,124
2
W
Arachne
7,044
640
56
5
0
228,089
1
L
Kukulkan
4,432
403
19
2
0
122,026
0
L
Yemoja
5,528
503
17
2
0
178,618
0
W
Kuzenbo
6,655
605
51
5
0
193,145
2
L
Hou Yi
4,562
415
21
2
0
152,526
3
W
Cerberus
5,467
497
54
5
0
175,070
1
L
Ratatoskr
5,629
512
37
3
0
201,358
5
W
Sol
6,958
633
51
5
0
220,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role