Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ZooSoSK
Ah Muzen Cab
Level 18
God Stats
6W - 12L
1,232 SR
Queue Stats
59W - 68L
1,298 Elo+
Solo
Zeus
Zeus
kuanfuweimo
Zeus
Level 13
God Stats
1W - 4L
1,444 SR
Queue Stats
4W - 20L
1,223 Elo+
Solo
Nemesis
Nemesis
Аскарион
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,506 Elo+
Solo
Team Averages
Level 16
1,392 SR
1,342 Elo+

VS

Team Averages
Level 38
1,557 SR
1,268 Elo+
Ymir
Ymir
Dinolike
Ymir
Level 15
God Stats
1W - 1L
1,520 SR
Queue Stats
4W - 17L
1,164 Elo+
Solo
Ah Puch
Ah Puch
Laide
Ah Puch
Level 48
God Stats
3W - 0L
1,807 SR
Queue Stats
41W - 49L
1,314 Elo+
Party 1
Izanami
Izanami
king53440
Izanami
Level 51
God Stats
7W - 8L
1,343 SR
Queue Stats
55W - 69L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ZooSoSK
Ah Muzen Cab
20
2 / 9 / 3
16,532
551
10,017
26,812
11,403
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 7 / 2
17,305
577
27,896
22,673
11,021
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 11 / 5
16,308
544
17,732
30,191
11,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
4 / 1 / 12
17,963
599
7,625
30,834
20,315
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
Laide
Ah Puch
20
9 / 5 / 7
19,266
642
19,700
20,075
6,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
king53440
Izanami
20
14 / 2 / 7
20,821
694
40,989
18,298
5,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
8
Kills
27
27
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
1
12
10
W
Ah Puch
Laide
Ah Puch
9
5
7
2.5
L
Ah Muzen Cab
ZooSoSK
Ah Muzen Cab
2
9
3
0.39
W
Izanami
king53440
Izanami
14
2
7
8.75
L
3
7
2
0.57
L
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,645
Damage
68,314
79,676
Taken
69,207
33,711
Mitigated
32,642
10,589
Healing
24,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,625
711
0
11,583
30,834
20,315
0
16,333
14,501
43,423
0
W
Ah Puch
Laide
Ah Puch
19,700
1,495
0
6,117
20,075
6,590
549
4,010
16,065
97,790
0
L
Ah Muzen Cab
ZooSoSK
Ah Muzen Cab
10,017
4,176
0
4,432
26,812
11,403
0
9,692
17,120
0
94,383
W
Izanami
king53440
Izanami
40,989
31,627
0
7,284
18,298
5,737
3,477
7,553
10,745
0
125,304
L
27,896
1,636
96
2,339
22,673
11,021
0
6,721
15,952
94,976
0
L
17,732
6,788
0
3,722
30,191
11,287
329
10,912
19,279
0
48,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,145
Gold Earned
58,050
314
Minions Killed
340
0
Camps Cleared
0
1,273,179
Distance Traveled
1,351,487
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
17,963
599
70
2
0
459,430
0
W
Ah Puch
19,266
642
115
4
0
470,843
0
L
Ah Muzen Cab
16,532
551
104
3
0
475,844
1
W
Izanami
20,821
694
155
5
0
421,214
1
L
Zeus
17,305
577
155
5
0
405,265
0
L
Nemesis
16,308
544
55
2
0
392,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role