Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DZPF1C6
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,747 Elo+
Party 1
Awilix
Awilix
FBGvSmoov
Awilix
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 41L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KingSamRaps
Morgan Le Fay
Level 129
God Stats
2W - 7L
1,330 SR
Queue Stats
40W - 36L
1,405 Elo+
Party 1
Ravana
Ravana
ToastyOchoCinco
Ravana
Level 27
God Stats
2W - 2L
1,454 SR
Queue Stats
4W - 3L
1,396 Elo+
Solo
Team Averages
Level 43
1,457 SR
1,497 Elo+

VS

Team Averages
Level 23
1,640 SR
1,445 Elo+
Thanatos
Thanatos
Darkriamon
Thanatos
Level 29
God Stats
28W - 28L
1,709 SR
Queue Stats
506W - 494L
1,468 Elo+
Solo
Yemoja
Yemoja
DrSteampnk
Yemoja
Level 29
God Stats
116W - 122L
1,524 SR
Queue Stats
282W - 326L
1,429 Elo+
Solo
Nox
Nox
El_Huncho_Jay
Nox
Level 20
God Stats
5W - 1L
1,696 SR
Queue Stats
134W - 160L
1,417 Elo+
Solo
Cupid
Cupid
ErSerPer
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,393 Elo+
Solo
Hel
Hel
gousama2700
Hel
Level 29
God Stats
5W - 4L
1,770 SR
Queue Stats
321W - 310L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 0 / 6
8,551
534
5,892
7,291
5,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
DZPF1C6
Apollo
13
5 / 4 / 4
7,708
482
8,924
12,462
4,167
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
FBGvSmoov
Awilix
16
6 / 0 / 5
9,554
597
5,756
8,813
3,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
KingSamRaps
Morgan Le Fay
14
3 / 1 / 7
8,311
519
12,285
7,957
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 2
8,151
509
5,923
5,740
2,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darkriamon
Thanatos
13
4 / 3 / 0
7,961
498
3,459
10,684
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
DrSteampnk
Yemoja
10
0 / 4 / 3
7,201
450
5,185
13,557
9,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 2
7,023
439
5,148
8,130
3,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
ErSerPer
Cupid
11
3 / 4 / 0
7,317
457
2,687
7,928
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 5 / 2
7,543
471
6,288
13,973
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
20
Kills
7
7
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
6
5
W
Apollo
DZPF1C6
Apollo
5
4
4
1.75
L
Thanatos
Darkriamon
Thanatos
4
3
0
1.33
L
Yemoja
DrSteampnk
Yemoja
0
4
3
0.38
L
0
4
2
0.25
L
Cupid
ErSerPer
Cupid
3
4
0
0.75
W
Awilix
FBGvSmoov
Awilix
6
0
5
8.5
W
Morgan Le Fay
KingSamRaps
Morgan Le Fay
3
1
7
6.5
W
4
2
2
2.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,780
Damage
22,767
42,263
Taken
54,272
18,948
Mitigated
24,561
14,971
Healing
18,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,892
1,313
0
2,040
7,291
5,739
0
2,420
4,871
32,675
0
W
Apollo
DZPF1C6
Apollo
8,924
5,685
0
6,125
12,462
4,167
520
3,910
8,552
0
45,309
L
Thanatos
Darkriamon
Thanatos
3,459
971
0
6,709
10,684
4,742
417
2,339
8,345
0
39,240
L
Yemoja
DrSteampnk
Yemoja
5,185
907
849
1,784
13,557
9,108
0
4,330
9,227
22,713
0
L
5,148
43
0
870
8,130
3,819
90
1,658
6,472
28,491
0
L
Cupid
ErSerPer
Cupid
2,687
1,364
86
1,559
7,928
2,190
25
3,298
4,630
0
26,986
W
Awilix
FBGvSmoov
Awilix
5,756
2,613
0
3,040
8,813
3,997
801
2,213
6,600
0
71,359
W
Morgan Le Fay
KingSamRaps
Morgan Le Fay
12,285
872
0
3,001
7,957
2,899
506
4,984
2,973
49,548
0
W
5,923
2,275
0
765
5,740
2,146
1,976
3,094
2,646
0
32,424
L
6,288
221
660
5,693
13,973
4,702
378
6,552
7,421
46,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,275
Gold Earned
37,045
397
Minions Killed
305
0
Camps Cleared
0
1,541,053
Distance Traveled
1,400,295
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,551
534
50
3
0
285,321
6
W
Apollo
7,708
482
65
4
0
276,114
0
L
Thanatos
7,961
498
75
5
0
308,096
2
L
Yemoja
7,201
450
34
2
0
267,144
2
L
Nox
7,023
439
66
4
0
288,366
5
L
Cupid
7,317
457
54
3
0
264,342
1
W
Awilix
9,554
597
133
8
0
355,769
0
W
Morgan Le Fay
8,311
519
81
5
0
304,977
2
W
Ravana
8,151
509
68
4
0
318,872
4
L
Hel
7,543
471
76
5
0
272,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role