Player Matchup

Sun Wukong
Sun Wukong
Night_Scorpion10
Sun Wukong
Level 16
God Stats
2W - 2L
1,405 SR
Queue Stats
23W - 30L
1,209 Elo+
Party 2
Skadi
Skadi
Shanebsmokin
Skadi
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 25L
1,500 Elo+
Solo
Nemesis
Nemesis
Thomas_Playz12
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
memoooo_999_2017
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
shallowsky07
Ymir
Level 18
God Stats
3W - 2L
1,431 SR
Queue Stats
38W - 53L
1,222 Elo+
Party 2
Team Averages
Level 8
1,467 SR
1,386 Elo+

VS

Team Averages
Level 11
1,430 SR
1,225 Elo+
Bakasura
Bakasura
ArchieRobot
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MATROXx64
Sylvanus
Level 10
God Stats
14W - 14L
1,641 SR
Queue Stats
105W - 185L
1,059 Elo+
Party 1
Ra
Ra
Sco7t2004
Ra
Level 18
God Stats
5W - 5L
1,407 SR
Queue Stats
50W - 45L
1,375 Elo+
Solo
Jormungandr
Jormungandr
Zahid Gamer Lol
Jormungandr
Level 18
God Stats
11W - 17L
1,337 SR
Queue Stats
225W - 342L
1,117 Elo+
Party 1
Anubis
Anubis
awesterlaw
Anubis
Level 8
God Stats
6W - 12L
1,263 SR
Queue Stats
47W - 53L
1,074 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Night_Scorpion10
Sun Wukong
14
1 / 0 / 5
9,553
531
5,502
11,438
8,061
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

19
30 / 2 / 6
13,528
752
35,042
18,900
7,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

4
0 / 4 / 5
6,652
370
870
2,864
559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
9 / 0 / 13
12,267
682
14,318
8,227
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 4 / 2
10,799
600
10,090
13,352
4,865
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArchieRobot
Bakasura
11
2 / 17 / 1
7,017
390
4,909
16,617
6,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
MATROXx64
Sylvanus
10
0 / 13 / 1
6,434
357
3,245
18,004
10,371
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
0 / 7 / 2
8,216
456
5,218
16,595
13,057
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Zahid Gamer Lol
Jormungandr
11
1 / 7 / 4
7,067
393
5,098
23,173
15,190
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
awesterlaw
Anubis
16
4 / 7 / 0
9,806
545
11,378
14,540
5,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
48
Kills
7
10
Deaths
51
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ArchieRobot
Bakasura
2
17
1
0.15
L
Sylvanus
MATROXx64
Sylvanus
0
13
1
0.04
W
Sun Wukong
Night_Scorpion10
Sun Wukong
1
0
5
3.5
L
0
7
2
0.14
W
30
2
6
16.5
W
0
4
5
0.63
L
Jormungandr
Zahid Gamer Lol
Jormungandr
1
7
4
0.43
L
Anubis
awesterlaw
Anubis
4
7
0
0.57
W
9
0
13
15.5
W
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,822
Damage
29,848
54,781
Taken
88,929
24,424
Mitigated
50,541
19,081
Healing
11,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ArchieRobot
Bakasura
4,909
3,286
0
316
16,617
6,584
608
2,543
13,810
0
26,884
L
Sylvanus
MATROXx64
Sylvanus
3,245
2,006
529
234
18,004
10,371
563
3,589
14,215
20,160
0
W
Sun Wukong
Night_Scorpion10
Sun Wukong
5,502
1,076
0
1,042
11,438
8,061
1,339
6,108
5,330
0
41,275
L
5,218
886
374
3,991
16,595
13,057
627
3,810
12,701
47,938
0
W
35,042
20,668
0
9,953
18,900
7,475
6,400
5,730
13,018
0
108,842
W
870
795
0
106
2,864
559
0
567
2,237
0
3,450
L
Jormungandr
Zahid Gamer Lol
Jormungandr
5,098
1,757
0
1,107
23,173
15,190
0
4,139
18,840
31,565
0
L
Anubis
awesterlaw
Anubis
11,378
942
0
5,163
14,540
5,339
1,121
9,539
4,955
57,873
0
W
14,318
2,250
1,349
4,327
8,227
3,464
2,867
2,759
5,358
90,373
0
W
10,090
2,418
0
2,304
13,352
4,865
587
9,735
3,577
53,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,799
Gold Earned
38,540
470
Minions Killed
279
0
Camps Cleared
0
1,424,956
Distance Traveled
1,389,232
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,017
390
48
3
0
267,344
0
L
Sylvanus
6,434
357
25
1
0
220,936
0
W
Sun Wukong
9,553
531
80
4
0
357,139
1
L
Ra
8,216
456
72
4
0
295,128
1
W
Skadi
13,528
752
134
7
0
304,184
1
W
Nemesis
6,652
370
10
1
0
82,832
0
L
Jormungandr
7,067
393
40
2
0
297,918
4
L
Anubis
9,806
545
94
5
0
307,906
0
W
Ra
12,267
682
161
9
0
360,632
3
W
Ymir
10,799
600
85
5
0
320,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role