Player Matchup

King Arthur
King Arthur
Gold III
 
King Arthur
Gold III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold I
 
Tiamat
Gold I
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
SRBvuk22
Baron Samedi
Gold IV
Level 80
God Stats
32W - 35L
1,573 SR
Queue Stats
164W - 163L
1,420 MMR
Solo
Susano
Susano
Bronze III
StickyT
Susano
Bronze III
Level 34
God Stats
0W - 1L
1,552 SR
Queue Stats
1W - 2L
1,438 MMR
Solo
Rama
Rama
Platinum V
tripab
Rama
Platinum V
Level 149
God Stats
0W - 3L
1,692 SR
Queue Stats
188W - 185L
1,420 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 81
1,563 SR
1,456 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,542 SR
1,462 MMR
Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver II
AllThatKD
Terra
Silver II
Level 33
God Stats
2W - 0L
1,518 SR
Queue Stats
198W - 202L
1,430 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Luilly
Kukulkan
Bronze III
Level 144
God Stats
1W - 3L
1,505 SR
Queue Stats
3W - 5L
1,476 MMR
Solo
Neith
Neith
Silver III
NoahhP
Neith
Silver III
Level 33
God Stats
1W - 0L
1,615 SR
Queue Stats
12W - 10L
1,400 MMR
Solo
Loki
Loki
Gold III
gingersnap68
Loki
Gold III
Level 65
God Stats
3W - 1L
1,570 SR
Queue Stats
41W - 42L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 2 / 1
5,836
531
6,523
8,306
4,390
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
 
Tiamat
8
1 / 3 / 0
5,236
476
2,285
5,474
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
SRBvuk22
Baron Samedi
9
1 / 3 / 1
5,976
543
5,309
8,988
8,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
StickyT
Susano
6
0 / 3 / 0
4,650
423
1,527
7,739
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
tripab
Rama
12
1 / 0 / 1
6,729
612
2,371
3,941
1,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AthenaMorgan Le FayTsukuyomiGilgameshDanzaburou

VS

Bans
SetKumbhakarnaSobekApolloArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 1 / 2
6,778
616
6,580
9,051
7,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
AllThatKD
Terra
9
2 / 0 / 4
6,017
547
1,971
6,435
6,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Luilly
Kukulkan
11
0 / 0 / 3
6,591
599
2,043
4,967
1,676
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
NoahhP
Neith
10
1 / 2 / 1
5,796
527
3,537
5,402
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
6 / 1 / 2
7,191
654
5,379
6,072
1,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
11
11
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
1
0.75
L
Tiamat
 
Tiamat
1
3
0
0.33
W
Tyr
 
Tyr
2
1
2
3
W
Terra
AllThatKD
Terra
2
0
4
4
W
Kukulkan
Luilly
Kukulkan
0
0
3
1.5
W
Neith
NoahhP
Neith
1
2
1
0.75
L
Baron Samedi
SRBvuk22
Baron Samedi
1
3
1
0.5
L
Susano
StickyT
Susano
0
3
0
0
W
6
1
2
7
L
Rama
tripab
Rama
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,015
Damage
19,510
34,448
Taken
31,927
17,524
Mitigated
19,343
12,167
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,523
532
0
2,847
8,306
4,390
0
466
7,840
0
35,153
L
Tiamat
 
Tiamat
2,285
144
0
1,482
5,474
2,032
0
302
5,172
22,419
0
W
Tyr
 
Tyr
6,580
330
0
4,138
9,051
7,713
196
975
8,076
0
42,570
W
Terra
AllThatKD
Terra
1,971
77
265
1,810
6,435
6,284
240
978
5,421
17,439
0
W
Kukulkan
Luilly
Kukulkan
2,043
266
0
2,083
4,967
1,676
0
2,268
2,575
43,291
0
W
Neith
NoahhP
Neith
3,537
1,257
0
2,118
5,402
1,753
0
2,762
2,534
0
30,236
L
Baron Samedi
SRBvuk22
Baron Samedi
5,309
816
192
3,926
8,988
8,083
50
1,204
7,784
23,009
0
L
Susano
StickyT
Susano
1,527
231
0
2,870
7,739
1,938
0
1,654
6,085
0
18,613
W
5,379
1,745
0
380
6,072
1,917
0
345
5,727
0
41,436
L
Rama
tripab
Rama
2,371
1,513
0
850
3,941
1,081
0
388
3,553
0
42,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,427
Gold Earned
32,373
286
Minions Killed
352
0
Camps Cleared
0
1,030,014
Distance Traveled
1,164,049
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,836
531
69
6
0
222,170
3
L
Tiamat
5,236
476
50
5
0
212,571
2
W
Tyr
6,778
616
88
8
0
258,520
2
W
Terra
6,017
547
27
2
0
235,689
1
W
Kukulkan
6,591
599
96
9
0
218,951
4
W
Neith
5,796
527
66
6
0
210,881
6
L
Baron Samedi
5,976
543
33
3
0
177,867
3
L
Susano
4,650
423
48
4
0
215,773
1
W
Loki
7,191
654
75
7
0
240,008
2
L
Rama
6,729
612
86
8
0
201,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role