Player Matchup

Arachne
Arachne
BabyZyloz
Arachne
Level 25
God Stats
30W - 9L
1,679 SR
Queue Stats
479W - 226L
1,733 Elo+
Party 1
Scylla
Scylla
DRUNKEDSOLAIRE
Scylla
Level 87
God Stats
1W - 0L
1,454 SR
Queue Stats
10W - 11L
1,536 Elo+
Party 1
Chiron
Chiron
FirePhoenix2875
Chiron
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,785 Elo+
Party 1
Cthulhu
Cthulhu
Rezanoid
Cthulhu
Level 120
God Stats
380W - 277L
1,535 SR
Queue Stats
420W - 318L
1,497 Elo+
Party 1
Mulan
Mulan
The Gorillaz II
Mulan
Level 156
God Stats
1W - 0L
1,409 SR
Queue Stats
82W - 61L
1,629 Elo+
Party 1
Team Averages
Level 78
1,516 SR
1,636 Elo+

VS

Team Averages
Level 46
1,604 SR
1,540 Elo+
Skadi
Skadi
Agentstealth124
Skadi
Level 100
God Stats
5W - 3L
1,662 SR
Queue Stats
34W - 33L
1,458 Elo+
Party 2
Chiron
Chiron
AudiPack
Chiron
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 233L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HailSouthernGSU
Morgan Le Fay
Level 46
God Stats
9W - 18L
1,520 SR
Queue Stats
29W - 53L
1,394 Elo+
Solo
Ares
Ares
Quizzacious8392
Ares
Level 39
God Stats
1W - 1L
1,838 SR
Queue Stats
2W - 2L
1,698 Elo+
Party 2
Hercules
Hercules
Sin ov Pride
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BabyZyloz
Arachne
20
9 / 4 / 15
12,995
1,000
15,597
22,457
15,487
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 2 / 18
14,001
1,077
30,204
14,190
5,451
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 0 / 18
14,900
1,146
24,596
11,585
4,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Rezanoid
Cthulhu
19
3 / 1 / 18
12,288
945
14,299
18,518
23,983
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 1 / 17
12,876
990
15,907
17,275
21,022
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 12 / 4
11,357
874
20,475
22,344
11,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
AudiPack
Chiron
18
3 / 6 / 1
11,591
892
18,066
17,957
7,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
HailSouthernGSU
Morgan Le Fay
18
0 / 7 / 5
11,832
910
18,909
19,413
9,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 7 / 2
11,746
904
7,213
21,687
31,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Sin ov Pride
Hercules
18
3 / 7 / 3
12,088
930
13,993
25,194
24,637
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
23
39
Kills
8
8
Deaths
39
86
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
12
4
0.17
L
Chiron
AudiPack
Chiron
3
6
1
0.58
W
Arachne
BabyZyloz
Arachne
9
4
15
4.13
W
10
2
18
9.5
W
12
0
18
21
L
Morgan Le Fay
HailSouthernGSU
Morgan Le Fay
0
7
5
0.36
L
2
7
2
0.43
W
Cthulhu
Rezanoid
Cthulhu
3
1
18
12
L
Hercules
Sin ov Pride
Hercules
3
7
3
0.64
W
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,603
Damage
78,656
84,025
Taken
106,595
70,298
Mitigated
84,470
17,260
Healing
11,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,475
10,917
0
1,313
22,344
11,015
0
8,712
13,632
0
53,389
L
Chiron
AudiPack
Chiron
18,066
7,722
502
1,529
17,957
7,884
0
5,460
12,497
0
37,481
W
Arachne
BabyZyloz
Arachne
15,597
11,117
0
3,276
22,457
15,487
0
3,860
18,597
0
17,927
W
30,204
2,635
0
1,143
14,190
5,451
0
3,968
10,222
45,111
0
W
24,596
11,686
1,796
4,675
11,585
4,355
0
6,842
4,743
0
78,813
L
Morgan Le Fay
HailSouthernGSU
Morgan Le Fay
18,909
1,611
739
3,466
19,413
9,524
0
11,388
8,025
59,165
0
L
7,213
182
472
349
21,687
31,410
0
8,801
12,886
22,427
0
W
Cthulhu
Rezanoid
Cthulhu
14,299
122
2,626
1,679
18,518
23,983
0
7,501
11,017
26,704
0
L
Hercules
Sin ov Pride
Hercules
13,993
3,443
0
3,024
25,194
24,637
0
10,142
15,052
0
31,513
W
15,907
1,778
0
2,065
17,275
21,022
0
3,951
13,324
0
31,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,060
Gold Earned
58,614
268
Minions Killed
281
9
Camps Cleared
8
1,272,667
Distance Traveled
1,187,080
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,357
874
82
6
5
211,607
1
L
Chiron
11,591
892
37
3
2
228,808
0
W
Arachne
12,995
1,000
11
1
1
250,203
0
W
Scylla
14,001
1,077
51
4
2
245,700
0
W
Chiron
14,900
1,146
136
10
6
241,762
0
L
Morgan Le Fay
11,832
910
104
8
0
251,891
2
L
Ares
11,746
904
20
2
1
238,166
1
W
Cthulhu
12,288
945
29
2
0
276,044
0
L
Hercules
12,088
930
38
3
0
256,608
0
W
Mulan
12,876
990
41
3
0
258,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role