Player Matchup

Danzaburou
Danzaburou
AngelloveI
Danzaburou
Level 26
God Stats
1W - 1L
1,685 SR
Queue Stats
42W - 64L
1,363 Elo+
Party 2
Eset
Eset
DemiDios
Eset
Level 106
God Stats
1W - 1L
1,706 SR
Queue Stats
143W - 117L
1,503 Elo+
Party 2
Rama
Rama
KlanZOne
Rama
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 116L
1,429 Elo+
Party 2
Freya
Freya
RitaFroid
Freya
Level 129
God Stats
1W - 2L
1,222 SR
Queue Stats
188W - 172L
1,464 Elo+
Party 2
Jormungandr
Jormungandr
SirAragornn
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,277 Elo+
Party 2
Team Averages
Level 64
1,523 SR
1,407 Elo+

VS

Team Averages
Level 136
1,522 SR
1,410 Elo+
Odin
Odin
Cabal-Chief
Odin
Level 101
God Stats
9W - 5L
1,562 SR
Queue Stats
252W - 280L
1,416 Elo+
Party 3
Nox
Nox
GentlePoison
Nox
Level 127
God Stats
22W - 26L
1,346 SR
Queue Stats
896W - 945L
1,386 Elo+
Party 1
Bacchus
Bacchus
SLASH876
Bacchus
Level 160
God Stats
12W - 4L
1,661 SR
Queue Stats
590W - 599L
1,405 Elo+
Party 1
Scylla
Scylla
docterdangerdog
Scylla
Level 144
God Stats
6W - 8L
1,258 SR
Queue Stats
352W - 372L
1,447 Elo+
Party 3
Ah Puch
Ah Puch
Мурзилка
Ah Puch
Level 149
God Stats
32W - 17L
1,785 SR
Queue Stats
1,358W - 1,372L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngelloveI
Danzaburou
17
2 / 6 / 5
9,597
640
6,726
15,542
6,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
19
2 / 3 / 13
11,026
735
14,779
13,924
7,526
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
20
9 / 5 / 4
11,337
756
12,330
12,020
5,018
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Freya
RitaFroid
Freya
15
3 / 5 / 6
9,378
625
9,611
10,781
4,384
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
SirAragornn
Jormungandr
13
0 / 5 / 6
8,434
562
3,787
16,014
15,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 15
10,380
692
10,867
23,163
15,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
5 / 1 / 14
11,280
752
8,348
6,608
3,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SLASH876
Bacchus
16
2 / 4 / 18
10,133
676
6,487
16,296
23,086
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 4 / 11
12,355
824
13,237
11,920
5,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 2 / 11
12,264
818
21,092
12,012
5,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
93
16
Kills
24
24
Deaths
17
34
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AngelloveI
Danzaburou
2
6
5
0.75
W
0
6
15
1.25
L
Eset
2
3
13
2.83
W
5
1
14
12
L
Rama
9
5
4
2.2
L
Freya
RitaFroid
Freya
3
5
6
1.2
W
Bacchus
SLASH876
Bacchus
2
4
18
2.75
L
Jormungandr
SirAragornn
Jormungandr
0
5
6
0.6
W
7
4
11
3.13
W
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,233
Damage
60,031
68,281
Taken
69,999
38,676
Mitigated
52,850
18,887
Healing
26,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AngelloveI
Danzaburou
6,726
2,327
1,996
3,353
15,542
6,119
576
12,444
3,098
0
18,225
W
10,867
1,005
2,143
5,512
23,163
15,525
440
7,193
15,970
0
25,375
L
Eset
14,779
505
2,462
3,017
13,924
7,526
60
11,550
2,374
36,600
0
W
8,348
430
2,898
2,079
6,608
3,193
1,185
3,034
3,574
19,019
0
L
Rama
12,330
9,830
1,711
1,316
12,020
5,018
1,130
8,158
3,862
0
27,332
L
Freya
RitaFroid
Freya
9,611
2,038
0
1,229
10,781
4,384
757
6,513
4,268
16,847
0
W
Bacchus
SLASH876
Bacchus
6,487
525
45
324
16,296
23,086
444
5,499
10,797
9,745
0
L
Jormungandr
SirAragornn
Jormungandr
3,787
494
1,497
2,306
16,014
15,629
240
10,499
5,515
10,085
0
W
13,237
828
1,329
2,683
11,920
5,180
1,520
8,197
3,723
24,559
0
W
21,092
869
4,560
5,214
12,012
5,866
1,557
4,254
7,758
61,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,772
Gold Earned
56,412
175
Minions Killed
171
0
Camps Cleared
0
1,161,451
Distance Traveled
1,427,036
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,597
640
36
2
0
191,668
4
W
Odin
10,380
692
24
2
0
276,068
2
L
Eset
11,026
735
48
3
0
274,692
2
W
Nox
11,280
752
33
2
0
299,138
1
L
Rama
11,337
756
56
4
0
243,993
0
L
Freya
9,378
625
19
1
0
221,463
0
W
Bacchus
10,133
676
4
0
0
304,783
6
L
Jormungandr
8,434
562
16
1
0
229,635
4
W
Scylla
12,355
824
31
2
0
253,440
1
W
Ah Puch
12,264
818
79
5
0
293,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role