Player Matchup

Rama
Rama
 
Rama
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Bluc1421
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,374 Elo+
Solo
Pele
Pele
funniestwo
Pele
Level 11
God Stats
1W - 1L
1,203 SR
Queue Stats
11W - 14L
1,280 Elo+
Party 2
Bellona
Bellona
xXXBIGDADDYXXx
Bellona
Level 18
God Stats
3W - 2L
1,502 SR
Queue Stats
59W - 84L
1,302 Elo+
Solo
Anubis
Anubis
yassinchatibi
Anubis
Level 10
God Stats
5W - 5L
1,489 SR
Queue Stats
9W - 15L
1,227 Elo+
Party 2
Team Averages
Level 18
1,439 SR
1,337 Elo+

VS

Team Averages
Level 19
1,430 SR
1,286 Elo+
Danzaburou
Danzaburou
HAGAMER03
Danzaburou
Level 15
God Stats
10W - 11L
1,560 SR
Queue Stats
15W - 24L
1,338 Elo+
Solo
Ymir
Ymir
Joeybob7891
Ymir
Level 14
God Stats
3W - 14L
1,136 SR
Queue Stats
7W - 26L
1,122 Elo+
Party 1
Ratatoskr
Ratatoskr
Zis0r
Ratatoskr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 66L
1,249 Elo+
Party 1
Tiamat
Tiamat
cjjosh2001
Tiamat
Level 11
God Stats
4W - 5L
1,380 SR
Queue Stats
9W - 9L
1,461 Elo+
Solo
Fenrir
Fenrir
ismaelfavoo
Fenrir
Level 27
God Stats
1W - 3L
1,573 SR
Queue Stats
94W - 160L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
4
0 / 2 / 0
5,120
341
25
1,660
279
Chiron
Bluc1421
Chiron
16
8 / 0 / 1
9,980
665
13,111
7,125
2,462
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

15
3 / 0 / 2
9,023
602
3,845
8,882
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 1 / 1
8,276
552
7,168
7,088
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 1
7,763
518
5,490
6,903
3,589
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HAGAMER03
Danzaburou
1
0 / 0 / 0
4,426
295
0
0
0
11
0 / 6 / 0
7,225
482
1,250
14,011
5,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Zis0r
Ratatoskr
11
4 / 6 / 0
7,109
474
4,536
10,343
2,999
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
cjjosh2001
Tiamat
12
2 / 2 / 1
7,280
485
5,485
10,981
6,073
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
10
0 / 1 / 2
6,099
407
2,207
7,648
3,156
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
15
Kills
6
6
Deaths
15
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
2
0
0
W
Chiron
Bluc1421
Chiron
8
0
1
8.5
L
Danzaburou
HAGAMER03
Danzaburou
0
0
0
0
L
0
6
0
0
L
Ratatoskr
Zis0r
Ratatoskr
4
6
0
0.67
L
Tiamat
cjjosh2001
Tiamat
2
2
1
1.25
W
3
0
2
4
L
Fenrir
0
1
2
1
W
2
1
1
2.5
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,639
Damage
13,478
31,658
Taken
42,983
15,332
Mitigated
17,312
15,291
Healing
6,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
25
25
0
0
1,660
279
0
0
1,660
0
661
W
Chiron
Bluc1421
Chiron
13,111
8,249
110
5,357
7,125
2,462
3,564
1,961
5,164
0
69,291
L
Danzaburou
HAGAMER03
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
1,250
274
0
530
14,011
5,084
301
0
14,011
24,983
0
L
Ratatoskr
Zis0r
Ratatoskr
4,536
1,239
0
0
10,343
2,999
0
273
10,070
0
43,963
L
Tiamat
cjjosh2001
Tiamat
5,485
1,109
0
3,174
10,981
6,073
269
4,672
6,309
37,710
0
W
3,845
1,113
0
4,646
8,882
3,107
580
599
8,283
0
70,214
L
Fenrir
2,207
535
0
2,925
7,648
3,156
0
545
7,103
0
15,487
W
7,168
1,895
0
3,148
7,088
5,895
617
193
6,895
0
36,964
W
5,490
76
0
2,030
6,903
3,589
1,404
3,982
2,921
33,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,162
Gold Earned
32,139
422
Minions Killed
219
0
Camps Cleared
0
1,146,344
Distance Traveled
984,377
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,120
341
0
0
0
82,386
1
W
Chiron
9,980
665
133
9
0
268,054
4
L
Danzaburou
4,426
295
0
0
0
0
0
L
Ymir
7,225
482
35
2
0
240,751
0
L
Ratatoskr
7,109
474
76
5
0
250,369
1
L
Tiamat
7,280
485
76
5
0
274,300
2
W
Pele
9,023
602
123
8
0
308,104
0
L
Fenrir
6,099
407
32
2
0
218,957
6
W
Bellona
8,276
552
90
6
0
214,430
0
W
Anubis
7,763
518
76
5
0
273,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role