Player Matchup

Bellona
Bellona
BorutoxSasuke
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,241 Elo+
Party 3
Merlin
Merlin
FraIGIeR
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,484 Elo+
Solo
Anhur
Anhur
Madarasz7129
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,332 Elo+
Party 2
Yemoja
Yemoja
Toatlan
Yemoja
Level 4
God Stats
2W - 3L
1,168 SR
Queue Stats
10W - 9L
1,241 Elo+
Party 3
Nemesis
Nemesis
hagyjatokmabeken
Nemesis
Level 28
God Stats
1W - 1L
1,321 SR
Queue Stats
21W - 30L
1,414 Elo+
Party 2
Team Averages
Level 14
1,398 SR
1,342 Elo+

VS

Team Averages
Level 23
1,566 SR
1,383 Elo+
Chronos
Chronos
 
Chronos
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CptKaos
Cthulhu
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 103L
1,325 Elo+
Party 1
Chaac
Chaac
Gold3k
Chaac
Level 17
God Stats
0W - 2L
1,831 SR
Queue Stats
49W - 65L
1,349 Elo+
Solo
King Arthur
King Arthur
Ketsugen
King Arthur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,325 Elo+
Party 1
Nemesis
Nemesis
RyuBreath
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 40L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
13 / 5 / 6
12,188
530
19,680
18,356
14,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
FraIGIeR
Merlin
16
1 / 3 / 3
10,641
463
11,509
10,567
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 4 / 4
11,148
485
8,925
10,252
4,253
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Yemoja
Toatlan
Yemoja
16
3 / 4 / 16
12,843
558
9,551
12,904
16,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
12 / 1 / 3
13,769
599
17,455
19,812
11,096
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
1 / 5 / 3
9,606
418
6,602
14,998
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
CptKaos
Cthulhu
15
3 / 3 / 5
9,702
422
8,922
16,997
13,997
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Gold3k
Chaac
14
3 / 6 / 4
9,553
415
5,639
14,576
17,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Ketsugen
King Arthur
14
2 / 11 / 4
9,467
412
7,226
27,656
15,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
RyuBreath
Nemesis
17
6 / 8 / 6
11,237
489
13,029
21,284
9,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
31
Kills
15
17
Deaths
33
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
5
3
0.5
W
Bellona
13
5
6
3.2
L
Cthulhu
CptKaos
Cthulhu
3
3
5
1.83
W
Merlin
FraIGIeR
Merlin
1
3
3
0.83
L
Chaac
Gold3k
Chaac
3
6
4
0.83
L
King Arthur
Ketsugen
King Arthur
2
11
4
0.36
W
2
4
4
1
L
Nemesis
RyuBreath
Nemesis
6
8
6
1.13
W
Yemoja
Toatlan
Yemoja
3
4
16
2.75
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,120
Damage
41,418
71,891
Taken
95,511
50,576
Mitigated
61,530
14,324
Healing
19,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,602
1,839
0
3,526
14,998
4,891
1,438
5,507
9,491
46,226
0
W
Bellona
19,680
8,442
0
5,373
18,356
14,945
759
3,960
14,396
0
69,786
L
Cthulhu
CptKaos
Cthulhu
8,922
298
400
4,001
16,997
13,997
293
7,312
9,685
32,518
0
W
Merlin
FraIGIeR
Merlin
11,509
513
0
0
10,567
3,973
354
5,300
5,267
70,957
0
L
Chaac
Gold3k
Chaac
5,639
1,176
0
2,702
14,576
17,404
264
4,084
10,492
0
34,030
L
King Arthur
Ketsugen
King Arthur
7,226
1,436
0
4,322
27,656
15,429
420
5,047
22,609
95
39,957
W
8,925
4,557
0
2,046
10,252
4,253
2,533
3,178
7,074
0
50,646
L
Nemesis
RyuBreath
Nemesis
13,029
5,840
0
4,703
21,284
9,809
1,294
3,137
18,147
0
76,442
W
Yemoja
Toatlan
Yemoja
9,551
3,178
2,036
114
12,904
16,309
1,843
3,882
9,022
35,871
0
W
17,455
11,902
0
4,755
19,812
11,096
3,566
3,412
16,400
0
130,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,589
Gold Earned
49,565
534
Minions Killed
357
0
Camps Cleared
0
2,063,631
Distance Traveled
1,808,950
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,606
418
98
4
0
354,046
9
W
Bellona
12,188
530
80
3
0
425,456
4
L
Cthulhu
9,702
422
55
2
0
348,898
4
W
Merlin
10,641
463
113
5
0
413,524
0
L
Chaac
9,553
415
50
2
0
314,876
0
L
King Arthur
9,467
412
62
3
0
362,062
0
W
Anhur
11,148
485
101
4
0
380,864
2
L
Nemesis
11,237
489
92
4
0
429,068
3
W
Yemoja
12,843
558
61
3
0
405,417
6
W
Nemesis
13,769
599
179
8
0
438,370
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role