Player Matchup

Jormungandr
Jormungandr
HAH_youwish
Jormungandr
Level 25
God Stats
3W - 1L
1,524 SR
Queue Stats
15W - 21L
1,258 Elo+
Solo
Cupid
Cupid
S0CCERD4D69
Cupid
Level 18
God Stats
18W - 17L
1,355 SR
Queue Stats
36W - 35L
1,401 Elo+
Solo
Persephone
Persephone
UnicornChloe7727
Persephone
Level 2
God Stats
1W - 2L
1,317 SR
Queue Stats
1W - 5L
1,018 Elo+
Party 1
Izanami
Izanami
francygamer4
Izanami
Level 24
God Stats
19W - 15L
1,450 SR
Queue Stats
51W - 51L
1,353 Elo+
Solo
Fenrir
Fenrir
slick_back2
Fenrir
Level 16
God Stats
2W - 2L
1,400 SR
Queue Stats
11W - 21L
1,240 Elo+
Party 1
Team Averages
Level 17
1,409 SR
1,254 Elo+

VS

Team Averages
Level 16
1,413 SR
1,335 Elo+
Tiamat
Tiamat
Evil_monkey_06
Tiamat
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 16L
1,362 Elo+
Party 2
Kukulkan
Kukulkan
HostelPhoenix
Kukulkan
Level 18
God Stats
19W - 13L
1,468 SR
Queue Stats
24W - 17L
1,372 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Indiensauv
Tsukuyomi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,274 Elo+
Solo
Guan Yu
Guan Yu
ShadowFrost18
Guan Yu
Level 14
God Stats
6W - 5L
1,405 SR
Queue Stats
25W - 20L
1,422 Elo+
Solo
Hera
Hera
nascimendes456
Hera
Level 8
God Stats
6W - 10L
1,193 SR
Queue Stats
24W - 45L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HAH_youwish
Jormungandr
20
5 / 3 / 29
13,045
1,186
15,588
23,623
14,114
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
13 / 1 / 21
14,297
1,300
24,417
15,775
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
UnicornChloe7727
Persephone
15
0 / 4 / 0
8,620
784
0
5,563
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Izanami
francygamer4
Izanami
20
19 / 4 / 14
15,709
1,428
29,174
21,666
7,613
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
18
4 / 3 / 17
11,370
1,034
6,305
9,530
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

214

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 4
11,553
1,050
15,151
15,201
8,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
HostelPhoenix
Kukulkan
17
3 / 9 / 5
10,927
993
18,047
14,860
6,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
Indiensauv
Tsukuyomi
17
2 / 9 / 5
10,403
946
8,989
13,449
5,684
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
17
5 / 8 / 7
11,610
1,055
8,995
21,066
15,110
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 10 / 9
10,839
985
19,827
18,009
6,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
45
41
Kills
15
15
Deaths
41
81
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
Jormungandr
HAH_youwish
Jormungandr
5
3
29
6.5
L
Kukulkan
HostelPhoenix
Kukulkan
3
9
5
0.61
L
Tsukuyomi
Indiensauv
Tsukuyomi
2
9
5
0.5
W
13
1
21
23.5
L
Guan Yu
5
8
7
1.06
W
Persephone
UnicornChloe7727
Persephone
0
4
0
0
W
Izanami
francygamer4
Izanami
19
4
14
6.5
L
1
10
9
0.55
W
Fenrir
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,484
Damage
71,009
76,157
Taken
82,585
33,510
Mitigated
42,449
12,374
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,151
1,152
138
2,483
15,201
8,581
0
1,795
13,406
34,696
0
W
Jormungandr
HAH_youwish
Jormungandr
15,588
4,998
329
2,595
23,623
14,114
0
16,890
6,733
39,492
0
L
Kukulkan
HostelPhoenix
Kukulkan
18,047
3,045
0
0
14,860
6,197
0
5,007
9,853
35,998
0
L
Tsukuyomi
Indiensauv
Tsukuyomi
8,989
2,533
0
106
13,449
5,684
0
4,042
9,407
0
23,492
W
24,417
20,547
634
4,656
15,775
5,216
0
11,525
4,250
0
42,941
L
Guan Yu
8,995
1,051
776
1,965
21,066
15,110
0
1,375
19,691
0
14,000
W
Persephone
UnicornChloe7727
Persephone
0
0
0
38
5,563
1,452
0
3,477
2,082
138
0
W
Izanami
francygamer4
Izanami
29,174
24,025
387
3,191
21,666
7,613
0
15,262
6,404
0
58,058
L
19,827
5,098
0
1,238
18,009
6,877
0
3,369
14,640
35,975
0
W
Fenrir
6,305
2,892
0
544
9,530
5,115
0
5,869
3,661
0
8,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,041
Gold Earned
55,332
157
Minions Killed
169
2
Camps Cleared
3
834,284
Distance Traveled
951,544
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,553
1,050
50
5
0
195,200
0
W
Jormungandr
13,045
1,186
45
4
0
185,797
2
L
Kukulkan
10,927
993
49
4
0
170,945
0
L
Tsukuyomi
10,403
946
32
3
1
194,881
0
W
Cupid
14,297
1,300
41
4
2
199,686
0
L
Guan Yu
11,610
1,055
11
1
2
206,456
0
W
Persephone
8,620
784
0
0
0
101,638
0
W
Izanami
15,709
1,428
65
6
0
202,553
2
L
Hera
10,839
985
27
2
0
184,062
0
W
Fenrir
11,370
1,034
6
1
0
144,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role