Player Matchup

Janus
Janus
Darkeibol
Janus
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,276 Elo+
Party 1
Bellona
Bellona
Martinsuca
Bellona
Level 7
God Stats
3W - 0L
1,486 SR
Queue Stats
12W - 10L
1,276 Elo+
Party 1
Fenrir
Fenrir
Spidermansuor
Fenrir
Level 6
God Stats
15W - 7L
1,604 SR
Queue Stats
45W - 31L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
meatboychristian
Kukulkan
Level 18
God Stats
3W - 1L
1,621 SR
Queue Stats
66W - 19L
1,742 Elo+
Party 2
Izanami
Izanami
serene_asami
Izanami
Level 22
God Stats
16W - 13L
1,556 SR
Queue Stats
78W - 46L
1,601 Elo+
Party 2
Team Averages
Level 22
1,554 SR
1,470 Elo+

VS

Team Averages
Level 13
1,483 SR
1,401 Elo+
Olorun
Olorun
BarryUnderscoreB
Olorun
Level 6
God Stats
1W - 1L
1,723 SR
Queue Stats
4W - 8L
1,383 Elo+
Solo
Poseidon
Poseidon
ByPhyton87
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,418 Elo+
Solo
Thanatos
Thanatos
Roadrunner-I-
Thanatos
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ra
Ra
Silphium632
Ra
Level 13
God Stats
0W - 2L
1,248 SR
Queue Stats
21W - 33L
1,321 Elo+
Solo
Kali
Kali
melichat
Kali
Level 27
God Stats
14W - 19L
1,445 SR
Queue Stats
202W - 250L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Darkeibol
Janus
17
4 / 0 / 13
10,592
1,059
13,257
4,383
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Martinsuca
Bellona
17
1 / 3 / 14
9,688
969
5,639
13,850
8,421
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
15 / 0 / 8
12,747
1,275
11,644
5,715
2,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
11 / 0 / 16
11,959
1,196
24,882
5,571
2,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
serene_asami
Izanami
18
6 / 0 / 17
11,216
1,122
12,051
7,154
2,672
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

313

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 0
9,437
944
12,332
17,206
6,686
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
ByPhyton87
Poseidon
15
1 / 8 / 1
9,257
926
5,001
14,334
5,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Roadrunner-I-
Thanatos
15
0 / 10 / 1
8,624
862
3,206
15,392
6,330
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 7 / 2
8,804
880
5,783
15,208
4,990
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
14
0 / 2 / 1
8,451
845
4,535
10,433
3,582
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
8
37
Kills
3
3
Deaths
37
68
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
10
0
0.2
L
Poseidon
ByPhyton87
Poseidon
1
8
1
0.19
W
Janus
Darkeibol
Janus
4
0
13
10.5
W
Bellona
Martinsuca
Bellona
1
3
14
2.67
L
Thanatos
Roadrunner-I-
Thanatos
0
10
1
0.05
L
0
7
2
0.14
W
15
0
8
19
W
11
0
16
19
L
Kali
0
2
1
0.25
W
Izanami
serene_asami
Izanami
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,473
Damage
30,857
36,673
Taken
72,573
17,658
Mitigated
27,058
7,440
Healing
5,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,332
5,581
145
2,686
17,206
6,686
0
8,579
8,497
28,334
3,333
L
Poseidon
ByPhyton87
Poseidon
5,001
628
0
349
14,334
5,470
0
6,226
8,036
14,732
0
W
Janus
Darkeibol
Janus
13,257
454
0
0
4,383
1,626
0
3,253
1,130
42,425
0
W
Bellona
Martinsuca
Bellona
5,639
1,593
227
1,030
13,850
8,421
0
7,291
6,559
0
12,328
L
Thanatos
Roadrunner-I-
Thanatos
3,206
1,553
0
1,480
15,392
6,330
0
9,007
6,295
0
14,175
L
5,783
460
552
407
15,208
4,990
0
8,106
6,962
30,736
0
W
11,644
1,286
124
975
5,715
2,725
0
2,996
2,719
0
26,907
W
24,882
2,845
0
4,542
5,571
2,214
0
3,002
2,569
43,884
0
L
Kali
4,535
2,540
0
208
10,433
3,582
0
5,635
4,644
0
11,204
W
Izanami
serene_asami
Izanami
12,051
6,996
0
542
7,154
2,672
0
5,440
1,714
0
26,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,202
Gold Earned
44,573
198
Minions Killed
162
10
Camps Cleared
5
1,043,238
Distance Traveled
799,822
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,437
944
34
3
4
164,006
0
L
Poseidon
9,257
926
23
2
1
148,154
0
W
Janus
10,592
1,059
80
8
1
194,160
0
W
Bellona
9,688
969
23
2
0
178,281
0
L
Thanatos
8,624
862
29
3
0
165,508
4
L
Ra
8,804
880
65
7
0
160,322
0
W
Fenrir
12,747
1,275
27
3
6
236,491
0
W
Kukulkan
11,959
1,196
38
4
1
230,093
0
L
Kali
8,451
845
11
1
0
161,832
4
W
Izanami
11,216
1,122
30
3
2
204,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role