Player Matchup

Chaac
Chaac
ADomesticBeast
Chaac
Level 128
God Stats
7W - 7L
1,636 SR
Queue Stats
340W - 319L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
Swift_ShadowHawk
Danzaburou
Level 85
God Stats
42W - 36L
1,517 SR
Queue Stats
344W - 333L
1,544 Elo+
Party 3
Thanatos
Thanatos
discordiaop
Thanatos
Level 100
God Stats
0W - 2L
1,305 SR
Queue Stats
9W - 11L
1,497 Elo+
Party 2
Chang'e
Chang'e
laylaissoawesome
Chang'e
Level 67
God Stats
183W - 182L
1,552 SR
Queue Stats
188W - 192L
1,508 Elo+
Party 3
Sol
Sol
nathan9o4
Sol
Level 129
God Stats
7W - 1L
1,718 SR
Queue Stats
275W - 242L
1,577 Elo+
Party 2
Team Averages
Level 102
1,546 SR
1,535 Elo+

VS

Team Averages
Level 99
1,563 SR
1,536 Elo+
Achilles
Achilles
Norwegian Storm
Achilles
Level 72
God Stats
22W - 25L
1,500 SR
Queue Stats
386W - 358L
1,467 Elo+
Solo
Set
Set
PlumpTillDeth638
Set
Level 160
God Stats
7W - 3L
1,362 SR
Queue Stats
336W - 211L
1,653 Elo+
Party 1
Rama
Rama
epicsalsa
Rama
Level 86
God Stats
3W - 1L
1,780 SR
Queue Stats
92W - 68L
1,498 Elo+
Party 1
Baba Yaga
Baba Yaga
ringlerx500x
Baba Yaga
Level 120
God Stats
62W - 43L
1,577 SR
Queue Stats
1,151W - 1,034L
1,520 Elo+
Solo
Bacchus
Bacchus
theSNUGGLEone
Bacchus
Level 59
God Stats
11W - 0L
1,596 SR
Queue Stats
73W - 55L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 5
10,296
572
11,173
17,778
20,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Swift_ShadowHawk
Danzaburou
15
5 / 5 / 4
10,049
558
7,632
14,384
4,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
discordiaop
Thanatos
12
3 / 3 / 4
8,811
490
5,359
11,981
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 3 / 7
7,553
420
5,928
9,670
3,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 7 / 3
9,613
534
11,768
14,994
4,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
1 / 3 / 4
8,524
474
5,545
10,738
6,942
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
14 / 3 / 7
12,357
687
17,769
16,523
12,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
14
2 / 4 / 7
8,983
499
5,826
9,302
3,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
ringlerx500x
Baba Yaga
16
5 / 1 / 11
10,522
585
14,626
13,186
6,598
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
12
0 / 4 / 13
8,935
496
5,867
12,679
11,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
64
15
Kills
22
22
Deaths
15
23
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
Achilles
1
3
4
1
W
14
3
7
5.83
L
Danzaburou
Swift_ShadowHawk
Danzaburou
5
5
4
1.4
L
Thanatos
discordiaop
Thanatos
3
3
4
1.67
W
Rama
2
4
7
1.38
L
1
3
7
1.5
L
3
7
3
0.64
W
Baba Yaga
ringlerx500x
Baba Yaga
5
1
11
10.5
W
Bacchus
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,860
Damage
49,633
68,807
Taken
62,428
36,686
Mitigated
40,521
33,760
Healing
16,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,173
898
0
6,659
17,778
20,876
46
3,127
14,547
0
70,637
W
Achilles
5,545
1,571
0
3,980
10,738
6,942
0
1,032
9,706
0
37,114
W
17,769
6,270
0
4,227
16,523
12,297
0
4,467
12,056
0
100,597
L
Danzaburou
Swift_ShadowHawk
Danzaburou
7,632
3,356
0
3,858
14,384
4,260
585
2,833
11,551
0
71,735
L
Thanatos
discordiaop
Thanatos
5,359
638
0
9,187
11,981
3,401
0
4,373
7,608
0
36,755
W
Rama
5,826
3,760
0
1,686
9,302
3,217
104
1,055
8,247
0
52,406
L
5,928
1,197
4,112
4,449
9,670
3,176
539
3,430
6,240
26,614
0
L
11,768
3,001
0
5,495
14,994
4,973
933
6,848
8,092
62,544
5,416
W
Baba Yaga
ringlerx500x
Baba Yaga
14,626
794
366
5,970
13,186
6,598
210
5,678
7,508
68,238
0
W
Bacchus
5,867
391
0
0
12,679
11,467
16
4,840
7,839
18,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,322
Gold Earned
49,321
507
Minions Killed
432
0
Camps Cleared
0
1,686,018
Distance Traveled
1,821,652
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,296
572
144
8
0
313,366
2
W
Achilles
8,524
474
73
4
0
379,832
7
W
Set
12,357
687
146
8
0
357,059
3
L
Danzaburou
10,049
558
123
7
0
333,350
3
L
Thanatos
8,811
490
54
3
0
375,129
8
W
Rama
8,983
499
85
5
0
327,394
3
L
Chang'e
7,553
420
57
3
0
347,517
2
L
Sol
9,613
534
129
7
0
316,656
2
W
Baba Yaga
10,522
585
103
6
0
394,606
5
W
Bacchus
8,935
496
25
1
0
362,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role