Player Matchup

Chang'e
Chang'e
BadderElk661504
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 72L
1,386 Elo+
Solo
Ne Zha
Ne Zha
Extra Real TM
Ne Zha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,556 Elo+
Solo
Neith
Neith
Frannk Castle
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,766 Elo+
Solo
Guan Yu
Guan Yu
Justalilpush
Guan Yu
Level 26
God Stats
24W - 28L
1,433 SR
Queue Stats
218W - 212L
1,525 Elo+
Solo
Nike
Nike
xChinoSlayz
Nike
Level 29
God Stats
45W - 49L
1,553 SR
Queue Stats
717W - 752L
1,455 Elo+
Solo
Team Averages
Level 18
1,497 SR
1,538 Elo+

VS

Team Averages
Level 19
1,430 SR
1,481 Elo+
Osiris
Osiris
CougarHunter138
Osiris
Level 26
God Stats
26W - 17L
1,512 SR
Queue Stats
342W - 321L
1,429 Elo+
Solo
Agni
Agni
Daffiii
Agni
Level 27
God Stats
4W - 2L
1,429 SR
Queue Stats
159W - 126L
1,639 Elo+
Solo
Neith
Neith
Death Sabres
Neith
Level 5
God Stats
1W - 2L
1,142 SR
Queue Stats
2W - 3L
1,326 Elo+
Solo
Arachne
Arachne
LilithsAbyss
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,552 Elo+
Solo
Ymir
Ymir
UseWardsPlease
Ymir
Level 29
God Stats
6W - 3L
1,567 SR
Queue Stats
273W - 284L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,976
398
2,471
10,295
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 1
6,720
448
3,833
13,826
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

1
0 / 0 / 0
4,362
291
0
0
0
Guan Yu
Justalilpush
Guan Yu
14
5 / 4 / 0
8,283
552
8,640
13,735
9,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 0
7,052
470
6,586
13,626
7,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 0
9,294
620
10,778
12,870
8,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
Daffiii
Agni
16
7 / 0 / 2
9,632
642
11,611
8,316
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
5,864
391
408
4,872
1,130
Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
LilithsAbyss
Arachne
11
0 / 0 / 4
7,108
474
2,676
7,427
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 0 / 1
7,885
526
4,779
10,703
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
6
Kills
16
18
Deaths
7
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
7
4
0
1.75
W
Agni
Daffiii
Agni
7
0
2
8
W
0
3
0
0
L
0
4
1
0.13
L
0
0
0
0
L
Guan Yu
Justalilpush
Guan Yu
5
4
0
1.25
W
Arachne
LilithsAbyss
Arachne
0
0
4
2
W
2
0
1
2.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,530
Damage
30,252
51,482
Taken
44,188
25,171
Mitigated
23,935
14,373
Healing
20,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,471
337
49
1,328
10,295
3,543
0
5,545
4,438
24,485
0
W
10,778
6,852
0
5,840
12,870
8,487
358
799
11,238
0
55,345
W
Agni
Daffiii
Agni
11,611
1,699
0
5,965
8,316
3,154
2,964
752
7,564
66,330
0
W
408
0
0
1,878
4,872
1,130
0
337
4,441
0
12,111
L
3,833
2,085
0
5,383
13,826
4,378
592
2,856
10,826
0
39,152
L
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
Justalilpush
Guan Yu
8,640
1,716
178
4,142
13,735
9,963
0
0
13,735
5,343
33,133
W
Arachne
LilithsAbyss
Arachne
2,676
2,062
0
2,472
7,427
2,998
0
349
6,984
0
38,492
W
4,779
2,334
0
4,220
10,703
8,166
357
1,719
8,984
41,575
0
L
6,586
1,505
0
3,293
13,626
7,287
216
7,331
6,093
0
39,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,393
Gold Earned
39,783
267
Minions Killed
406
0
Camps Cleared
0
1,052,268
Distance Traveled
1,258,038
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,976
398
38
3
0
244,525
1
W
Osiris
9,294
620
90
6
0
255,367
3
W
Agni
9,632
642
129
9
0
258,969
3
W
Neith
5,864
391
21
1
0
190,732
1
L
Ne Zha
6,720
448
75
5
0
285,739
1
L
Neith
4,362
291
0
0
0
1,618
0
L
Guan Yu
8,283
552
89
6
0
287,909
0
W
Arachne
7,108
474
81
5
0
289,873
0
W
Ymir
7,885
526
85
6
0
263,097
5
L
Nike
7,052
470
65
4
0
232,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role