Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GavoGM07
Neith
Level 8
God Stats
3W - 1L
1,532 SR
Queue Stats
9W - 10L
1,270 Elo+
Solo
Loki
Loki
I-ProdigY-I-_-
Loki
Level 21
God Stats
12W - 3L
2,049 SR
Queue Stats
115W - 104L
1,623 Elo+
Solo
Cthulhu
Cthulhu
bsalt91
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 114L
1,441 Elo+
Solo
Mulan
Mulan
shirotan-f-kun
Mulan
Level 27
God Stats
24W - 37L
1,465 SR
Queue Stats
111W - 117L
1,368 Elo+
Solo
Team Averages
Level 22
1,609 SR
1,440 Elo+

VS

Team Averages
Level 15
1,542 SR
1,375 Elo+
Neith
Neith
DireRefusal
Neith
Level 18
God Stats
0W - 3L
1,388 SR
Queue Stats
4W - 9L
1,473 Elo+
Solo
Rama
Rama
RobocopCR20
Rama
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
SaintAlston
Gilgamesh
Level 29
God Stats
14W - 12L
1,640 SR
Queue Stats
134W - 144L
1,415 Elo+
Solo
Merlin
Merlin
Smite120585
Merlin
Level 12
God Stats
15W - 14L
1,684 SR
Queue Stats
33W - 26L
1,511 Elo+
Solo
Kukulkan
Kukulkan
o2DoubleTrouble
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
898 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 1 / 6
9,834
546
5,370
7,898
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
GavoGM07
Neith
15
8 / 1 / 2
9,732
541
7,465
7,204
3,066
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
13 / 1 / 1
12,111
673
12,148
13,356
6,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
bsalt91
Cthulhu
15
1 / 3 / 5
9,026
501
4,160
15,053
13,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 3 / 3
10,527
585
7,947
10,518
8,028
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 2
8,140
452
6,383
12,760
4,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 5 / 2
7,520
418
4,286
10,550
3,628
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
SaintAlston
Gilgamesh
16
4 / 5 / 3
9,936
552
7,193
13,612
11,600
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
16
4 / 3 / 1
10,154
564
9,469
10,697
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
8
0 / 10 / 1
5,930
329
1,085
7,655
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
29
Kills
9
9
Deaths
32
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
6
5
L
1
9
2
0.22
W
Neith
GavoGM07
Neith
8
1
2
9
W
13
1
1
13.5
L
0
5
2
0.2
L
Gilgamesh
SaintAlston
Gilgamesh
4
5
3
1.1
L
Merlin
4
3
1
1.5
W
Cthulhu
bsalt91
Cthulhu
1
3
5
1.17
L
Kukulkan
0
10
1
0.05
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,090
Damage
28,416
54,029
Taken
55,274
34,340
Mitigated
24,304
16,861
Healing
7,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,370
652
1,472
5,733
7,898
2,979
630
2,803
5,095
52,567
0
L
6,383
2,553
0
2,357
12,760
4,044
0
2,663
10,097
0
47,710
W
Neith
GavoGM07
Neith
7,465
2,465
0
3,178
7,204
3,066
4,516
1,563
5,641
0
57,117
W
12,148
5,594
0
2,513
13,356
6,966
0
2,692
10,664
0
105,316
L
4,286
3,801
0
1,461
10,550
3,628
396
235
10,315
0
31,683
L
Gilgamesh
SaintAlston
Gilgamesh
7,193
2,306
0
1,445
13,612
11,600
612
1,266
12,346
0
57,933
L
Merlin
9,469
617
0
1,815
10,697
3,507
0
3,370
7,327
67,061
0
W
Cthulhu
bsalt91
Cthulhu
4,160
492
95
850
15,053
13,301
1,041
2,493
12,560
46,107
0
L
Kukulkan
1,085
440
0
0
7,655
1,525
26
1,996
5,659
10,882
0
W
7,947
2,048
0
3,020
10,518
8,028
573
1,074
9,444
0
53,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,230
Gold Earned
41,680
538
Minions Killed
384
0
Camps Cleared
0
1,641,615
Distance Traveled
1,472,885
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,834
546
111
6
0
275,617
2
L
Neith
8,140
452
89
5
0
273,883
3
W
Neith
9,732
541
112
6
0
327,794
5
W
Loki
12,111
673
143
8
0
411,776
0
L
Rama
7,520
418
60
3
0
303,452
0
L
Gilgamesh
9,936
552
105
6
0
330,311
3
L
Merlin
10,154
564
120
7
0
329,969
0
W
Cthulhu
9,026
501
65
4
0
318,777
10
L
Kukulkan
5,930
329
10
1
0
235,270
2
W
Mulan
10,527
585
107
6
0
307,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role