Player Matchup

Loki
Loki
 
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
BootyPope
Amaterasu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Susano
Susano
Moose9779
Susano
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 5L
1,543 Elo+
Party 2
Cupid
Cupid
OwN xBoss
Cupid
Level 12
God Stats
3W - 7L
1,761 SR
Queue Stats
17W - 17L
1,481 Elo+
Party 1
Hades
Hades
kØin
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,772 Elo+
Solo
Team Averages
Level 26
1,552 SR
1,559 Elo+

VS

Team Averages
Level 18
1,379 SR
1,525 Elo+
Artemis
Artemis
Parsley69
Artemis
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 10L
1,527 Elo+
Solo
Bellona
Bellona
StealthySilv3r
Bellona
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Olorun
Olorun
The_Real_Squish
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,792 Elo+
Solo
Tiamat
Tiamat
crtezdany999
Tiamat
Level 27
God Stats
0W - 2L
1,091 SR
Queue Stats
21W - 33L
1,385 Elo+
Solo
Loki
Loki
mar248
Loki
Level 28
God Stats
11W - 12L
1,304 SR
Queue Stats
166W - 185L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
7 / 3 / 9
9,800
516
7,949
11,503
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
BootyPope
Amaterasu
16
5 / 2 / 1
10,488
552
7,667
11,967
9,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Susano
Moose9779
Susano
12
3 / 9 / 4
8,530
449
7,083
15,263
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
OwN xBoss
Cupid
17
3 / 0 / 12
10,626
559
7,638
10,134
3,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
kØin
Hades
20
22 / 0 / 5
13,475
709
23,671
21,530
16,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Parsley69
Artemis
12
2 / 7 / 3
8,334
439
8,718
14,856
4,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 6 / 1
7,891
415
8,180
12,324
9,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 13 / 2
7,062
372
6,266
14,879
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
12
1 / 6 / 3
7,139
376
4,696
9,881
5,408
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
mar248
Loki
14
6 / 8 / 2
9,274
488
9,023
15,462
4,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
40
Kills
13
14
Deaths
40
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
3
9
3.83
W
Amaterasu
BootyPope
Amaterasu
5
2
1
2.75
W
Susano
Moose9779
Susano
3
9
4
0.56
W
Cupid
OwN xBoss
Cupid
3
0
12
9
L
Artemis
Parsley69
Artemis
2
7
3
0.5
L
3
6
1
0.58
L
1
13
2
0.15
L
Tiamat
1
6
3
0.42
W
Hades
kØin
Hades
22
0
5
24.5
L
Loki
mar248
Loki
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,008
Damage
36,883
70,397
Taken
67,402
38,462
Mitigated
29,067
32,954
Healing
11,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,949
2,146
0
951
11,503
3,809
776
1,248
10,255
0
53,945
W
Amaterasu
BootyPope
Amaterasu
7,667
3,352
0
6,525
11,967
9,594
2,584
492
11,475
0
58,174
W
Susano
Moose9779
Susano
7,083
2,146
0
2,498
15,263
5,033
326
2,044
13,219
0
39,075
W
Cupid
OwN xBoss
Cupid
7,638
4,388
0
4,440
10,134
3,475
3,535
2,238
7,896
0
61,661
L
Artemis
Parsley69
Artemis
8,718
4,038
224
2,938
14,856
4,394
540
3,505
11,351
0
38,381
L
8,180
3,511
0
1,908
12,324
9,416
342
3,716
8,608
0
24,293
L
6,266
3,609
104
1,222
14,879
5,013
1,016
4,331
10,548
28,714
3,029
L
Tiamat
4,696
893
0
1,861
9,881
5,408
93
6,154
3,727
30,666
0
W
Hades
kØin
Hades
23,671
4,202
925
17,615
21,530
16,551
1,459
4,071
17,459
124,118
0
L
Loki
mar248
Loki
9,023
1,828
0
3,342
15,462
4,836
0
5,965
9,497
0
42,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,919
Gold Earned
39,700
613
Minions Killed
269
0
Camps Cleared
0
1,758,877
Distance Traveled
1,543,641
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,800
516
68
4
0
384,383
4
W
Amaterasu
10,488
552
122
6
0
306,675
1
W
Susano
8,530
449
51
3
0
364,397
0
W
Cupid
10,626
559
119
6
0
343,879
0
L
Artemis
8,334
439
64
3
0
283,537
3
L
Bellona
7,891
415
37
2
0
324,930
0
L
Olorun
7,062
372
46
2
0
282,478
0
L
Tiamat
7,139
376
43
2
0
320,545
0
W
Hades
13,475
709
253
13
0
359,543
2
L
Loki
9,274
488
79
4
0
332,151
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role