Player Matchup

Artio
Artio
Alleged_Monkey
Artio
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,420 Elo+
Solo
Sylvanus
Sylvanus
Nalgan0897
Sylvanus
Level 142
God Stats
0W - 2L
1,307 SR
Queue Stats
90W - 105L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
NightTrain5289
Tsukuyomi
Level 129
God Stats
1W - 3L
1,389 SR
Queue Stats
173W - 194L
1,391 Elo+
Solo
Nox
Nox
Puriparadiso
Nox
Level 64
God Stats
1W - 3L
1,619 SR
Queue Stats
128W - 117L
1,453 Elo+
Solo
Geb
Geb
UnmaskedKilla999
Geb
Level 103
God Stats
5W - 5L
1,538 SR
Queue Stats
358W - 364L
1,371 Elo+
Solo
Team Averages
Level 109
1,470 SR
1,415 Elo+

VS

Team Averages
Level 127
1,488 SR
1,461 Elo+
Bastet
Bastet
 
Bastet
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BradyDyer65
Discordia
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,577 Elo+
Party 1
Jormungandr
Jormungandr
Nerch Potato
Jormungandr
Level 129
God Stats
3W - 1L
1,505 SR
Queue Stats
423W - 463L
1,405 Elo+
Party 1
Ra
Ra
ZatoichinoKokei
Ra
Level 159
God Stats
5W - 5L
1,393 SR
Queue Stats
590W - 593L
1,439 Elo+
Solo
Osiris
Osiris
bholly
Osiris
Level 134
God Stats
5W - 3L
1,541 SR
Queue Stats
336W - 382L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 18
11,873
792
10,178
32,666
24,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
Nalgan0897
Sylvanus
17
3 / 6 / 15
10,331
689
10,516
23,860
32,288
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
NightTrain5289
Tsukuyomi
20
11 / 5 / 10
12,106
807
22,982
18,084
8,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 4 / 15
10,599
707
16,290
12,468
4,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 7 / 16
10,508
701
7,458
20,635
22,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
2 / 6 / 11
10,510
701
13,018
15,873
5,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
BradyDyer65
Discordia
20
9 / 3 / 13
12,177
812
29,326
10,767
7,237
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Nerch Potato
Jormungandr
18
7 / 6 / 11
11,780
785
12,481
20,431
22,952
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 5 / 11
10,884
726
17,351
15,548
10,666
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
bholly
Osiris
18
3 / 7 / 16
11,480
765
14,712
20,288
22,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
87
26
Kills
25
25
Deaths
27
74
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
6
11
1.25
L
4
3
18
4.33
W
Discordia
BradyDyer65
Discordia
9
3
13
5.17
L
Sylvanus
Nalgan0897
Sylvanus
3
6
15
1.75
W
Jormungandr
Nerch Potato
Jormungandr
7
6
11
2.08
L
Tsukuyomi
NightTrain5289
Tsukuyomi
11
5
10
3.2
L
5
4
15
3.13
L
3
7
16
1.57
W
4
5
11
1.9
W
Osiris
bholly
Osiris
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,424
Damage
86,888
107,713
Taken
82,907
93,161
Mitigated
69,407
48,220
Healing
28,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,018
4,340
955
2,726
15,873
5,820
1,805
8,777
7,096
0
20,982
L
10,178
504
6,448
14,226
32,666
24,810
856
15,600
17,066
21,519
0
W
Discordia
BradyDyer65
Discordia
29,326
844
3,324
2,051
10,767
7,237
1,219
3,661
7,106
45,603
0
L
Sylvanus
Nalgan0897
Sylvanus
10,516
1,754
8,574
7,732
23,860
32,288
720
12,442
11,418
15,027
0
W
Jormungandr
Nerch Potato
Jormungandr
12,481
4,387
1,830
2,264
20,431
22,952
179
11,324
9,107
23,962
0
L
Tsukuyomi
NightTrain5289
Tsukuyomi
22,982
5,195
2,577
2,709
18,084
8,423
301
10,962
7,122
0
43,971
L
16,290
1,839
2,333
2,207
12,468
4,675
913
7,370
5,098
28,021
0
L
7,458
1,600
1,016
398
20,635
22,965
1,044
12,784
7,851
20,232
0
W
17,351
1,659
7,133
4,470
15,548
10,666
824
10,663
4,885
40,837
0
W
Osiris
bholly
Osiris
14,712
5,439
1,552
2,196
20,288
22,732
1,012
10,017
10,271
0
25,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,417
Gold Earned
56,831
125
Minions Killed
149
0
Camps Cleared
0
1,282,910
Distance Traveled
1,311,176
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,510
701
18
1
0
298,489
1
L
Artio
11,873
792
25
2
0
289,126
0
W
Discordia
12,177
812
43
3
0
288,509
2
L
Sylvanus
10,331
689
9
1
0
233,422
0
W
Jormungandr
11,780
785
26
2
0
222,797
0
L
Tsukuyomi
12,106
807
39
3
0
287,872
0
L
Nox
10,599
707
25
2
0
258,509
0
L
Geb
10,508
701
27
2
0
213,981
0
W
Ra
10,884
726
47
3
0
227,693
1
W
Osiris
11,480
765
15
1
0
273,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role