Player Matchup

Ne Zha
Ne Zha
Clasified305
Ne Zha
Level 89
God Stats
3W - 7L
1,297 SR
Queue Stats
302W - 323L
1,366 Elo+
Solo
Ullr
Ullr
D3ADxN4TION
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 1
Sobek
Sobek
Honeybee223
Sobek
Level 61
God Stats
1W - 5L
1,350 SR
Queue Stats
254W - 268L
1,328 Elo+
Solo
Ra
Ra
MRBIGANDNASTY
Ra
Level 119
God Stats
1W - 1L
1,713 SR
Queue Stats
21W - 29L
1,386 Elo+
Solo
Bellona
Bellona
Ooft123
Bellona
Level 69
God Stats
0W - 1L
1,211 SR
Queue Stats
23W - 36L
1,352 Elo+
Party 1
Team Averages
Level 72
1,414 SR
1,336 Elo+

VS

Team Averages
Level 113
1,355 SR
1,453 Elo+
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
MajesticRose391
Horus
Level 159
God Stats
2W - 4L
1,481 SR
Queue Stats
342W - 331L
1,462 Elo+
Solo
He Bo
He Bo
Samuraix-101
He Bo
Level 65
God Stats
3W - 0L
1,181 SR
Queue Stats
156W - 185L
1,413 Elo+
Solo
Bacchus
Bacchus
chichico1312
Bacchus
Level 59
God Stats
2W - 0L
1,176 SR
Queue Stats
236W - 227L
1,428 Elo+
Solo
Hera
Hera
tragicfm
Hera
Level 125
God Stats
6W - 8L
1,436 SR
Queue Stats
314W - 305L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
4 / 3 / 12
12,265
646
21,782
26,761
17,329
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 0
8,188
431
0
0
0
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 4 / 12
11,875
625
9,130
31,862
48,394
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
7 / 2 / 11
13,030
686
30,819
21,512
15,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Ooft123
Bellona
20
6 / 3 / 10
12,208
643
17,285
30,576
48,119
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
3 / 5 / 2
11,620
612
10,452
16,436
9,988
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
0 / 2 / 10
13,309
700
6,709
21,471
27,886
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
8 / 6 / 3
13,968
735
26,322
22,430
11,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
chichico1312
Bacchus
18
0 / 5 / 10
11,153
587
14,451
26,296
40,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
20
1 / 1 / 10
12,499
658
33,548
11,738
5,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
47
19
Kills
12
12
Deaths
19
45
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
5
2
0.8
L
Ne Zha
4
3
12
3.33
L
0
0
0
0
L
2
4
12
2
L
7
2
11
6.25
W
0
2
10
2.5
L
Bellona
Ooft123
Bellona
6
3
10
3.67
W
8
6
3
1.58
W
Bacchus
chichico1312
Bacchus
0
5
10
1
W
Hera
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,016
Damage
91,482
110,711
Taken
98,371
128,851
Mitigated
95,696
54,173
Healing
41,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,452
4,062
3,374
1,798
16,436
9,988
96
6,816
9,620
798
23,062
L
Ne Zha
21,782
4,888
5,890
10,893
26,761
17,329
2,145
19,091
7,670
0
42,120
L
0
0
0
0
0
0
0
0
0
0
0
L
9,130
572
1,216
4,588
31,862
48,394
256
21,817
10,045
22,901
0
L
30,819
1,331
13,968
8,670
21,512
15,009
1,356
17,107
4,405
80,859
0
W
6,709
2,620
12,113
7,690
21,471
27,886
1,087
9,865
11,606
840
14,672
L
Bellona
Ooft123
Bellona
17,285
1,083
1,938
7,010
30,576
48,119
184
17,127
13,449
0
30,709
W
26,322
4,133
3,860
7,135
22,430
11,611
1,948
8,923
13,507
54,986
0
W
Bacchus
chichico1312
Bacchus
14,451
1,455
546
1,146
26,296
40,406
105
9,388
16,908
22,381
0
W
Hera
33,548
9,387
1,503
2,147
11,738
5,805
1,216
4,957
6,781
66,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,566
Gold Earned
62,549
179
Minions Killed
157
0
Camps Cleared
0
1,453,523
Distance Traveled
1,608,936
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,620
612
16
1
0
255,754
1
L
Ne Zha
12,265
646
45
2
0
375,593
5
L
Ullr
8,188
431
0
0
0
30,837
0
L
Sobek
11,875
625
25
1
0
326,111
0
L
Ra
13,030
686
89
5
0
368,712
0
W
Horus
13,309
700
24
1
0
373,013
0
L
Bellona
12,208
643
20
1
0
352,270
0
W
He Bo
13,968
735
43
2
0
295,597
2
W
Bacchus
11,153
587
23
1
0
336,833
2
W
Hera
12,499
658
51
3
0
347,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role